deadline randomly changing gamma of jobs to 2.2

Heya Folks!

We’re using Deadline 7.1.035 and vray 3.2x - The drive hosting our deadline 7.0x setup died so we moved to a newer version this time around. I’ve found with some of my vray renders that it’s ignoring the gamma settings that I’ve specified via the 3dsmax render output and it’s been rendering things as gamma 2.2 or srgb instead of linear - in the occasional render I get an error log which is mentioning gamma correction settings being changed which makes me a bit untrustworthy of it. In my deadline submitter in max, gamma correction is turned off so it should be the 3dsmax fileoutgamma=1.0 making all the decisions, vray is also set to colour mapping only and not to burn in gamma. When I render locally I get the correct result so it’s definitely something happening on the farm that’s causing it. We used to get a lot of problems with deadline ignoring our EXR settings when “use local rendering” was enabled but that’s off be default now.

Any thoughts on where to look?

2015/08/24 23:38:44 INF: [02088] [02760] [V-Ray] Console created, V-Ray A for x64 from May 26 2015, 02:40:27 2015/08/24 23:38:44 INF: [02088] [02760] [V-Ray] ============================================================ 2015/08/24 23:38:44 INF: [02088] [02760] [V-Ray] Compiled with Intel C++ compiler, version 14 2015/08/24 23:38:44 INF: [02088] [02760] [V-Ray] Host is 3dsmax, version 16 2015/08/24 23:38:44 INF: [02088] [02760] [V-Ray] V-Ray DLL version is 3.20.01 2015/08/24 23:38:47 DBG: [02088] [02760] Interface8::LoadFromFile(C:\Users\vfxrender\AppData\Local\Thinkbox\Deadline7\slave\VFXRENDER_033\plugins\55db9af07597a054bcd06232\deadlineStartupMax2014.max) 2015/08/24 23:38:47 INF: [02088] [02760] Starting to load file: C:\Users\vfxrender\AppData\Local\Thinkbox\Deadline7\slave\VFXRENDER_033\plugins\55db9af07597a054bcd06232\deadlineStartupMax2014.max 2015/08/24 23:38:47 INF: [02088] [02760] Done loading file: C:\Users\vfxrender\AppData\Local\Thinkbox\Deadline7\slave\VFXRENDER_033\plugins\55db9af07597a054bcd06232\deadlineStartupMax2014.max 2015/08/24 23:38:47 DBG: [02088] [02760] Interface8::LoadFromFile(C:/Users/vfxrender/AppData/Local/Thinkbox/Deadline7/slave/VFXRENDER_033/jobsData/55db9af07597a054bcd06232/tfc_103_3050_head_003.max) 2015/08/24 23:38:47 INF: [02088] [02760] Starting to load file: C:/Users/vfxrender/AppData/Local/Thinkbox/Deadline7/slave/VFXRENDER_033/jobsData/55db9af07597a054bcd06232/tfc_103_3050_head_003.max 2015/08/24 23:38:48 WRN: [02088] [02760] Gamma Correction Settings are Being Changed 2015/08/24 23:38:48 INF: [02088] [02760] Done loading file: C:/Users/vfxrender/AppData/Local/Thinkbox/Deadline7/slave/VFXRENDER_033/jobsData/55db9af07597a054bcd06232/tfc_103_3050_head_003.max 2015/08/24 23:38:48 INF: [02088] [02760] SYSTEM: Production renderer is changed to V-Ray Adv 3.20.01. Previous messages are cleared. 2015/08/25 00:09:29 ERR: [02088] [02492] An unexpected exception has occurred in the network renderer and it is terminating.

Hello,

Can you verify if the the gamma correction option in the render tab of the submitter is enabled? You can also verify if gamma override is on in the job properties.

It’s off. I don’t want deadline to do anything at all to my files, I want them to look the exact same as what I see when I render locally with the options I’ve set for gamma in 3dsmax and vray!

As an alternative I’ll stick on gamma correction and use both input and output set at 1.0, hopefully that’ll push things back into place.

Hello,

That might be a temporary option for now, but I wanted to let you know I am going to be trying to sit down with one of our Max experts tomorrow to see if we can’t figure out this problem.

Much appreciated Dwight - boring consistency is the bedrock of our 3d department :smiley:

Looking at our code the message below is coming from 3dsMax and not Deadline:

I would like to see a full 3dsmax log report, to confirm the exact point release version of 3dsMax 2014. I assume both the submitting machine and also all the render nodes have the latest SP/PU for 3dsMax 2014 installed.

By default, SMTD respects the scene file settings. I assume the submitting machine’s gamma settings were set correctly? (Can you double-check). Sometimes weird stuff happens when the 3dsmax.ini gets corrupted. Can you try deleting it on the submitting machines and also the render nodes displaying the gamma issue? The 3dsmax.ini will be re-created on next 3dsmax startup. (Delete the 3dsmax.ini file when all instances of 3dsmax are shutdown).

Note, gamma is only controlled (if the enable/override settings are used) on the main render output and RE’s are not touched. Otherwise, we just respect whatever has been setup in the scene file / in VRay.

Heya Mike!

I’ll definitely try the INI thing, it’s been a while since I would have redone my max settings.

