tl;dr: If we use license limits, does that also affect Weighted and/or Balanced job scheduling?
We are using Priority, First In/Out, license limits (e.g. Houdini license count=5), and no interrupts.
job01 (priority=50, license limit, no interrupts, submitted first) starts to render then job02 (priority=60, license limit, no interrupts, submitted last) gets queued, but the job doesn’t get picked up until job01 is finished.
We understand the above is because of the license limit enabled, however if we suspend job01 and wait for job02 to pick up and start rendering, when we resume job01 the workers eventually go back to rendering job01 instead.
Is there some job scheduling tweak we can use so that the higher priority job with license limits will render ahead of the lower priority job with same license limits (even though the higher priority job was submitted last)?
I’m new-ish to this facility, but they do not use Pools. Do license limits also affect Pools?