What subject says - in bermuda node, changing “tile size” makes mesh disappear. Got to scrub the timeline to see it again.
Strange. This does is not happening for me.
Here’s the steps I did from fresh scene:
- Create a camera
- Create a Bermuda mesh
- Followed the default wizard creation
- Selected the Bermuda node
- Changed the tile size – ocean changed, but mesh is not disappearing.
Is there any other information you can give me to reproduce this?
Could be bound to my video card/hardware - maybe is just independant by bermuda…