AWS Thinkbox Discussion Forums

3dsMAX 2024 Support (and Fix for Vray 6)....Please

I know it’s now open source on GitHub but…since someone need to do it, here it come…
Could we please have Frost for 3dsMAX 2024…

  • plus Fix the Issue with VRay 6 instancing (no dll found)

Cheers.

M.A.

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+1 We still love Thinkbox plugins for 3dsMax and look forward to the 2024 versions, thanks!

Hello @MarcoA,

Thanks for reaching out, I am going to create an feature request to our Engineering Team to have Frost MX updated for 3dsMax 2024. I can’t share the details of ETA due to Amazon policy, but keep an eye for future Frost version releases that ships with added features and bug fixes!

Thanks.

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@Nreddy
For the Vray issue, it’s find ou that since Vray6 chaos remove the version number for the Vray dll, so it will no longer be Vray< maxversion >.dll, but Vray.dll …(and it’s stored now on the new appplugin folder in programdata)

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Here is Frost 2024 recompile with VRay6/TP7 support.

https://cganimator.com/thinkbox-plugins-recompile-for-3dsmax-2024/

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Huge Thks to everyone making this a reality, best mesher is back and finally fixed…

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Is there still interest in FrostMX for the latest 3ds Max2025 and vray versions ?
I have my Max 2025 builds ready and plan to release them in the near future
But still want to know how bigh the intereset in those great plugins really is …

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I remember a Spacefrog, the Amiga game, and another @spacefrog user in Cgtalk forum :slight_smile: whose name and avatar I recall seeing often. Hi! I am Nezih, AKA Byteman3d in that forum.

I find Frost the most reliable, efficient and versatile meshing solution. It is the single plugin that keeps me from upgrading to the new 3DS Max version.
I believe it is a plugin that must be implemented in 3DS Max as a native mesher. I don’t say “particle mesher” because it meshes and blends anything. Most people are probably not aware of the power of Frost. I am constantly checking for a Max 2025 version.
Regards
Nezih.

Still interested ?
I have all thinkbox 3ds max plugin builds ready for up to 3ds Max 2025
This includes:

  • KrakatoaMX
  • StokeMX
  • FrostMX ( including current Vray 6 integration ).
  • XMeshLoaderMX
  • XMeshSaverMX

Let me know if you are still interested

2 Likes

Still interested. Please!

I wonder if it requires a lot of different components to recompile Frost for upcoming Max versions.
You know AI is capable of writing code and I use it in MaxScript with great success. I sometimes think what components are necessary to recompile and if it would be possible to achieve this by the help of ChatGPT? I’m pretty sure it will help do the task but there may be prerequisites, what it is called in software industry? Environment?? What we need to instal in the first place?

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