On the gamma note, I use a script to setup my output path names and gamma settings to linear as follows:

[code]fileoutgamma = 1.0

				FOpenEXR.setDefaults()
				FOpenEXR.setCompression 2
				
				-- Switch between tile and scanline for nuke or AFX
				
				if SetDataFormat.state == 1 then
				(			
					FOpenEXR.setSaveScanline true
				) else (
					FOpenEXR.setSaveScanline false
				)
				
				if SetDataWindow.state == 1 then
				(	
					FOpenEXR.setSaveRegion true
				) else (
					FOpenEXR.setSaveRegion false
				)				
				
				-- Bin invisible render elements
				
				FOpenEXR.delAllGBufferLayers()
				FOpenEXR.delAllRenderElementLayers()
				FOpenEXR.setAutoAddRenderElements false
				
				-- CLEAR OUTPUT FILENAME
				
				rendOutputFilename = ""
				
				rendOutputFilename = theBeautyPass + "_.exr"
				
				rendOutputFilename = pathConfig.convertPathToUnc RendoutputFilename
				
				
				-- RENDER ELEMENT BITS -----------------------------------------------------------------------------------		
				
				RE =  MaxOps.GetCurRenderElementMgr()
				
				-- This bit thanks to Rens on cgtalk and the Chaos forums
				
				for i = 0 to (re.NumRenderElements() -1) do
				(
					
					TheElement = RE.getRenderElement i
					
					-- Get it's name and strip off ExtraTex
					
					TheElementName = TheElement.ElementName
					
					If (matchPattern TheElementName pattern:"VRayExtraTex*" == true) then
					(
						TheElementName = removeUnderscores (RemoveString TheElementName "VRayExtraTex")
					) else If (matchPattern TheElementName pattern:"VRaySamplerInfo*" == true) then (
						TheElementName = removeUnderscores (RemoveString TheElementName "VRaySamplerInfo")
					)
					
					-- Make a new temp file name
					
					TheTempElement = theBeautyPass + "_" + TheElementName + "_Deleteme.exr"
					
					-- Make a new temp File
					
					TheTempBitmap = bitmap 1 1 filename:TheTempElement gamma:1.0
					save TheTempBitmap
					
					-- Assign the bitmap to the render element
					
					TheElement.bitmap = TheTempBitmap
					
					RE.SetRenderElementFilename i (pathConfig.convertPathToUnc (theBeautyPass + "_" + TheElementName + "_.exr"))
					
					close TheTempBitmap
					deleteFile TheTempElement
					
				)
				
				-- END RENDER ELEMENT BITS -------------------------------------------------------------------
				
				
			-- END OUTPUTTING FILES ----------------------------------------------------------------------------------------------------------------	

				
				
				
			-- TURN OFF THINGS THAT CAUSE PROBLEMS  ------------------------------------------------------------------------------------------
				
				TheRenderErrors = undefined
				TheRenderErrors = #()				
				
				-- CHECK GAMMA BITS FOR JOHN BEING A MUPPET -------------------------------------

				theRenderErrorMessage = "You have the following Gamma issues in your scene:\n\n"

				if (IDisplayGamma.colorCorrectionMode != #gamma) then (append TheRenderErrors "Gamma mode is not set to use a gamma value")
				if (IDisplayGamma.gamma != 2.2) then (append TheRenderErrors "The Gamma value is not set to 2.2")
				if (IDisplayGamma.affectColorPickers != true) then (append TheRenderErrors "Colour pickers are not being affected by gamma")
				if (IDisplayGamma.affectMEdit != true) then (append TheRenderErrors "Material editor shader balls are not being affected by gamma")
				if (fileOutGamma != 1.0) then  (append TheRenderErrors "3dsmax Gamma setup is set to burn in Gamma to images")[/code]

I’ll chase back to that job and get some better logs.

Cheers!

John

Thanks for the notes John.

As well as the job logs, I’d also like to see what checkbox settings you have set in the SMTD --> “Pathing Options”
docs.thinkboxsoftware.com/produc … render-tab

For example, “Rebuild Render Elements” being enabled might well help you here.

Okay, I’ll be putting through a pass of one of the scenes that causes trouble today so I’ll try this. Will rebuild respect my exr and filename options? What type of known issues is it addressing out of interest?

Just as a thing, in our previous install of deadline I’m fairly sure I always had every option off in pathing with no issues.

Yep, Rebuild does respect the current RE settings, it stores them, deletes them and restores them. Dave Wortley is actually the man to ask about this feature as he provided it. However, my understanding, is that sometimes RE settings don’t actually get updated in 3dsMax. So, ripping them all out and restoring them prior to submission fixes this issue. I’m tempted to say, it might help in other ways as well, but Dave would be able to confirm here.

Righty, submitted a job which has the error with rebuild turned on, didn’t fix the issue unfortunately. I’m going to fire it off again with gamma correction on set to 1.0 and 1.0 to see if that’ll behave,

Nope, not working either.

Can you post the full log report from the first task?

Here ya go:

