RK-Art wrote:Hi Samir, thanks for the detailed reply.
Let me precise some of my points.
I meant the individual settings within each shader type.
I attach the corresponding part of the SDK-documentation:
Thanks. Just as the sdk docs show we have all these settings available for the shading models we support, so I am still not sure what you mean I'm afraid. Could you further elaborate?
Please see my previous answer for details.
Ah yes, you're right.
Sorry, my fault, I oversaw that you implemented the settings for the shaders.