Krakatoa v0.9.17.28563
Max 8 sp 3
TP 2.5
If we have already generated a partition in a certain directory, and then we Generate partitions again in that directory, it prompts us to overwrite each and every existing frame…
Maybe add an “Overwrite All” as well as a “Cancel”
We have to be especially quick to cancel. Right after we click Yes or No to overwrite then we have to hit ESC immediately, else it will prompt to overwrite again.
Krakatoa v0.9.17.28563
Max 8 sp 3
TP 2.5
If we have already generated a
partition in a certain
directory, and then we
Generate partitions again in
that directory, it prompts us
to overwrite each and every
existing frame…
Maybe add an “Overwrite All”
as well as a “Cancel”
We have to be especially quick
to cancel. Right after we
click Yes or No to overwrite
then we have to hit ESC
immediately, else it will
prompt to overwrite again.
Yep, known issue, discovered it myself today 30 minutes after posting the build ;o)
(See download thread for list of known bugs.)
I fixed it immediately and will post an updated KrakatoaGUI.ms tomorrow morning.
The problem is caused by the fact that Krakatoa now prompts for existing PRT files, and the local partition code calls render() once per frame. To avoid this, a Yes/No/Cancel style dialog will pop up once and ask you what to do. If you answer Yes, all files will be overwritten without additional prompts. If you say No, each file will still this is in cases where you are saving 1000 frames and only 2 exist and you want one to be overwritten but not the other. If you answer with Cancel, it will abort the partitioning.
I also added code to the Deadline script to always overwrite existing particle files without asking questions.
Sorry for the trouble!
ah, thanks, I should have re-checked the known bugs…
The updated KrakatoaGUI files have been posted to the Builds / Beta 17 thread.