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Deadline 7.2.0.9 (Beta 2)

IMPORTANT NOTICE FOR ALL USERS:

Please read the Deadline 7.2 Licensing and Compatibility thread for important information regarding Deadline 7.2:
viewtopic.php?f=204&t=12100&p=53363#p53363

Full release notes for Deadline 7.2 can be found in the Deadline 7.2 documentation (see Downloads below).

Downloads

NOTE: Due to a pretty serious bug in beta 2, we’ve removed the download link, and are working to get beta 3 up as soon as possible.

What’s New In Deadline 7.2.0.9 (Beta 2)

This release adds new features (including Houdini’s HServer support), and fixes some bugs.

Note that a new 7.2 license is required to run this version. If you have a license for Deadline 7.1 or earlier, you will need an updated license. In addition, the version of Draft that ships with Deadline 7.2 needs a new 1.3 license. If you have a license for Draft 1.2 or earlier, you will need an updated license.

New Application Support

Support has been added for HServer, which allows you to reserve render nodes with HServer running on them and connect to them during a local Houdini render.

General Improvements

  • Fixed file permissions on the local scene files that are created by plugins that support Path Mapping on the contents of the scene file.
  • Added a Hybrid Shutdown option for Idle Shutdown in Power Management. Note that this option only works in Windows 8 and later.
  • Added an option to set a delay between slaves when starting them up for Machine Startup in Power Management.
  • The minimum number of slaves to wake up per interval for Machine Startup in Power Management is now 1 instead of 0.
  • Ports 7 and 9 are now the default ports used for WOL in the Repository Options.
  • If a crash occurs when deleting a bunch of jobs, it’s now possible to try and delete those jobs again. Previously, you would get database errors in this situation.
  • Fixed an error that could occur when trying to purge a large number of job or slave reports.
  • Users now have more control over the types of notifications they receive for jobs (when a job completes, fails, generates too many errors, or a timeout occurs).

Monitor Improvements

  • Fixed tooltip typo in Email Notification for Low Database Connections in the Repository Options.
  • Fixed the OverrideJobCleanupType setting that shows up in the Submission Params section of the Job Properties.
  • Fixed a job sorting bug that occurred when Ego Entric Mode is enabled.
  • The User Group Permissions for the On Task Complete remote commands is now more fine grained.
  • Fixed a display issue when overriding frame dependencies in the Job Properties.
  • Added option to change the job’s name when resubmitting a job.

Balancer Improvements

  • Fixed an auto-configuration error that could occur when the Balancer is starting up.

3ds Max

  • Changed a warning message that could appear when offloading VRay DBR jobs to just be a regular info message.
  • Improved 3dsCmd monitor and in-app submitter to support all 3dsmaxcmd.exe supported flag options.
  • Fixed logic issue in 3dsCmd plugin where the -gammaCorrection flag should not be forcibly set to false, thereby overriding the scene’s gamma settings, which causes a gamma issue in 3ds Max 2013 or earlier.
  • iRay Hardware Report and Version information can now be viewed in the Job Properties dialog after the job has been submitted.
  • Added a submission option to dump out the 3ds Max scene file properties before rendering starts.

After Effects Improvmements

  • The integrated submitter is now non-modal, so you can update the render queue and make other changes to the project while the submitter is open.
  • The integrated submitter now saves the project after the Submit button is pressed, in case changes are made while the submitter is open.
  • The integrated submitter no longer crashes in CC 2015 when it’s run a second time.
  • Moved the integration controls to a separate Integration tab in the integrated submitter.
  • Fixed text cut off issues in the Layers dialog in the integrated submitter.
  • Fixed syntax errors when using the Layers dialog in the integrated submitter.
  • Added an “Include Output File Path” option to the integrated submitter, which is disabled by default. Leaving this option disabled allows you to render Comps with multiple output modules.

Cinema 4D Improvements

  • Fixed some Quick Draft logic bugs in the integrated C4D submitter.

Corona Improvements

  • Fixed line endings in integrated Corona DR submitter, since they were causing 3ds Max 2012 to crash.

Houdini Improvements

  • The integrated submitter can now automatically set up regions for Jigsaw based on the selected objects.

HServer Improvements

  • Added a new HServer plugin, which allows you to reserve render nodes with HServer running on them and connect to them during a local Houdini render.

modo Improvements

  • Fixed a bug in the integrated submitter that could be caused by objects in the scene not having some channels defined by default.
  • Fixed a bug that prevented the modo integrated submitter from loading on Linux.

Nuke Improvements

  • Batch mode is now enabled by default in the Nuke submitters.
  • Fixed a bug in the integrated submitters that occurred when opening the Shotgun dialog when you do not have saved Shotgun settings for Nuke.

Quicktime Improvements

  • Fixed a bug in the Quicktime Monitor submitter that could cause it to pull the wrong frame padding information from the input image path.

VRay Improvements

  • Added log messages to VRay / VRay RT DBR jobs, to help in debugging the DR settings being applied at plugin config level.
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