Good day everyone,
I’m having a problem with 3ds Max 2020.
A bit of background: I use Max’s project tracker to set a base project folder (let’s say X:\Project) in which everything needed (geometry, textures, any kind of support files) are stored; geometry, for example is stored in X:\Project\Aircraft\Components
I then create scenes linking the needed geometry as Xref Objects, and I force paths as relative to the project folder, thus in Max’s asset tracking I see paths as Aircraft\Components
This system worked fine with Backburner, but doesn’t seem to work with Deadline. I tried having the project folder on a local and on a network drive, but I alwasy get a “file not found” error.
How can I solve this problem while keeping relative paths?
I attached the log as zip because otherwise I’ll exceeed character limit
Job_2020-03-02_13-22-31_5e5cfa872f872f031c4c1447.zip (10.0 KB)