Here’s the log from the Monitor:
[code]=======================================================
Log
0: Task timeout is disabled.
0: Loaded job: Ball test (51378bc9d0ebd609109c17b9)
0: INFO: Executing plugin script C:\Users\Administrator\AppData\Local\Thinkbox\Deadline6\slave\WIN-FMST2CRI7LO\plugins\3dsmax.py
0: INFO: About: 3dsmax Plugin for Deadline
0: INFO: The current environment will be used for rendering
0: INFO: Start Job called - starting up 3dsmax plugin
0: INFO: Rendering with 3dsmax version: 2013
0: INFO: Build of 3dsmax to force: 64bit
0: INFO: Rendering with executable: C:\Program Files\Autodesk\3ds Max 2013\3dsmax.exe
0: INFO: Checking registry for 3dsmax language code
0: INFO: Language code string: ENU
0: INFO: Language sub directory: en-US
0: INFO: Fail on existing 3dsmax process: 0
0: INFO: Load 3dsmax timeout: 1000 seconds
0: INFO: Start job timeout: 1000 seconds
0: INFO: Progress update timeout: 8000 seconds
0: INFO: Progress update timout disabled: 0
0: INFO: Slave mode enabled: 1
0: INFO: Silent mode enabled: 0
0: INFO: Local rendering enabled: 1
0: INFO: Running render sanity check using 3dsmaxcmd.exe
0: INFO: 3dsmaxcmd.exe returned: 3/6/2013 10:32:45 AM; Error opening scene file: “C:\Program Files\Autodesk\3ds Max 2013”
0: INFO: 3dsmax start up file: C:\Users\Administrator\AppData\Local\Thinkbox\Deadline6\slave\WIN-FMST2CRI7LO\plugins\deadlineStartupMax2013.max
0: INFO: Using user profiles: 1
0: INFO: 3dsmax user profile path: C:\Users\Administrator\AppData\Local\Autodesk\3dsmax\2013 - 64bit\ENU
0: INFO: 3dsmax data path: C:\Users\Administrator\AppData\Local\Autodesk\3dsMax\2013 - 64bit\ENU
0: INFO: 3dsmax ini file: C:\Users\Administrator\AppData\Local\Autodesk\3dsmax\2013 - 64bit\ENU\3dsmax.ini
0: INFO: Network log file: C:\Users\Administrator\AppData\Local\Autodesk\3dsmax\2013 - 64bit\ENU\Network\Max.log
0: INFO: Plugin ini file: C:\Program Files\Autodesk\3ds Max 2013\en-US\plugin.ini
0: INFO: Including user profile plugin ini: C:\Users\Administrator\AppData\Local\Autodesk\3dsMax\2013 - 64bit\ENU\Plugin.UserSettings.ini
0: INFO: Lightning connection plugin: C:\Users\Administrator\AppData\Local\Thinkbox\Deadline6\slave\WIN-FMST2CRI7LO\plugins\lightning64Max2013.dlx
0: INFO: 3dsmax socket connection port: 49997
0: INFO: Setting up startup environment
0: INFO: Copying C:\Users\Administrator\AppData\Local\Thinkbox\Deadline6\slave\WIN-FMST2CRI7LO\plugins\lightning64Max2013.dlx to C:\Users\Administrator\AppData\Local\Thinkbox\Deadline6\temp\lightning\lightning.dlx
0: INFO: Starting monitored managed process 3dsmaxProcess
0: INFO: Stdout Handling Enabled: False
0: INFO: Popup Handling Enabled: True
0: INFO: Using Process Tree: True
0: INFO: Hiding DOS Window: False
0: INFO: Creating New Console: False
0: INFO: Render Executable: “C:\Program Files\Autodesk\3ds Max 2013\3dsmax.exe”
0: INFO: Render Argument: -p “C:\Users\ADMINI~1\AppData\Local\Temp\2\dl.ini” -q -s “C:\Users\Administrator\AppData\Local\Thinkbox\Deadline6\slave\WIN-FMST2CRI7LO\plugins\deadlineStartupMax2013.max”
0: INFO: Startup Directory: “C:\Program Files\Autodesk\3ds Max 2013”
0: INFO: Process Priority: BelowNormal
0: INFO: Process Affinity: default
0: INFO: Process is now running
0: INFO: Waiting for connection from 3dsmax
0: STDOUT: - 10:32:49.000 INFO: Begin setting up global configuration
0: STDOUT: - 10:32:49.047 INFO: Begin resolve assembly 'Autodesk.Max.Wrappers.XmlSerializers, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null- 10:32:49.047 INFO: Cannot resolve assembly