[code]=======================================================
Log

2015-09-04 18:21:26: BEGIN - VFXRENDER_053\vfxrender
2015-09-04 18:21:26: 0: Start Job timeout is disabled.
2015-09-04 18:21:26: 0: Task timeout is disabled.
2015-09-04 18:21:26: 0: Loaded job: tfc_103_3050_head_005 (55e9d1197597a02474887656)
2015-09-04 18:21:26: 0: Skipping O: because it is already mapped
2015-09-04 18:21:26: 0: INFO: Executing plugin script C:\Users\vfxrender\AppData\Local\Thinkbox\Deadline7\slave\VFXRENDER_053\plugins\55e9d1197597a02474887656\3dsmax.py
2015-09-04 18:21:26: 0: INFO: Slave Running as Service: False
2015-09-04 18:21:26: 0: INFO: About: 3dsmax Plugin for Deadline
2015-09-04 18:21:26: 0: INFO: The job’s environment will be merged with the current environment before rendering
2015-09-04 18:21:26: 0: INFO: Start Job called - starting up 3dsmax plugin
2015-09-04 18:21:26: 0: INFO: Sys Env Var PATH: C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0;C:\Program Files\Common Files\Autodesk Shared;C:\Program Files (x86)\QuickTime\QTSystem;C:\Program Files (x86)\Autodesk\Backburner
2015-09-04 18:21:26: 0: INFO: Sys Env Var PATH length: 233
2015-09-04 18:21:26: 0: INFO: Backburner Path(s) Found in PATH: ‘C:\Program Files (x86)\Autodesk\Backburner’
2015-09-04 18:21:26: 0: INFO: Backburner server.exe version: 2014.0.0.1635
2015-09-04 18:21:26: 0: INFO: Rendering with 3dsmax version: 2014
2015-09-04 18:21:26: 0: INFO: Not forcing a build of 3dsmax because version 2014 and later is 64 bit only
2015-09-04 18:21:26: 0: INFO: Rendering with executable: C:\Program Files\Autodesk\3ds Max 2014\3dsmax.exe
2015-09-04 18:21:26: 0: INFO: Slave 3dsmax.exe version: 16.5.277.0
2015-09-04 18:21:26: 0: INFO: Slave 3dsmax.exe description: 3ds Max 2014 + servicepack_sp5
2015-09-04 18:21:26: 0: INFO: Submitted from 3dsmax.exe version: 16.5.277.0
2015-09-04 18:21:26: 0: INFO: Submitted from 3dsmax.exe description: 3ds Max 2014 + servicepack_sp5
2015-09-04 18:21:26: 0: INFO: Checking registry for 3dsmax language code
2015-09-04 18:21:26: 0: INFO: Language code string: ENU
2015-09-04 18:21:26: 0: INFO: Language sub directory: en-US
2015-09-04 18:21:26: 0: INFO: Fail on existing 3dsmax process: 0
2015-09-04 18:21:26: 0: INFO: Load 3dsmax timeout: 500000 seconds
2015-09-04 18:21:26: 0: INFO: Start job timeout: 500000 seconds
2015-09-04 18:21:26: 0: INFO: Progress update timeout: 1000000 seconds
2015-09-04 18:21:26: 0: INFO: Progress update timeout disabled: 0
2015-09-04 18:21:26: 0: INFO: Slave mode enabled: 1
2015-09-04 18:21:26: 0: INFO: Silent mode enabled: 0
2015-09-04 18:21:26: 0: INFO: Local rendering enabled: 0
2015-09-04 18:21:26: 0: INFO: Running render sanity check using 3dsmaxcmd.exe
2015-09-04 18:21:28: 0: INFO: 3dsmaxcmd.exe exit code: 3
2015-09-04 18:21:28: 0: INFO: 3dsmaxcmd.exe returned: 04/09/2015 18:21:27; Error opening scene file: “C:\Program Files\Autodesk\3ds Max 2014”
2015-09-04 18:21:28: 0: INFO: Render sanity check using 3dsmaxcmd.exe completed successfully. Please ignore the ‘Error opening…’ message thrown by 3dsmaxcmd.exe above.
2015-09-04 18:21:28: 0: INFO: 3dsmax start up file: C:\Users\vfxrender\AppData\Local\Thinkbox\Deadline7\slave\VFXRENDER_053\plugins\55e9d1197597a02474887656\deadlineStartupMax2014.max
2015-09-04 18:21:28: 0: INFO: Using user profiles: 1
2015-09-04 18:21:28: 0: INFO: 3dsmax user profile path: C:\Users\vfxrender\AppData\Local\Autodesk\3dsmax\2014 - 64bit\ENU
2015-09-04 18:21:28: 0: INFO: Scripts Startup Directory: C:\Users\vfxrender\AppData\Local\Autodesk\3dsmax\2014 - 64bit\ENU\scripts\startup
2015-09-04 18:21:28: 0: INFO: Kill ADSK WSCommCntr*.exe process: False
2015-09-04 18:21:28: 0: INFO: 3dsmax data path: C:\Users\vfxrender\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU
2015-09-04 18:21:28: 0: INFO: 3dsmax ini file: C:\Users\vfxrender\AppData\Local\Autodesk\3dsmax\2014 - 64bit\ENU\3dsmax.ini
2015-09-04 18:21:28: 0: INFO: Network log file: C:\Users\vfxrender\AppData\Local\Autodesk\3dsmax\2014 - 64bit\ENU\Network\Max.log
2015-09-04 18:21:28: 0: INFO: Plugin ini file: C:\Program Files\Autodesk\3ds Max 2014\en-US\plugin.ini
2015-09-04 18:21:28: 0: INFO: Including user profile plugin ini: C:\Users\vfxrender\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU\Plugin.UserSettings.ini
2015-09-04 18:21:28: 0: INFO: Lightning connection plugin: C:\Users\vfxrender\AppData\Local\Thinkbox\Deadline7\slave\VFXRENDER_053\plugins\55e9d1197597a02474887656\lightning64Max2014.dlx
2015-09-04 18:21:28: 0: INFO: 3dsmax socket connection port: 54432
2015-09-04 18:21:28: 0: INFO: Setting up startup environment
2015-09-04 18:21:28: 0: INFO: Copying C:\Users\vfxrender\AppData\Local\Thinkbox\Deadline7\slave\VFXRENDER_053\plugins\55e9d1197597a02474887656\lightning64Max2014.dlx to C:\Users\vfxrender\AppData\Local\Thinkbox\Deadline7\temp\lightning\lightning.dlx
2015-09-04 18:21:28: 0: INFO: Created temporary plugin ini file: C:\Users\VFXREN~1\AppData\Local\Temp\dl.ini
2015-09-04 18:21:28: 0: INFO: Temporary plugin ini contains:
2015-09-04 18:21:28: [Include]
2015-09-04 18:21:28: Original=C:\Program Files\Autodesk\3ds Max 2014\en-US\plugin.ini
2015-09-04 18:21:28: UserProfile=C:\Users\vfxrender\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU\Plugin.UserSettings.ini
