I rendered xmesh which build by frost(variable topology animation mesh) through Backburner. Using about 15 slaves.
Some rendered image was sometimes broken. Sometimes mesh was broken, sometimes mesh was gone. The frame where it happens often changes.
However sometimes no probrem.
It does not seem to have a constant rule. So, I try to repeat a test more.
Xmesh loader version: 0.1.0
OS: windows7
3dsmax 2011
Render: finalRender