AWS Thinkbox Discussion Forums

cinema 4d r10 skipping frames

hi everybody,

we recently installed deadline in our company and doing some tests now with all the tools that we plan to run deadline with.



fusion 5 runs perfect, no issues so far.



cinema 4 r10 seems to make some problems, though. i can submit a job and all the machines are picking up the job with no errors.

the strange thing is that they all rendering fine but just some of the frames appear in the output directory. i don´t know if a machine is storing the files local while rendering and than moving that file to the final folder or if they render straight to that folder?



another thing is that the machine i am submitting from always stays with 0%, says it´s rendering but no progress (it´s a 2 x 4-core xeon and shouldn´t have any problems with the file - renders the file flawless right out of cinema)



i´am still quite new to deadline and hope i didn´t miss an obvious button.



i am still very exited by the possibilities deadline gives us now!



thx, timor



p.s. all slaves running winXP32, only my workstations has win server2003 r2 64bit

Hi Timor,



For your C4D problem, can you check the task logs for the tasks that

produce no output to see if anything is logged that might explain why no

output is being written? You can view the logs by right-clicking on the

inidivual tasks in the Monitor. If you’re unsure of what to look for,

you can send us one or two logs from the problematic tasks and we could

browse through them.



C4D handles the saving of the output images, and should be saving them

directly to the output directory you specified. Maybe check to ensure

all of your slave machines have the proper permissions to access and

save to the output directory. Also check to make sure your slave

machines have access to all textures and other external references used

by the scene, since it’s common for C4D to not render images when this

is the case (unfortunately, it doesn’t return or print out an error

during rendering, so Deadline is unaware that there was a problem).



Since the C4D command line doesn’t print out any progress during

rendering, progress in Deadline will always sit at 0%. Is the problem

that progress is always at 0%, or is it that your machine just sits

there indefinitely and doesn’t render anything? If you machine isn’t

rendering anything, I’ve seen this behaviour before, and I think it has

to do with C4D waiting for a license confirmation or something similiar.

When you start C4D on your machine normally, are you ever prompted to

confirm a license?



Hope this helps!



Cheers,

hi ryan,



thanks for the fast reply.

due to the fact that all machines have the drive they write and read from mapped as a network drive with all rights i don´t think it has sth. to do with that.



i havn´t found the time to check the logs of the slaves but i hope i will manage that today and send you the reports.



my workstation sits at 0% all the time, occupying the frame the entire time and no progress at all.

do you think it might have sth. to do with the fact that it´s the 64bit version of c4d? (all the other packages are 32bit)

c4d doesn´t show any licence info/error during startup…



thx,

timor


We have tested C4D 64 with Deadline, so it should work fine, although

our test scenes were extremely simple, so it is possible there might be

issues with rendering more complex 32 bit scenes with C4D 64.



Let us know if the logs contain any useful info.



Cheers,

hi ryan,



it´s working now!

thank you for the tip with the licence error. i double checked that and it appeared that the 32bit version of cinema4d showed some licence error during startup which i fixed now und vóila, it´s working now…



you seemed to be right about the write/read issues as well.

i use a domain server now which is handling the rights for the slaves/drives, and now we do not get any more skipped frames!



thx again,



timor

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