Thank you Thinkbox!
As soon as I can get Frost MX 2.0 I will now be able to distribute V-Ray instances to a PRT source, Which mean we can now simulate grain sim with millions of particles in Houdini and import them in max to render with V-Ray. Which was impossible to do with any plugin in existence (vray instancer could read PRT source, neither multiscatter or forest pro). Pflow could be use to distribute v-ray instances but was way too slow when passing the million particles.
When can we get it?