2015-09-04 18:21:28: Deadline Lightning=C:\Users\vfxrender\AppData\Local\Temp\lightningplugin_660879713251.ini
2015-09-04 18:21:28: 0: INFO: Starting monitored managed process 3dsmaxProcess
2015-09-04 18:21:28: 0: INFO: Stdout Handling Enabled: True
2015-09-04 18:21:28: 0: INFO: Popup Handling Enabled: True
2015-09-04 18:21:28: 0: INFO: QT Popup Handling Enabled: True
2015-09-04 18:21:28: 0: INFO: WindowsForms10.Window.8.app.* Popup Handling Enabled: False
2015-09-04 18:21:28: 0: INFO: Using Process Tree: True
2015-09-04 18:21:28: 0: INFO: Hiding DOS Window: True
2015-09-04 18:21:28: 0: INFO: Creating New Console: False
2015-09-04 18:21:28: 0: INFO: Running as user: vfxrender
2015-09-04 18:21:28: 0: INFO: Executable: “C:\Program Files\Autodesk\3ds Max 2014\3dsmax.exe”
2015-09-04 18:21:28: 0: INFO: Argument: -p “C:\Users\VFXREN~1\AppData\Local\Temp\dl.ini” -q -s “C:\Users\vfxrender\AppData\Local\Thinkbox\Deadline7\slave\VFXRENDER_053\plugins\55e9d1197597a02474887656\deadlineStartupMax2014.max”
2015-09-04 18:21:28: 0: INFO: Startup Directory: “C:\Program Files\Autodesk\3ds Max 2014”
2015-09-04 18:21:28: 0: INFO: Process Priority: BelowNormal
2015-09-04 18:21:28: 0: INFO: Process Affinity: default
2015-09-04 18:21:28: 0: INFO: Process is now running
2015-09-04 18:21:28: 0: INFO: Waiting for connection from 3dsmax
2015-09-04 18:21:30: 0: STDOUT: - 18:21:30.000 INFO: Begin setting up global configuration
2015-09-04 18:21:30: 0: STDOUT: - 18:21:30.015 INFO: End setting up global configuration
2015-09-04 18:21:30: 0: STDOUT: - 18:21:30.015 INFO: Begin initialize system watcher to detect file changes
2015-09-04 18:21:30: 0: STDOUT: - 18:21:30.015 INFO: End initialize system watcher to detect file changes
2015-09-04 18:21:30: 0: STDOUT: - 18:21:30.015 INFO: Begin loading assemblies
2015-09-04 18:21:30: 0: STDOUT: - 18:21:30.031 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\Autodesk.Max.StateSets.dll- 18:21:30.046 INFO: Begin loading assembly file
2015-09-04 18:21:30: 0: STDOUT: - 18:21:30.046 INFO: End loading assembly file
2015-09-04 18:21:30: 0: STDOUT: - 18:21:30.046 INFO: Begin discovering pluggable types in assembly
2015-09-04 18:21:30: 0: STDOUT: - 18:21:30.109 INFO: Retrieved a list of types, processing
2015-09-04 18:21:30: 0: STDOUT: - 18:21:30.109 INFO: Discovered IPlugin-derived type 'Plugin- 18:21:30.124 INFO: Begin resolve assembly 'Autodesk.Max.StateSets.XmlSerializers, Version=16.5.277.0, Culture=neutral, PublicKeyToken=null- 18:21:30.124 INFO: Cannot resolve assembly
2015-09-04 18:21:30: 0: STDOUT: - 18:21:30.124 INFO: Begin resolve assembly 'Autodesk.Max.StateSets.XmlSerializers- 18:21:30.124 INFO: Cannot resolve assembly
2015-09-04 18:21:31: 0: STDOUT: - 18:21:30.265 INFO: Begin resolve assembly 'Autodesk.Max.StateSets, Version=16.5.277.0, Culture=neutral, PublicKeyToken=null- 18:21:30.265 INFO: Cannot resolve assembly
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.639 INFO: Created instance of type
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.639 INFO: Adding as startup/static plugin
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.639 INFO: Discovered IPlugin-derived type 'Plugin- 18:21:31.639 INFO: Created instance of type
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.639 INFO: Adding as startup/static plugin
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.639 INFO: End discovering pluggable types in assembly
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.639 INFO: End loading assembly
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.639 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\Autodesk.Max.Wrappers.dll- 18:21:31.639 INFO: Begin loading assembly file
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.639 INFO: End loading assembly file
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.639 INFO: Begin discovering pluggable types in assembly
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.686 INFO: Retrieved a list of types, processing
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.717 INFO: End discovering pluggable types in assembly
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.717 INFO: End loading assembly
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.717 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\DaylightSimulation.dll- 18:21:31.717 INFO: Begin loading assembly file
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.717 INFO: End loading assembly file
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.717 INFO: Begin discovering pluggable types in assembly
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.733 INFO: Retrieved a list of types, processing
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.733 INFO: End discovering pluggable types in assembly
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.733 INFO: End loading assembly
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.733 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\FPMaxWpfContent.dll- 18:21:31.733 INFO: Begin loading assembly file
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.733 INFO: End loading assembly file
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.733 INFO: Begin discovering pluggable types in assembly
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.733 INFO: Retrieved a list of types, processing