0: STDOUT: - 10:32:49.062 INFO: Begin resolve assembly 'Autodesk.Max.Wrappers.XmlSerializers- 10:32:49.062 INFO: Cannot resolve assembly
0: STDOUT: - 10:32:49.078 INFO: End setting up global configuration
0: STDOUT: - 10:32:49.078 INFO: Begin initialize system watcher to detect file changes
0: STDOUT: - 10:32:49.078 INFO: End initialize system watcher to detect file changes
0: STDOUT: - 10:32:49.078 INFO: Begin loading assemblies
0: STDOUT: - 10:32:49.094 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2013\bin\assemblies\Autodesk.Max.StateSets.dll- 10:32:49.109 INFO: Begin loading assembly file
0: STDOUT: - 10:32:49.109 INFO: End loading assembly file
0: STDOUT: - 10:32:49.109 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 10:32:49.156 INFO: Retrieved a list of types, processing
0: STDOUT: - 10:32:49.156 INFO: Discovered IPlugin-derived type 'Plugin- 10:32:49.156 INFO: Begin resolve assembly 'Autodesk.Max.StateSets.XmlSerializers, Version=15.2.0.25787, Culture=neutral, PublicKeyToken=null- 10:32:49.156 INFO: Cannot resolve assembly
0: STDOUT: - 10:32:49.156 INFO: Begin resolve assembly 'Autodesk.Max.StateSets.XmlSerializers- 10:32:49.156 INFO: Cannot resolve assembly
0: STDOUT: - 10:32:51.264 INFO: Created instance of type
0: STDOUT: - 10:32:51.264 INFO: Adding as startup/static plugin
0: STDOUT: - 10:32:51.264 INFO: Discovered IPlugin-derived type 'Plugin- 10:32:51.264 INFO: Created instance of type
0: STDOUT: - 10:32:51.264 INFO: Adding as startup/static plugin
0: STDOUT: - 10:32:51.264 INFO: End discovering pluggable types in assembly
0: STDOUT: - 10:32:51.279 INFO: End loading assembly
0: STDOUT: - 10:32:51.279 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2013\bin\assemblies\Autodesk.Max.Wrappers.dll- 10:32:51.279 INFO: Begin loading assembly file
0: STDOUT: - 10:32:51.279 INFO: End loading assembly file
0: STDOUT: - 10:32:51.279 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 10:32:51.310 INFO: Retrieved a list of types, processing
0: STDOUT: - 10:32:51.326 INFO: End discovering pluggable types in assembly
0: STDOUT: - 10:32:51.326 INFO: End loading assembly
0: STDOUT: - 10:32:51.326 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2013\bin\assemblies\DaylightSimulation.dll- 10:32:51.326 INFO: Begin loading assembly file
0: STDOUT: - 10:32:51.326 INFO: End loading assembly file
0: STDOUT: - 10:32:51.326 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 10:32:51.342 INFO: Retrieved a list of types, processing
0: STDOUT: - 10:32:51.342 INFO: End discovering pluggable types in assembly
0: STDOUT: - 10:32:51.342 INFO: End loading assembly
0: STDOUT: - 10:32:51.342 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2013\bin\assemblies\FPMaxWpfContent.dll- 10:32:51.342 INFO: Begin loading assembly file
0: STDOUT: - 10:32:51.342 INFO: End loading assembly file
0: STDOUT: - 10:32:51.342 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 10:32:51.342 INFO: Retrieved a list of types, processing
0: STDOUT: - 10:32:51.342 INFO: End discovering pluggable types in assembly
0: STDOUT: - 10:32:51.342 INFO: End loading assembly
0: STDOUT: - 10:32:51.342 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2013\bin\assemblies\ManagedBootstrap.dll- 10:32:51.342 INFO: Begin loading assembly file
0: STDOUT: - 10:32:51.342 INFO: End loading assembly file
