Deadline for Unreal Engine - error

Hi, I’v compiled deadline for unreal engine plugins, but when in Unreal Engine MQR I’m adding deadline job preset and press “Render Remote” it shows error:

"Failed to submit job “TestLevelSequence” to Deadline with error: ‘NoneType’ object has no attribute ‘get_path_name’. Anyone has similiar issue? It is very frustating.