IMPORTANT NOTICE FOR ALL USERS:
Please read the Deadline 7.2 Licensing and Compatibility thread for important information regarding Deadline 7.2:
viewtopic.php?f=204&t=12100&p=53363#p53363
Full release notes for Deadline 7.2 can be found in the Deadline 7.2 documentation (see Downloads below).
Downloads
Installers and Documentation: thinkboxsoftware.box.com/s/rptg … yqqlrajdwl
What’s New In Deadline 7.2.0.17 (Release Candidate 1)
This release fixes some bugs, and makes some minor improvements.
Note that a new 7.2 license is required to run this version. If you have a license for Deadline 7.1 or earlier, you will need an updated license. In addition, the version of Draft that ships with Deadline 7.2 needs a new 1.4 license. If you have a license for Draft 1.3 or earlier, you will need an updated license.
Draft Upgraded to 1.4.1.59261
Improved robustness and fixed various bugs, including:
- Draft was always writing PNG and TIFF files with an alpha channel.
- The TileAssembler was setting final data window with width and height one pixel bigger than necessary, temporarily carrying useless black pixels.
- Successive crops was not giving the correct results (resulting image was shifted).
- Fixed a bug in deepcopy.
- Draft no longer relies on finding colors.xml.
- Writing an image to file with an undefined compression doesn’t issue a warning anymore.
Monitor Improvements
- Removed Slave License Error notification setting from the Repository Options because it wasn’t being used. This will be reimplemented in the future.
- Fixed incorrect axis labels in the Slave Pools graph and the Task CPU graph.
Balancer Improvements
- Balancer Equalizer now exits it’s cycle if there’s an exception when retrieving a list of active instances.
3ds Max Improvements
- Added Stereo Camera Priority option (control which eye renders first).
- Fixed the logical error preventing new installations of SMTD from submitting because “SubmitSceneMode” is empty string.
- Fixed the saving and restoring of Shotgun persistent globals with the scene.
- Added a callback to restore the Shotgun persistent globals and update the UI when a new MAX file is loaded even of SMTD was not restarted.
- Removed a bunch of misguided ‘max hold’ calls which only slowed down the Integration interface without helping as the hold file does not store the persistent globals in the source file.
- Fixed Create Movie / Filmstrip checkboxes which were not sticky within the session - changing tabs reverted them to unchecked.
- Fixed a bug where the extraInfo1 handler set the value of ExtraInfo0 property.
- Moved the reading of Draft TXT files into the SMTD Functions initialization so it can be used by custom scripts that do not open the SMTD UI at all.
- Fixed an error when a drop-down list contains no data due to missing TXT file, and the SetOptions() function tries to read the 0th element from a 1-based array.
- Fixed some issues with XRefs merging.
After Effects Improvements
- Fixed a bug where the integrated submission script wouldn’t submit a comp if there is a another unqueued comp in the Rander Queue with the same name.
AutoCAD Improvements
- Fixed a bug that caused the Autocadsubmitter DLL to get renamed during installation.
Cinema 4D Improvements
- Added support for the new Takes feature introduced in Cinema 4D 17.
- Added support for render tokens in output file names.
Draft Improvements
- Updated Draft to version 1.4.1.59261, which fixes various bugs and improves robustness.
- Updated Draft Tile assembler so it will properly print out exceptions so that it is easier to find out why files are failing to open.
- Added image compression options to Quick Draft settings in various submitters.
- Fixed an issue when creating movies for Shotgun when the movie width is an odd value.
Houdini Improvements
- Added Support for Alembic ROP nodes.
- Improved some error messages.
Maya Improvements
- Fixed a bug with how render layer names were included in the output file name when submitting render layers as separate jobs.
- The integrated submitter now includes the incremental file number in the output filename when using vray 3.1 and later.
Nuke Improvements
- Fixed a bug where Nuke Studio was not allowing single comps to be submitted.
Rhino Improvements
- Improved error messages in Rhino submitter when trying to submit a Jigsaw job without having the Jigsaw window open.
Softimage Improvements
- Fixed a bug that would cause the integrated submitter to throw an error when run for the first time on a new scene.
VRED Improvements
- Added an integrated submitter for VRED 2016.
- Added ability to render with settings from the scene.
- Added ability to run a single sequence instead of all sequences.
FTrack Event Plugin Improvements
- Updated the FTrack API to version 3.2.1.
NIM Event Plugin Improvements
- The NIM event plugin now includes the NIM API, and uses it instead of the local NIM API installation on a machine.
Shotgun Event Plugin Improvements
- Updated the Shotgun API to version 3.0.23.
Amazon Cloud Plugin Improvements
- Added some additional regions that were missing.
Google Cloud Plugin Improvements
- Fixed a bug when getting the list of instances that occurred if an instance doesn’t have an external IP.