0: STDOUT: - 10:32:51.342 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 10:32:51.342 INFO: Retrieved a list of types, processing
0: STDOUT: - 10:32:51.342 INFO: End discovering pluggable types in assembly
0: STDOUT: - 10:32:51.342 INFO: End loading assembly
0: STDOUT: - 10:32:51.342 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2013\bin\assemblies\ManagedNetworkUtilities.dll- 10:32:51.342 INFO: Begin loading assembly file
0: STDOUT: - 10:32:51.342 INFO: End loading assembly file
0: STDOUT: - 10:32:51.342 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 10:32:51.342 INFO: Retrieved a list of types, processing
0: STDOUT: - 10:32:51.342 INFO: End discovering pluggable types in assembly
0: STDOUT: - 10:32:51.342 INFO: End loading assembly
0: STDOUT: - 10:32:51.342 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2013\bin\assemblies\MaterialExplorerView.dll- 10:32:51.342 INFO: Begin loading assembly file
0: STDOUT: - 10:32:51.342 INFO: End loading assembly file
0: STDOUT: - 10:32:51.342 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 10:32:51.342 INFO: Retrieved a list of types, processing
0: STDOUT: - 10:32:51.342 INFO: End discovering pluggable types in assembly
0: STDOUT: - 10:32:51.342 INFO: End loading assembly
0: STDOUT: - 10:32:51.342 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2013\bin\assemblies\MaxWpfContent.dll- 10:32:51.342 INFO: Begin loading assembly file
0: STDOUT: - 10:32:51.342 INFO: End loading assembly file
0: STDOUT: - 10:32:51.342 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 10:32:51.357 INFO: Retrieved a list of types, processing
0: STDOUT: - 10:32:51.357 INFO: End discovering pluggable types in assembly
0: STDOUT: - 10:32:51.357 INFO: End loading assembly
0: STDOUT: - 10:32:51.357 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2013\bin\assemblies\nunit.framework.dll- 10:32:51.357 INFO: Begin loading assembly file
0: STDOUT: - 10:32:51.357 INFO: End loading assembly file
0: STDOUT: - 10:32:51.357 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 10:32:51.357 INFO: Retrieved a list of types, processing
0: STDOUT: - 10:32:51.357 INFO: End discovering pluggable types in assembly
0: STDOUT: - 10:32:51.357 INFO: End loading assembly
0: STDOUT: - 10:32:51.357 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2013\bin\assemblies\SceneExplorerView.dll- 10:32:51.357 INFO: Begin loading assembly file
0: STDOUT: - 10:32:51.357 INFO: End loading assembly file
0: STDOUT: - 10:32:51.357 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 10:32:51.357 INFO: Retrieved a list of types, processing
0: STDOUT: - 10:32:51.357 INFO: End discovering pluggable types in assembly
0: STDOUT: - 10:32:51.357 INFO: End loading assembly
0: STDOUT: - 10:32:51.357 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2013\bin\assemblies\Sunlight.dll- 10:32:51.357 INFO: Begin loading assembly file
0: STDOUT: - 10:32:51.357 INFO: End loading assembly file
0: STDOUT: - 10:32:51.357 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 10:32:51.357 INFO: Retrieved a list of types, processing
0: STDOUT: - 10:32:51.357 INFO: End discovering pluggable types in assembly
0: STDOUT: - 10:32:51.357 INFO: End loading assembly
0: STDOUT: - 10:32:51.357 INFO: End loading assemblies
0: STDOUT: - 10:32:51.373 INFO: Begin registering loaded plugins
0: STDOUT: - 10:32:51.404 INFO: End registering loaded plugins
0: STDOUT: Qt: Untested Windows version 6.2 detected!
