3dsmax2012 particleflow doesn't render correctly

I’m really stumped by this one. I can’t get Deadline to render particle flow correctly.

When I submit the job through Backburner it works perfectly. I couldn’t believe it that BB worked over deadline.

Anyway, I’m using 3dsmax 2012 and particle flow. I have just 5 pflow emittors at most its 10K particles so not a lot at all.

When I submit through Deadline, I use all the defaults and then I check the frames and only a few particles render randomly.

When I do the same thing through Backburner it works, all frames render all the particles.

Thanks

Does the job read any cached data in? I think by default BB bundles up scene assets and submits them with the job, whereas Deadline requires the assets to be on a network share that all machines can see. If there is a cache and the slaves are unable to read it in, maybe that could be the problem.

Also, have you tried rendering with Deadline on the machine you created the scene on? If that works properly, then it could be that the scene file is using some local assets that aren’t making it to the slaves.

Cheers,

  • Ryan

I specifically didn’t use any CACHE to avoid that problem.

There are no assets local, everything is on the network. No texture files or anything like that in the scene. No lights just particle flow nothing else.
In the scene file there are really no assets that are being used. Its just particle flow, no PFlow caches, no boxset stuff, just default 3dsmax 2012.

I have not tried to submit the job to Deadline on my machine, which I don’t even know how to do but will give that a try.

There are a few ways to do this. The easiest is to launch the slave on your machine. Then submit the job in the suspended state. Right-click on the job in the Monitor and select Modify Machine Limit. Choose the Whitelist option, and then add your slave to that whitelist. Resume the job, and it should now render on your machine.

If you are still getting incorrect results, right-click on the newly submitted job and select Job Reports → View Log Reports. Please post a log and we’ll take a look.

If you want to post the scene as well, we can try it here to see if we can reproduce.

Thanks!

  • Ryan