AWS Thinkbox Discussion Forums

6.0 3dsmax & vray tile rendering

After many tests using SMTD I realize the best way to submit a job, is through deadline monitor.

V-Ray frame buffer is supported and now I know what settings to use in order to have a successful render.

My main problem is that I can’t use tiles though deadline monitor and I get errors every time I submit a job through 3ds Max.

I would like to know if V-Ray frame buffer is supported for tiles and what settings to use in order to have a successful render.

I appreciate that there’s a new system in place for this in beta 1,2&3 but I need this to work in 6.0 on my production farm if possible, as I can’t use the betas in a production environment yet due to company policy.

Thanks in advance for any help.

Tim.

Hi Tim,

What errors do you get when you submit from Max? If you can post the error reports, that would be great. We’re not aware of any limitations for using the V-Ray frame buffer with Tile rendering. Just note though that the tile assembler doesn’t support the vray raw image format.

Cheers,

  • Ryan
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