vray snail marks

hey!

"when TILE rendering"


we are currently testing D.Line at our office.
Brazil v.2 works fine
vray works fine, BUT! we are experiencing bucket stamps on the test renders we do.
using the vray spawner leaves no such "snail marks"

the openexr assembles fine.

check the attached images please.

gk
http://www.gkmotu.com/temp/vray_issue.zip file 2 bitmaps missing..

today the vray fellas shiped a different job and it had no stamps…we thought it was RPC related but thats not it…so its this scene and some other tests scenes that leaves the stamps.

looking forward for some feedback!

Is it possible for you to post a test scene that reproduces the problem?

We can test it out here and try to figure out what the problem is.



Thanks!

Hey, i put a test scene on the thread on the forum, IF you want another one that produces same issues just mail back and we archive a different scene.







File allready on forum is : http://www.gkmotu.com/temp/vray_issue.zip







Med venlig hilsen / Best regards



Mads Drøschler

Motion Grafics - 3D Visualizer



Direkte tlf.: +45 7024 1078

Mail: droschler@aarstiderne.dk



http://www.aarstiderne.dk



________________________________



Fra: Frantic_Deadline Listmanager [mailto:Frantic_Deadline.listmanager@support.franticfilms.com]

Sendt: 18. april 2007 14:52

Emne: vray snail marks like brazil







From: “Ryan Russell” (rrussell@franticfilms.com)



Is it possible for you to post a test scene that reproduces the problem?

We can test it out here and try to figure out what the problem is.



Thanks!

Ah, sorry, I completely missed that.



Thanks!

  • Ryan


http://www.gkmotu.com/temp/test_stue_project.zip





another one with same issue



/gk