0: STDOUT: - 10:33:13.946 INFO: Begin resolve assembly 'PresentationUI.AeroLite, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35- 10:33:13.946 INFO: Cannot resolve assembly
0: INFO: Connected to 3dsmax plugin version Lightning 5.2.0.49424 Dec 4 2012 18:07:51 R
0: INFO: Scene file to render: “\RENDER\publicsmb\BunnyTest\Bunny.max”
0: INFO: Camera: no camera specified, rendering active viewport
0: INFO: Restarting renderer after each frame: 0
0: INFO: Showing frame buffer: 1
0: INFO: Frame number base: 0
0: INFO: Remove padding from output filename: 0
0: INFO: Ignore missing external file errors: 1
0: INFO: Ignore missing UVW errors: 1
0: INFO: Ignore missing XREF errors: 1
0: INFO: Ignore missing DLL errors: 0
0: INFO: Disabling Multipass: 0
0: INFO: Loading 3dsmax scene file
0: INFO: [filename] 0000000048A442B0
[format] 000007FBCFBACE68
[size] 640x480
[aspect] 1
0: INFO: Executing script: C:\Users\Administrator\AppData\Local\Thinkbox\Deadline6\slave\WIN-FMST2CRI7LO\plugins\customize.ms
0: INFO: Applying customizations to max file…
0: INFO: >Adding scene path ‘\RENDER\publicsmb\BunnyTest’ to session paths
0: INFO: >General Renderer Settings:
0: INFO: >Bitmap Pager Settings:
0: INFO: >Render Environment Settings:
0: INFO: >Performing XREF workaround…
0: INFO: >Scanning Renderer Paths…
0: INFO: >Done Scanning Renderer Paths.
0: Plugin rendering frame(s): 15
0: INFO: Render Tasks called
0: INFO: STARTED
0: INFO: Lightning: Render frame 15
0: INFO: Lightning: Rendering frame 0015
0: INFO: Lightning: Rendering 0 render elements
0: INFO: Lightning: Setting up render parameters
0: INFO: Lightning: Rendering camera node Camera001
0: INFO: Lightning: Checking multipass info for frame 15
0: INFO: Lightning: Opening renderer
0: INFO: Lightning: Multipass disabled
0: INFO: Lightning: Rendering 1 passes
0: INFO: Lightning: Checking output paths
0: INFO: Lightning: Creating output path:
0: INFO: Lightning: Checking default actions
0: INFO: Lightning: TYPE_MISSING_EXTERNAL_FILES = IGNORE
0: INFO: Lightning: TYPE_MISSING_UVWS = IGNORE
0: INFO: Lightning: TYPE_MISSING_DLL_FILES = FAIL
0: INFO: Lightning: TYPE_MISSING_XREF_FILES = IGNORE
0: INFO: Lightning: Calling renderer
0: INFO: Rendering initial pass (elapsed: 0:0:0, total: 0:0:1)
0: INFO: Rendering initial pass (elapsed: 0:0:1, total: 0:0:2)
0: INFO: Rendering initial pass (elapsed: 0:0:2, total: 0:0:3)
0: INFO: Rendering initial pass (elapsed: 0:0:3, total: 0:0:4)
0: INFO: Rendering initial pass (elapsed: 0:0:5, total: 0:0:5)
0: INFO: Rendering (1 pass) (elapsed: 0:0:6, total: 0:0:6)
0: INFO: Rendering (1 pass) (elapsed: 0:0:7, total: 0:0:7)
0: INFO: Rendering (1 pass) (elapsed: 0:0:8, total: 0:0:8)
0: INFO: Rendering (1 pass) (elapsed: 0:0:9, total: 0:0:10)
0: INFO: Rendering (2 pass) (elapsed: 0:0:10, total: 0:0:11)
0: INFO: Rendering (2 pass) (elapsed: 0:0:11, total: 0:0:12)
0: INFO: Rendering (2 pass) (elapsed: 0:0:13, total: 0:0:13)
0: INFO: Rendering (2 pass) (elapsed: 0:0:14, total: 0:0:15)
