Is there a way to have a job retain a minimum amount of nodes. So Job A gets on the far and grabs 10 nodes, Job B appears and starts grabbing nodes from Job A as they’re set to the same priority. I want Job A to be able to keep a couple nodes no matter what.
Balanced is a good plan. It splits the farm fairly over all jobs so everyone gets a bit of work done at once.
A combo of a per-job machine limit of ten plus a priority bump would do it for a single job but not for multiple. As soon as two jobs were bumped to the top they would have the same problem.