So, here’s a file that will probably crash your C4D. No force quit, nothing.
Open the scene, and render. It renders fine and fast. Only 3,000,000 particles
Activate “Enable Particle Repopulation” and render again. I know it’s a bit silly to use 0.1, but humour me.
Let the render initiate, open the console and wait for the progress to reach 50-60%, then stop the render…
C4D goes in a spinning wheel of death, and you can’t force quit.
The rest of the system works though.
that’s the first thing I do. Running into VRam is a known “slowdown” in this case there was plenty available. It’s definitely not a RAM issue.
Did you follow my steps? Did the render stop successfully?