Deadline fails in batch rendering with scene states

Hi,

Deadline fails in batch rendering when scene states are used. It will accept the first task in the batch list but when trying to process the second task with different scene state I get a script error on line 10605 “—Runtime error: Attempt to access deleted (MaxinInterface)”

. The batch run fine when not using scene states. I am using Deadline 10.3.1 and 3ds Max 2024.