This is definitively something we would like to add to Draft. Can you give us a bit more details about your workflow? I’m particularly interested in the format of your 360 metadata. Can you give us examples? It would certainly help us in the implementation process.
Our VR workflow is still in it’s infancy but YouTube is such an important platform for VR that many people (and us) will use it for review purposes until our standard review tools (shotgun in our case) support it.
In regards to details about the current workflow:
We, and I guess everyone else, are rendering in LatLong format, currently as 4K 2:1 aspect (even though YouTube recommend UHD and 16:9). We review internally with RV new LatLong viewing tools, but it would be tremendously helpful to be able to just upload the Draft outputs to YouTube for quick client review.
Let me know if you need any held with this or maybe even considering a client showcase for a cool VR workflow with Deadline.
Hi Timor,
Unfortunately, no movement on this as yet. I’ll poke on your behalf. I actually must add you to our list of VR related customers as I want to touch-base with you regarding something shortly.
Sure, get in touch (tk@om.tv)
-> We are currently prepping for a very big 360° VR job which will be a very exciting showcase (and for which I could use Draft VR metadata).
for internal review it´s Deadline hooked up to Shotgun (“Play in RV” is super handy with the built in LatLong Viewer), but for clients we use YouTube, which is why it would be great to be able to upload shots directly without reencoding or metadata injection.
We even have a nice VR Draft slate
Frame.io is great but does not make sense for us as review is always through shotgun.