Hi there,
I am not sure where to post this, and I have asked the FumeFX people, and still no response. Maybe someone here can help.
I can render locally on the machine and all the plugins are working as intended. Whenever I submit through Deadline 3.1 (64 bit) and using 3DSMax 2009 (64 bit), with FumeFX 1.2C- Simulation License… I receive the following:
Error Message
An error occurred in StartJob(): 3dsmax: Failed to load max file: “C:/Documents and Settings/render/Local Settings/Application Data/Frantic Films/Deadline/slave/jobsData/test_deadline_4_2009.max”
2009/06/01 17:14:29 INF: Loaded C:/Documents and Settings/render/Local Settings/Application Data/Frantic Films/Deadline/slave/jobsData/test_deadline_4_2009.max
2009/06/01 17:14:29 ERR: Missing dll: FumeFX.dlo - FumeFX
2009/06/01 17:14:29 ERR: Missing dll: FumeFX.dlo - Standard
2009/06/01 17:14:29 ERR: Missing dll: FumeFX.dlo - FFX Object
2009/06/01 17:14:29 ERR: Missing dll: FumeFX.dlo - Simple Src
2009/06/01 17:14:29 ERR: Missing dll: FumeFX.dlo - Source Controller
(Deadline.Plugins.ScriptPlugin+FailRenderException)
[b]Slave Log
der\LOCALS~1\Temp\dl.ini" -q -s “C:\Documents and Settings\render\Local Settings\Application Data\Frantic Films\Deadline\slave\plugins\deadlineStartupMax2009.max”
0: INFO: Startup Directory: “d:\Program Files\Autodesk\3ds Max 2009”
0: INFO: Process Priority: BelowNormal
0: INFO: Process is now running
0: INFO: Waiting for connection from 3dsmax
---- June 01 2009 – 05:14 PM ----
0: INFO: Connected to 3dsmax plugin version Lightning 3.1.0.35348 Mar 27 2009 09:44:47 R
0: INFO: Scene file to render: C:\Documents and Settings\render\Local Settings\Application Data\Frantic Films\Deadline\slave\jobsData\test_deadline_4_2009.max
0: INFO: Camera: no camera specified, rendering active viewport
0: INFO: Restarting 3dsmax after each frame: 0
0: INFO: Showing frame buffer: 1
0: INFO: Overriding render output: U:\RENDER\STAFF\SIMON\test_deadline\test_deadline…tga
0: INFO: Frame number base: 0
0: INFO: Remove padding from output filename: 0
0: INFO: Ignore missing external file errors: 1
0: INFO: Ignore missing UVW errors: 1
0: INFO: Ignore missing XREF errors: 1
0: INFO: Ignore missing DLL errors: 0
0: INFO: Disabling Multipass: 0
0: INFO: Loading 3dsmax scene file
Scheduler Thread - Render Thread 0 threw an error:
Scheduler Thread - An error occurred in StartJob(): 3dsmax: Failed to load max file: “C:/Documents and Settings/render/Local Settings/Application Data/Frantic Films/Deadline/slave/jobsData/test_deadline_4_2009.max”
2009/06/01 17:14:29 INF: Loaded C:/Documents and Settings/render/Local Settings/Application Data/Frantic Films/Deadline/slave/jobsData/test_deadline_4_2009.max
2009/06/01 17:14:29 ERR: Missing dll: FumeFX.dlo - FumeFX
2009/06/01 17:14:29 ERR: Missing dll: FumeFX.dlo - Standard
2009/06/01 17:14:29 ERR: Missing dll: FumeFX.dlo - FFX Object
2009/06/01 17:14:29 ERR: Missing dll: FumeFX.dlo - Simple Src
2009/06/01 17:14:29 ERR: Missing dll: FumeFX.dlo - Source Controller
(Deadline.Plugins.ScriptPlugin+FailRenderException)[/b]
Error Type
RenderPluginException
Error Stack Trace
at Deadline.Plugins.ScriptPlugin.StartJob(Job job)
at Deadline.Plugins.Plugin.StartJob(Job job)
at Deadline.Slaves.SlaveRenderThread.RenderCurrentTask()
Seems to me, that the problem is not necessarily with 3DSMax, because as stated above, launched locally, the Plugin does work as well as 3DSMax without any error. The problem could be the pathing to the plugin itself, or a configuration that needs to be handled in 3DSMax. I am wondering however, as I am not very familiar with Deadline 3.1 if it is not a configuration in Deadline that needs to be taken into consideration.
Thank you for the assistance.