0: INFO: Rendering (3 pass) (elapsed: 0:0:15, total: 0:0:16)
0: INFO: Rendering (3 pass) (elapsed: 0:0:16, total: 0:0:17)
0: INFO: Rendering (3 pass) (elapsed: 0:0:18, total: 0:0:18)
0: INFO: Rendering (4 pass) (elapsed: 0:0:19, total: 0:0:19)
0: INFO: Rendering (4 pass) (elapsed: 0:0:20, total: 0:0:21)
0: INFO: Rendering (4 pass) (elapsed: 0:0:21, total: 0:0:22)
0: INFO: Rendering (4 pass) (elapsed: 0:0:22, total: 0:0:23)
0: INFO: Rendering (5 pass) (elapsed: 0:0:24, total: 0:0:24)
0: INFO: Rendering (5 pass) (elapsed: 0:0:25, total: 0:0:26)
0: INFO: Rendering (5 pass) (elapsed: 0:0:26, total: 0:0:27)
0: INFO: Rendering (5 pass) (elapsed: 0:0:27, total: 0:0:28)
0: INFO: Rendering (6 pass) (elapsed: 0:0:28, total: 0:0:29)
0: INFO: Rendering (6 pass) (elapsed: 0:0:30, total: 0:0:30)
0: INFO: Rendering (6 pass) (elapsed: 0:0:31, total: 0:0:32)
0: INFO: Rendering (7 pass) (elapsed: 0:0:32, total: 0:0:33)
0: INFO: Rendering (7 pass) (elapsed: 0:0:33, total: 0:0:34)
0: INFO: Rendering (7 pass) (elapsed: 0:0:35, total: 0:0:35)
0: INFO: Rendering (7 pass) (elapsed: 0:0:36, total: 0:0:37)
0: INFO: Rendering (7 pass) (elapsed: 0:0:37, total: 0:0:38)
0: INFO: Rendering (8 pass) (elapsed: 0:0:38, total: 0:0:39)
0: INFO: Rendering (8 pass) (elapsed: 0:0:40, total: 0:0:40)
0: INFO: Rendering (8 pass) (elapsed: 0:0:41, total: 0:0:41)
0: INFO: Rendering (8 pass) (elapsed: 0:0:42, total: 0:0:43)
0: INFO: Rendering (9 pass) (elapsed: 0:0:43, total: 0:0:44)
0: INFO: Rendering (9 pass) (elapsed: 0:0:44, total: 0:0:45)
0: INFO: Rendering (9 pass) (elapsed: 0:0:45, total: 0:0:46)
0: INFO: Rendering (10 pass) (elapsed: 0:0:46, total: 0:0:47)
0: INFO: Rendering (10 pass) (elapsed: 0:0:47, total: 0:0:48)
0: INFO: Rendering (10 pass) (elapsed: 0:0:48, total: 0:0:49)
0: INFO: Rendering (10 pass) (elapsed: 0:0:49, total: 0:0:50)
0: INFO: Rendering (10 pass) (elapsed: 0:0:51, total: 0:0:51)
0: INFO: Rendering (11 pass) (elapsed: 0:0:52, total: 0:0:52)
0: INFO: Rendering (11 pass) (elapsed: 0:0:53, total: 0:0:53)
0: INFO: Rendering (11 pass) (elapsed: 0:0:54, total: 0:0:55)
0: INFO: Rendering (11 pass) (elapsed: 0:0:55, total: 0:0:56)
0: INFO: Rendering (12 pass) (elapsed: 0:0:56, total: 0:0:57)
0: INFO: Rendering (12 pass) (elapsed: 0:0:58, total: 0:0:58)
0: INFO: Rendering (12 pass) (elapsed: 0:0:59, total: 0:0:59)
0: INFO: Rendering (12 pass) (elapsed: 0:1:0, total: 0:1:0)
0: INFO: Lightning: CallCurRendererRenderFrame returned code 1
0: INFO: Lightning: Render done
0: INFO: Lightning: Saved image to 0015
0: INFO: Lightning: Checking render elements
=======================================================
Details
Date: 2013/03/06 10:34:22
Frames: 15
Elapsed Time: 00:00:00:00
Slave Name: WIN-FMST2CRI7LO
[/code]
This line is interesting:
0: INFO: [filename] 0000000048A442B0
[format] 000007FBCFBACE68
What does it mean? I didn’t specify anything special in Deadline, the render filename is set in the Max scene and it should be: \render\publicsmb\BunnyTest\Bunny_Corona_tst_.jpg