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.733 INFO: End discovering pluggable types in assembly
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.733 INFO: End loading assembly
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.733 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\ManagedBootstrap.dll- 18:21:31.733 INFO: Begin loading assembly file
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.733 INFO: End loading assembly file
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.733 INFO: Begin discovering pluggable types in assembly
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.733 INFO: Retrieved a list of types, processing
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.733 INFO: End discovering pluggable types in assembly
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.733 INFO: End loading assembly
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.733 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\ManagedNetworkUtilities.dll- 18:21:31.733 INFO: Begin loading assembly file
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.733 INFO: End loading assembly file
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.733 INFO: Begin discovering pluggable types in assembly
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.733 INFO: Retrieved a list of types, processing
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.733 INFO: End discovering pluggable types in assembly
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.733 INFO: End loading assembly
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.733 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\MaterialExplorerView.dll- 18:21:31.733 INFO: Begin loading assembly file
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.733 INFO: End loading assembly file
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.733 INFO: Begin discovering pluggable types in assembly
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.733 INFO: Retrieved a list of types, processing
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.733 INFO: End discovering pluggable types in assembly
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.733 INFO: End loading assembly
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.733 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\MaxWpfContent.dll- 18:21:31.733 INFO: Begin loading assembly file
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.733 INFO: End loading assembly file
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.733 INFO: Begin discovering pluggable types in assembly
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.748 INFO: Retrieved a list of types, processing
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.748 INFO: End discovering pluggable types in assembly
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.748 INFO: End loading assembly
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.748 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\nunit.framework.dll- 18:21:31.748 INFO: Begin loading assembly file
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.748 INFO: End loading assembly file
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.748 INFO: Begin discovering pluggable types in assembly
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.748 INFO: Retrieved a list of types, processing
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.748 INFO: End discovering pluggable types in assembly
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.748 INFO: End loading assembly
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.748 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\SceneExplorerView.dll- 18:21:31.748 INFO: Begin loading assembly file
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.748 INFO: End loading assembly file
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.748 INFO: Begin discovering pluggable types in assembly
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.748 INFO: Retrieved a list of types, processing
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.748 INFO: End discovering pluggable types in assembly
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.748 INFO: End loading assembly
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.748 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\Sunlight.dll- 18:21:31.748 INFO: Begin loading assembly file
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.748 INFO: End loading assembly file
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.748 INFO: Begin discovering pluggable types in assembly
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.748 INFO: Retrieved a list of types, processing
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.748 INFO: End discovering pluggable types in assembly
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.748 INFO: End loading assembly
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.748 INFO: End loading assemblies
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.764 INFO: Begin registering loaded plugins
2015-09-04 18:21:31: 0: STDOUT: - 18:21:31.936 INFO: End registering loaded plugins
2015-09-04 18:21:34: 0: INFO: Ignoring popup “MAXScript Debugger”
