AWS Thinkbox Discussion Forums

Beta12 Vray DBR in 3dsMax 2014

I have problems getting this to work.

I have set my nodes in the Vray distributed rendering settings and turned it on.
I have reserved the nodes in Deadline VRay DBR setup.
The reserve job is sent to DL monitor and the slaves start rendering it. ie no actual rendering starts
The nodes only use 10 of a specified 40 max servers.
When I then launch the actual render from the Deadline VRAY DBR, it starts locally on my workstation but doesn’t get picked up by the nodes.
The nodes don’t seem to then start rendering the new job at all and fail on the reserve job.

I also need to launch Vrayspawner using the -numa=4 argument. I presume I add this to the Repository Plugin options and the location of vrayspawner as c:/prog…/vrayspawner2013.exe -numa=4 I think this is the setting I need for four Vray processes on one node, to be launched to use 4 concurrent tasks as specified.

Using the monitor alone, I don’t see how I should be able to add a new spawner job for 4 concs on each machine, using 4 vray instances to produce 40 machines to all work together to render a frame from a 3dsmax Vray scene.
I only seem to be able to get a single 3dsmax instance/process and therefore only a single vray instance on each node. Each node loads and reserves 4 tasks but only renders one at a time and this is why Vray DBR has to be loaded I guess.

If there is a how-to somewhere for DBR in VRay and Deadline, I could make sure I have set everything up properly. I used the V6 webhelp http://www.thinkboxsoftware.com/deadline-6-3dsmax to load scripts to the correct places and adapted it for the VRDBR, I replaced the previous beta plugs for SMTDL, VRayDBR from the submissions folder and to add them to the main menu in Max.

3dsMax Design 2014 SP3 Windows 7 x64 & server 2003 R2 x64

Cheers in advance,

Tim.

Hi Tim,

Sounds like there are a few problems here, so let’s start with the problem where the vray spawners started up by the slave don’t participate in the render.

Before you send off the render, can you open the DR settings in the VRay render settings and see if the servers have shown up and that they can be resolved? Also, we are aware of an issue where the servers will show up before the vray spawner has fully initialized, so maybe try waiting a few minutes after they show up before pressing Render in Deadline’s VRay DBR interface.

Hmm, I’m not quite sure I understand what you mean. There should only be one Deadline job that starts vray spawner. The actual VRay DBR render just happens on your workstation and interacts with the spawners that the slaves have started up.

Cheers,

  • Ryan

Hi Ryan, I can’t get the servers to resolve ip addresses in the Vray DBR settings panel. The Host names come through as fe80::4096:4142:ce85:e96d%11 for example and are the same in the DL VDBR window.
If I press resolve servers, I get ??? in the ip address section.

If I manually add a server, should the host name be a mac address or machine name?

When launched, Vray console says no hosts can be used for rendering.

Cheers,

Tim.

According to Vlado around 05/2013 VRay DBR does not currently support IPv6 addresses:
forums.chaosgroup.com/showthread … light=ipv6

So, looks like you will need to disable IPv6 and then using an IPv4 address or hostname (which will resolve to an IPv4 address), should then work.

Hi Mike, thank you. I just worked out these are ipv6 addresses and saw your post.

I’ll try the fix on the CG forums and see if it works.

Cheers,

Tim.

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