[code]While writing a Python script for Maya I can import supplied maya module into any python script like so:
import maya as maya[/code]
Coding Deadline scripts, plugin, events could be so much easier if there would be a way to set and enter Deadline python environment.
So we would be able to do something like:
[code]import deadline as deadline
import PathUtils as PathUtils
import RepositoryUtils
import PathUtils
from deadline.System.Diagnostics import *
myJob=deadline.Job()
myPlugin=deadline.Plugin()[/code]
As it is I have to endlessly resubmit the same deadline job again and again to validate or debug a code while it is being developed.
Writing Deadline Event for example requires submitting Application job, then waiting till it is finished, wait for the Event to take place and only then look through the endless
STDOUTs, INFOs and all other type of Slave Log Window printouts (wouldn’t be it cool if we would be able to filter the Slave Log Output messages by their type?)
If having Deadline Python API is not an option may be having some Python environment window built-in to Deadline could be a solution (similar it had been implemented in Maya or Nuke)?