Same issue as here: Licensing Error: LICENSE_CHECKOUT_BUCKET_SIZE environment variable is not set
The post indicates the BUCKET_SIZE error is fine, so focusing on fact that an address is already in use.
AWS render with maya limit works fine.
AWS render with maya with vray limit errors:
2024-05-08 03:31:12: Licensing Error: LICENSE_CHECKOUT_BUCKET_SIZE environment variable is not set.
2024-05-08 03:31:12: Using default (5) as bucket size.
2024-05-08 03:31:13: Licensing Error: LICENSE_CHECKOUT_BUCKET_SIZE environment variable is not set.
2024-05-08 03:31:13: Using default (5) as bucket size.
2024-05-08 03:31:14: Message From License Forwarder: Success: Machine registered (ip-20-18-42-8/::ffff:10.128.49.8).
2024-05-08 03:31:15: Licensing Error: LICENSE_CHECKOUT_BUCKET_SIZE environment variable is not set.
2024-05-08 03:31:15: Using default (5) as bucket size.
2024-05-08 03:31:15: Licensing Error: LICENSE_CHECKOUT_BUCKET_SIZE environment variable is not set.
2024-05-08 03:31:15: Using default (5) as bucket size.
2024-05-08 03:31:16: Exception Details
2024-05-08 03:31:16: SocketException -- Address already in use
2024-05-08 03:31:16: SocketException.SocketErrorCode: AddressAlreadyInUse (10048)
2024-05-08 03:31:16: SocketException.ErrorCode: 98 (Address already in use)
2024-05-08 03:31:16: Win32Exception.NativeErrorCode: 98
2024-05-08 03:31:16: Exception.TargetSite: Void UpdateStatusAfterSocketErrorAndThrowException(System.Net.Sockets.SocketError, System.String)
2024-05-08 03:31:16: Exception.Data: ( )
2024-05-08 03:31:16: Exception.Source: System.Net.Sockets
2024-05-08 03:31:16: Exception.HResult: -2147467259
2024-05-08 03:31:16: Exception.StackTrace:
2024-05-08 03:31:16: at System.Net.Sockets.Socket.UpdateStatusAfterSocketErrorAndThrowException(SocketError error, String callerName
2024-05-08 03:31:16: at System.Net.Sockets.Socket.DoBind(EndPoint endPointSnapshot, SocketAddress socketAddress
2024-05-08 03:31:16: at System.Net.Sockets.Socket.Bind(EndPoint localEP
2024-05-08 03:31:16: at FranticX.Net.SocketUtils.CreateTcpListeningSocket(Int32 port, Boolean localOnly, Boolean forceIPv4
2024-05-08 03:31:16: at FranticX.Net.SocketUtils.CreateTcpListeningSocket(Int32 port, Boolean localOnly
2024-05-08 03:31:16: at Deadline.Net.PortForwarder..ctor(Int32 localPort, Int32 remotePort, String remoteAddress, String productName, TunnelRequestType requestType
2024-05-08 03:31:16: at Deadline.Net.PortForwarder..ctor(Int32 localPort, String remoteAddress, String productName, TunnelRequestType requestType
2024-05-08 03:31:16: at Deadline.Slaves.Slave.o(String ebr, Int32 ebs, String ebt
2024-05-08 03:31:16: at Deadline.Slaves.Slave.StartSelfForwarder(LicenseForwarderInfoSettings reachableForwarder, String product)
2024-05-08 03:31:16: Could not start a Port Forwarder on the local machine for port 30306. This is likely due to a port conflict. Please ensure that you are not running a License Forwarder or another Worker on this machine and that no other process are attempting to bind to this port.
2024-05-08 03:31:16: Could not checkout UBL credits for "vray".
2024-05-08 03:31:16: Scheduler - Returning assigned tasks for Job '663ae5db4a2fbbf28fc34e2f' because License Forwarder registration failed.
2024-05-08 03:31:18: Scheduler Thread - Scheduler State transition from = 'LicenseConfirmed' to = 'WaitingForJob'
2024-05-08 03:31:18: Scheduler Thread - Seconds before next job scan: 1
2024-05-08 03:31:19: Scheduler Thread - Scheduler State transition from = 'WaitingForJob' to = 'LicenseCheck'
2024-05-08 03:31:19: Scheduler Thread - Scheduler State transition from = 'LicenseCheck' to = 'LicenseConfirmed'
30306 not in use according to netstat.
we do have a vray license server running in one of the domains but not on this (new)server.
What do I look at next?
Best