The new verbosity helped uncover what the Customize.ms hang was I think:
2013-12-31 12:43:29: 0: INFO: Scene loaded successfully
2013-12-31 12:43:29: 0: INFO: Executing script: C:\Users\ggreenwalt\AppData\Local\Thinkbox\Deadline6\slave\DAEDALUS\plugins\52b8d45ab5b7e129fc71a85c\customize.ms2013-12-31 12:43:36: Scheduler Thread - Render Thread 0 threw a major error:
2013-12-31 12:43:36: >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
2013-12-31 12:43:36: Exception Details
2013-12-31 12:43:36: RenderPluginException -- Error in StartJob: ExecuteScript: Exception caught in 3ds max: simple_socket::receive: Invalid packet size (given 1165518179)
2013-12-31 12:43:36: at Deadline.Plugins.ScriptPlugin.StartJob(Job job, String& outMessage, AbortLevel& abortLevel)
2013-12-31 12:43:36: RenderPluginException.Cause: JobError (2)
2013-12-31 12:43:36: RenderPluginException.Level: Major (1)
2013-12-31 12:43:36: RenderPluginException.HasSlaveLog: True
2013-12-31 12:43:36: Exception.Data: ( )
2013-12-31 12:43:36: Exception.TargetSite: Void StartJob(Deadline.Jobs.Job)
2013-12-31 12:43:36: Exception.Source: deadline
2013-12-31 12:43:36: Exception.HResult: -2146233088
2013-12-31 12:43:36: Exception.StackTrace:
2013-12-31 12:43:36: at Deadline.Plugins.Plugin.StartJob(Job job)
2013-12-31 12:43:36: at Deadline.Slaves.SlaveRenderThread.RenderCurrentTask(TaskLogWriter tlw)
2013-12-31 12:43:36: <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<