IMPORTANT NOTICE FOR ALL USERS:
Please read the following threads for important information regarding Deadline 6.2:
viewtopic.php?f=85&t=11423
viewtopic.php?f=85&t=11422
Note that if you are already running Deadline 6.2, you do not need a new license to run Deadline 6.2.1.
Downloads
Installers: thinkboxsoftware.box.com/s/hidq21ikhgfp5nzdbw9d
Documentation: thinkboxsoftware.box.com/s/tqtcgmd0r1av27iu5alg
What’s New In Deadline 6.2.1.39 (Beta 2)
This release fixes some bugs and adds a few minor new features, including support for Nuke 9.
Note that if you are already running Deadline 6.2, you do not need a new license to run Deadline 6.2.1.
General Improvements
- Fixed a regression that prevented job failure detection from working properly.
- Added housecleaning options to have the housecleaning and pending job scan operations write to a separate log file when they are run as a separate process.
Launcher Improvements
- On Linux, Deadline’s init.d script now shuts down the slaves and the launcher during a reboot/shutdown, which ensures the slaves check their licenses back in.
- On Linux, fixed some other issues in Deadline’s init.d script.
Slave Improvements
- Fixed a bug that caused the slave to reload its limit objects from the database every second. Now it’s only done when the slave reloads its job object (which is about every 2 minutes).
Scripting Improvements
- Fixed a bug that prevented JobUtils.CalculateJobStatistics() from working in non-Monitor scripts.
Maya Improvements
- Updated the integrated Maya submitter to properly work with Arnold deepexr files.
modo Improvements
- Fixed a bug in the integrated modo submitter that prevented it from working in modo 801.
Nuke Improvements
- Added support for Nuke 9.
- Added new Render in Proxy Mode option to the Nuke submitters.