I am submitting jobs from 3ds max and rendering with RedShift.
I have to workers each assgined to 2 GPUu’s of a total of 4.
The problmes that I encounter are:
frame 0 is rendered correctly.
frame 1 is rendered as the last frame.
Then everything renders normally until of of the workes takes 2 consectuive frames.
When this happnes it renders the previous frame instead of the correct one: (instead of frame 30 it renders frame 29 and writes the output as frame 30).
In the end the rendered output is unusable because of these skipped / wrong frames.
Can someone point to a solution?
Been using Deadline for a while but never encountered this.