2015-09-04 18:21:49: 0: STDOUT: - 18:21:49.735 INFO: Begin resolve assembly 'ManagedMC3, Version=7.2.0.0, Culture=neutral, PublicKeyToken=99052d24520ebbb3- 18:21:49.735 INFO: Cannot resolve assembly
2015-09-04 18:21:50: 0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2014*.task.
2015-09-04 18:21:50: 0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2014*.adp.exe.
2015-09-04 18:21:50: 0: STDOUT: DBG:
2015-09-04 18:21:50: 0: STDOUT: DBG: Autodesk 3ds Max 2014 (64-bit)
2015-09-04 18:21:50: 0: STDOUT: DBG: 300
2015-09-04 18:21:50: 0: STDOUT: DBG: Autodesk 3ds Max 2014 (64-bit) Renderer Adapter
2015-09-04 18:21:50: 0: STDOUT: DBG:
2015-09-04 18:21:50: 0: STDOUT: DBG: C:\Program Files\Autodesk\3ds Max 2014\maxadapter.adp.exe id xml:
2015-09-04 18:21:50: 0: STDOUT: Autodesk 3ds Max 2014 (64-bit)
2015-09-04 18:21:50: 0: STDOUT: 300
2015-09-04 18:21:50: 0: STDOUT: Autodesk 3ds Max 2014 (64-bit) Renderer Adapter
2015-09-04 18:21:50: 0: STDOUT:
2015-09-04 18:21:50: 0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2013*.task.
2015-09-04 18:21:50: 0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2013*.adp.exe.
2015-09-04 18:21:50: 0: STDOUT: DBG:
2015-09-04 18:21:50: 0: STDOUT: DBG: Autodesk 3ds Max 2013 (64-bit)
2015-09-04 18:21:50: 0: STDOUT: DBG: 300
2015-09-04 18:21:50: 0: STDOUT: DBG: Autodesk 3ds Max 2013 (64-bit) Renderer Adapter
2015-09-04 18:21:50: 0: STDOUT: DBG:
2015-09-04 18:21:50: 0: STDOUT: DBG: C:\Program Files\Autodesk\3ds Max 2013\maxadapter.adp.exe id xml:
2015-09-04 18:21:50: 0: STDOUT: Autodesk 3ds Max 2013 (64-bit)
2015-09-04 18:21:50: 0: STDOUT: 300
2015-09-04 18:21:50: 0: STDOUT: Autodesk 3ds Max 2013 (64-bit) Renderer Adapter
2015-09-04 18:21:50: 0: STDOUT:
2015-09-04 18:21:50: 0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2012*.task.
2015-09-04 18:21:50: 0: STDOUT: WRN: Obsolete plugin C:\Program Files\Autodesk\3ds Max 2012\max64.task found. Not loaded.
2015-09-04 18:21:50: 0: STDOUT: WRN: Obsolete plugin C:\Program Files\Autodesk\3ds Max 2012\max64_ipv6.task found. Not loaded.
2015-09-04 18:21:50: 0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2012*.adp.exe.
2015-09-04 18:21:50: 0: STDOUT: DBG:
2015-09-04 18:21:50: 0: STDOUT: DBG: Autodesk 3ds Max 2012 (64-bit)
2015-09-04 18:21:50: 0: STDOUT: DBG: 300
2015-09-04 18:21:50: 0: STDOUT: DBG: Autodesk 3ds Max 2012 (64-bit) Renderer Adapter
2015-09-04 18:21:50: 0: STDOUT: DBG:
2015-09-04 18:21:50: 0: STDOUT: DBG: C:\Program Files\Autodesk\3ds Max 2012\maxadapter.adp.exe id xml:
2015-09-04 18:21:50: 0: STDOUT: Autodesk 3ds Max 2012 (64-bit)
2015-09-04 18:21:50: 0: STDOUT: 300
2015-09-04 18:21:50: 0: STDOUT: Autodesk 3ds Max 2012 (64-bit) Renderer Adapter
2015-09-04 18:21:50: 0: STDOUT:
2015-09-04 18:21:50: 0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2012\Network_IPV6*.task.
2015-09-04 18:21:50: 0: STDOUT: WRN: Obsolete plugin C:\Program Files\Autodesk\3ds Max 2012\Network_IPV6\max_server_ipv6.task found. Not loaded.
2015-09-04 18:21:50: 0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2012\Network_IPV6*.adp.exe.
2015-09-04 18:21:50: 0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2013\Network_IPV6*.task.
2015-09-04 18:21:50: 0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2013\Network_IPV6*.adp.exe.
2015-09-04 18:21:50: 0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2014\Network_IPV6*.task.
2015-09-04 18:21:50: 0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2014\Network_IPV6*.adp.exe.
2015-09-04 18:21:50: 0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2012\Network*.task.
2015-09-04 18:21:50: 0: STDOUT: WRN: Obsolete plugin C:\Program Files\Autodesk\3ds Max 2012\Network\max_server32.task found. Not loaded.
2015-09-04 18:21:50: 0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2012\Network*.adp.exe.
2015-09-04 18:21:50: 0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2013\Network*.task.
2015-09-04 18:21:50: 0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2013\Network*.adp.exe.
2015-09-04 18:21:50: 0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2014\Network*.task.
2015-09-04 18:21:50: 0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2014\Network*.adp.exe.
2015-09-04 18:21:50: 0: STDOUT: DBG: Looking for plugins in C:\Program Files (x86)\Autodesk\Backburner*.task.
2015-09-04 18:21:50: 0: STDOUT: DBG: Looking for Adapters in C:\Program Files (x86)\Autodesk\Backburner*.adp.exe.
2015-09-04 18:21:50: 0: STDOUT: DBG: Looking for Adapters in C:\Program Files (x86)\Autodesk\Backburner\Adapters*.
2015-09-04 18:21:50: 0: STDOUT: DBG:
2015-09-04 18:21:50: 0: STDOUT: DBG: Command Line Tool
2015-09-04 18:21:50: 0: STDOUT: DBG: 300
2015-09-04 18:21:50: 0: STDOUT: DBG: Command Job Adapter v2014
2015-09-04 18:21:50: 0: STDOUT: DBG:
2015-09-04 18:21:50: 0: STDOUT: DBG: C:\Program Files (x86)\Autodesk\Backburner\Adapters\CmdjobAdapter.exe id xml:
2015-09-04 18:21:50: 0: STDOUT: Command Line Tool
2015-09-04 18:21:50: 0: STDOUT: 300
2015-09-04 18:21:50: 0: STDOUT: Command Job Adapter v2014
2015-09-04 18:21:50: 0: STDOUT:
2015-09-04 18:21:50: 0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2014*.task.
2015-09-04 18:21:50: 0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2014*.adp.exe.
2015-09-04 18:21:50: 0: STDOUT: DBG:
2015-09-04 18:21:54: 0: INFO: Connected to 3dsmax plugin: Lightning Jan 5 2015 12:21:07 R
