Hello all,
I keep having issues with my slaves starting a task and then towards the end of the task, or even getting as far as finishing the task and creating the output file, throwing the task out as it’s been “Modified”. So these frames are getting rendered multiple times because for some reason deadline thinks that they need to run again. The scene I’m running is 536 frames long and fairly massive, 900mb for the c4d file, and 500mb worth of texture assets, the clients don’t seem to have a problem reading them and there are no errors showing up that I can tell that this would be an issue…
It’s getting a little aggravating as the frames take 5 minutes tops to render but it’s taking 5x longer to render because of this task modification hiccup.
Attached is a log file from one of the slaves showing what’s going on, anyone able to decipher what the issue is?
SlaveLog_TaskModified.txt (38.6 KB)