2015-09-04 18:21:54: 0: INFO: Scene file to render: “C:\Users\vfxrender\AppData\Local\Thinkbox\Deadline7\slave\VFXRENDER_053\jobsData\55e9d1197597a02474887656\tfc_103_3050_head_005.max”
2015-09-04 18:21:54: 0: INFO: Camera: “TFC_103_3050_1001_Camera01”
2015-09-04 18:21:54: 0: INFO: Restarting renderer after each frame: 1
2015-09-04 18:21:54: 0: INFO: Showing frame buffer: 0
2015-09-04 18:21:54: 0: INFO: Overriding render output: “\192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\103\103__3050\103__3050_head_005\103__3050_Head_005_…exr”
2015-09-04 18:21:54: 0: INFO: Overriding save file option: True
2015-09-04 18:21:54: 0: INFO: Frame number base: 0
2015-09-04 18:21:54: 0: INFO: Remove padding from output filename: 0
2015-09-04 18:21:54: 0: INFO: Enable gamma correction: 1
2015-09-04 18:21:54: 0: INFO: Gamma Input: 1.0
2015-09-04 18:21:54: 0: INFO: Gamma Output: 1.0
2015-09-04 18:21:54: 0: INFO: Ignore missing external file errors: 1
2015-09-04 18:21:54: 0: INFO: Ignore missing UVW errors: 1
2015-09-04 18:21:54: 0: INFO: Ignore missing XREF errors: 1
2015-09-04 18:21:54: 0: INFO: Ignore missing DLL errors: 0
2015-09-04 18:21:54: 0: INFO: Disabling Multipass: 0
2015-09-04 18:21:54: 0: INFO: Loading 3dsmax scene file
2015-09-04 18:21:55: 0: STDOUT: - 18:21:55.991 INFO: Begin resolve assembly 'Autodesk.Max.StateSets.XmlSerializers, Version=16.5.277.0, Culture=neutral, PublicKeyToken=null- 18:21:55.991 INFO: Cannot resolve assembly
2015-09-04 18:21:55: 0: STDOUT: - 18:21:55.991 INFO: Begin resolve assembly 'Autodesk.Max.StateSets.XmlSerializers- 18:21:55.991 INFO: Cannot resolve assembly
2015-09-04 18:21:56: 0: INFO: Scene loaded successfully
2015-09-04 18:21:56: 0: INFO: Executing script: C:\Users\vfxrender\AppData\Local\Thinkbox\Deadline7\slave\VFXRENDER_053\plugins\55e9d1197597a02474887656\customize.ms
2015-09-04 18:21:56: 0: INFO: >Version Information:
2015-09-04 18:21:56: 0: INFO: >OS version: Microsoft Windows NT 6.1.7601 Service Pack 1
2015-09-04 18:21:56: 0: INFO: >3dsMAX, API, SDK version: #(16000, 42, 0)
2015-09-04 18:21:56: 0: INFO: >3dsmax.exe version: 16.5.277.0
2015-09-04 18:21:56: 0: INFO: >Assigned renderer: V_Ray_Adv_3_20_01:V_Ray_Adv_3_20_01
2015-09-04 18:21:56: 0: INFO: >Applying customizations to max file…
2015-09-04 18:21:56: 0: INFO: >Adding scene path ‘C:\Users\vfxrender\AppData\Local\Thinkbox\Deadline7\slave\VFXRENDER_053\jobsData\55e9d1197597a02474887656’ to session paths
2015-09-04 18:21:56: 0: INFO: +Restored Scene Selection: #(50)
2015-09-04 18:21:56: 0: INFO: >General Renderer Settings:
2015-09-04 18:21:56: 0: INFO: +Render Width set to 1920
2015-09-04 18:21:56: 0: INFO: +Render Height set to 1080
2015-09-04 18:21:56: 0: INFO: +Pixel Aspect set to 1.0
2015-09-04 18:21:56: 0: INFO: +Atmospherics set to true
2015-09-04 18:21:56: 0: INFO: +Effects set to true
2015-09-04 18:21:56: 0: INFO: +Displacements set to true
2015-09-04 18:21:56: 0: INFO: +Area Lights/Shadows As Points set to false
2015-09-04 18:21:56: 0: INFO: +Force 2-Sided set to false
2015-09-04 18:21:56: 0: INFO: +Render Hidden Geometry set to false
2015-09-04 18:21:56: 0: INFO: +Video Color Check set to false
2015-09-04 18:21:56: 0: INFO: +Super Black set to false
2015-09-04 18:21:56: 0: INFO: +Render To Fields set to false
2015-09-04 18:21:56: 0: INFO: +Skip Existing Frames set to false
2015-09-04 18:21:56: 0: INFO: >Bitmap Pager Settings:
2015-09-04 18:21:56: 0: INFO: +Not overriding Bitmap Pager setting
2015-09-04 18:21:56: 0: INFO: >Render Environment Settings:
2015-09-04 18:21:56: 0: INFO: +Background Color set to (color 0 0 0)
2015-09-04 18:21:56: 0: INFO: +Use Environment Map set to false
2015-09-04 18:21:56: 0: INFO: +Ambient Color set to (color 0 0 0)
2015-09-04 18:21:56: 0: INFO: +Global Light Tint Color set to (color 255 255 255)
2015-09-04 18:21:56: 0: INFO: +Global Light Level set to 1.0
2015-09-04 18:21:56: 0: INFO: >V-Ray detected as current renderer.
2015-09-04 18:21:56: 0: INFO: >V-Ray version, build: #(“3.20.01”, “”)
2015-09-04 18:21:56: 0: INFO: +Enabled VRay silent mode
2015-09-04 18:22:01: 0: INFO: +Not overriding Show V-Ray Frame Buffer (VFB) setting
2015-09-04 18:22:02: 0: INFO: >Performing XREF workaround…
2015-09-04 18:22:02: 0: INFO: >Scanning Renderer Paths…
2015-09-04 18:22:02: 0: INFO: >Done Scanning Renderer Paths.
2015-09-04 18:22:02: 0: Plugin rendering frame(s): 1001
2015-09-04 18:22:03: 0: INFO: Render Tasks called
2015-09-04 18:22:03: 0: INFO: STARTED
2015-09-04 18:22:04: 0: INFO: Lightning: Render frame 1001
2015-09-04 18:22:04: 0: INFO: Lightning: Overriding save file option to 1
2015-09-04 18:22:04: 0: INFO: Lightning: Rendering frame \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\103\103__3050\103__3050_head_005\103__3050_Head_005_.1001.exr
2015-09-04 18:22:04: 0: INFO: Lightning: Rendering 20 render elements
2015-09-04 18:22:04: 0: INFO: Lightning: Setting up render parameters
2015-09-04 18:22:04: 0: INFO: Lightning: Rendering camera node TFC_103_3050_1001_Camera01
2015-09-04 18:22:04: 0: INFO: Lightning: Checking multipass info for frame 1001
2015-09-04 18:22:04: 0: INFO: Lightning: Opening renderer
2015-09-04 18:22:06: 0: INFO: Lightning: Multipass disabled
2015-09-04 18:22:06: 0: INFO: Lightning: Rendering 1 passes
2015-09-04 18:22:06: 0: INFO: Lightning: Checking output paths
2015-09-04 18:22:06: 0: INFO: Lightning: Checking default actions
2015-09-04 18:22:06: 0: INFO: Lightning: TYPE_MISSING_EXTERNAL_FILES = IGNORE
2015-09-04 18:22:06: 0: INFO: Lightning: TYPE_MISSING_UVWS = IGNORE
2015-09-04 18:22:06: 0: INFO: Lightning: TYPE_MISSING_DLL_FILES = FAIL
2015-09-04 18:22:06: 0: INFO: Lightning: TYPE_MISSING_XREF_FILES = IGNORE
2015-09-04 18:22:06: 0: INFO: Lightning: Calling renderer
2015-09-04 18:22:06: 0: INFO: V-Ray starting rendering…
2015-09-04 18:22:06: 0: INFO: Preparing tone operator.
2015-09-04 18:22:06: 0: INFO: Preparing camera sampler…
2015-09-04 18:22:06: 0: INFO: Preparing objects
2015-09-04 18:22:06: 0: INFO: Loading bitmaps…
2015-09-04 18:22:52: 0: INFO: Updating transformation matrices
2015-09-04 18:22:52: 0: INFO: Updating objects
2015-09-04 18:22:52: 0: INFO: Updating instances
2015-09-04 18:23:12: 0: INFO: Preparing lights
2015-09-04 18:23:12: 0: INFO: Preparing lights
2015-09-04 18:23:12: 0: INFO: Preparing lights (VRayLight_candle)
2015-09-04 18:23:12: 0: INFO: Preparing lights (VRayLight001)
2015-09-04 18:23:12: 0: INFO: Preparing lights (VRayLight001): done [00:00:00.0]
2015-09-04 18:23:12: 0: INFO: Preparing atmospherics
2015-09-04 18:23:12: 0: INFO: Preparing render effects
2015-09-04 18:23:12: 0: INFO: Compiling scene geometry
2015-09-04 18:23:12: 0: INFO: Preparing ray server…
2015-09-04 18:23:12: 0: INFO: Building embree static accelerator …
2015-09-04 18:23:12: 0: INFO: Building embree static accelerator …: done [00:00:00.1]
2015-09-04 18:23:12: 0: INFO: Preparing direct light manager…
2015-09-04 18:23:12: 0: INFO: Preparing global light manager…
2015-09-04 18:23:12: 0: INFO: Building light cache…
2015-09-04 18:23:13: 0: INFO: Building light cache… [00:00:00.2] [00:00:40.9 est]
2015-09-04 18:23:13: 0: INFO: Building light cache… [00:00:00.3] [00:01:21.7 est]
2015-09-04 18:23:13: 0: INFO: Building light cache… [00:00:00.5] [00:01:58.4 est]
2015-09-04 18:23:13: 0: INFO: Building light cache… [00:00:00.6] [00:02:39.3 est]
2015-09-04 18:23:13: 0: INFO: Building light cache… [00:00:00.8] [00:02:29.1 est]
2015-09-04 18:23:13: 0: INFO: Building light cache… [00:00:00.9] [00:02:56.4 est]
2015-09-04 18:23:13: 0: INFO: Building light cache… [00:00:01.1] [00:03:26.9 est]
2015-09-04 18:23:14: 0: INFO: Building light cache… [00:00:01.2] [00:03:54.4 est]
2015-09-04 18:23:14: 0: INFO: Building light cache… [00:00:01.4] [00:04:24.8 est]
2015-09-04 18:23:14: 0: INFO: Building light cache… [00:00:01.5] [00:04:55.3 est]
2015-09-04 18:23:14: 0: INFO: Building light cache… [00:00:01.7] [00:05:22.6 est]
2015-09-04 18:23:15: 0: INFO: Building light cache… [00:00:01.8] [00:05:53.0 est]
2015-09-04 18:23:15: 0: INFO: Building light cache… [00:00:02.0] [00:06:20.6 est]
2015-09-04 18:23:15: 0: INFO: Building light cache… [00:00:02.1] [00:06:51.0 est]
2015-09-04 18:23:15: 0: INFO: Building light cache… [00:00:02.3] [00:07:21.4 est]
2015-09-04 18:23:15: 0: INFO: Building light cache… [00:00:02.4] [00:07:48.7 est]
2015-09-04 18:23:15: 0: INFO: Presampling displacement… [00:00:02.6] [00:00:14.3 est]
2015-09-04 18:23:15: 0: INFO: Presampling displacement… [00:00:02.7] [00:00:07.2 est]
2015-09-04 18:23:16: 0: INFO: Presampling displacement… [00:00:02.9] [00:00:05.1 est]
2015-09-04 18:23:16: 0: INFO: Presampling displacement… [00:00:03.0] [00:00:04.1 est]
2015-09-04 18:23:16: 0: INFO: Presampling displacement… [00:00:03.2] [00:00:03.7 est]
2015-09-04 18:23:16: 0: INFO: Presampling displacement… [00:00:03.3] [00:00:03.7 est]
2015-09-04 18:23:16: 0: INFO: Presampling displacement… [00:00:03.5] [00:00:03.9 est]
2015-09-04 18:23:16: 0: INFO: Presampling displacement… [00:00:03.6] [00:00:04.1 est]
2015-09-04 18:23:16: 0: INFO: Presampling displacement… [00:00:03.8] [00:00:04.2 est]
2015-09-04 18:23:17: 0: INFO: Presampling displacement… [00:00:03.9] [00:00:04.4 est]
2015-09-04 18:23:17: 0: INFO: Presampling displacement… [00:00:04.1] [00:00:04.6 est]
2015-09-04 18:23:17: 0: INFO: Presampling displacement… [00:00:04.2] [00:00:04.7 est]
2015-09-04 18:23:17: 0: INFO: Presampling displacement… [00:00:04.4] [00:00:04.9 est]
2015-09-04 18:23:17: 0: INFO: Presampling displacement… [00:00:04.5] [00:00:05.1 est]
2015-09-04 18:23:17: 0: INFO: Presampling displacement… [00:00:04.7] [00:00:05.2 est]
2015-09-04 18:23:17: 0: INFO: Presampling displacement… [00:00:04.8] [00:00:05.4 est]
2015-09-04 18:23:18: 0: INFO: Presampling displacement… [00:00:05.0] [00:00:05.6 est]
2015-09-04 18:23:18: 0: INFO: Presampling displacement… [00:00:05.1] [00:00:05.7 est]
2015-09-04 18:23:18: 0: INFO: Presampling displacement… [00:00:05.3] [00:00:05.9 est]
2015-09-04 18:23:18: 0: INFO: Presampling displacement… [00:00:05.4] [00:00:06.1 est]
2015-09-04 18:23:18: 0: INFO: Presampling displacement… [00:00:05.6] [00:00:06.2 est]
2015-09-04 18:23:18: 0: INFO: Presampling displacement… [00:00:05.7] [00:00:06.4 est]
2015-09-04 18:23:18: 0: INFO: Presampling displacement… [00:00:05.9] [00:00:06.6 est]
2015-09-04 18:23:19: 0: INFO: Presampling displacement… [00:00:06.0] [00:00:06.8 est]
2015-09-04 18:23:19: 0: INFO: Presampling displacement… [00:00:06.2] [00:00:06.9 est]
2015-09-04 18:23:19: 0: INFO: Presampling displacement… [00:00:06.3] [00:00:07.1 est]
2015-09-04 18:23:19: 0: INFO: Presampling displacement… [00:00:06.5] [00:00:07.3 est]
2015-09-04 18:23:19: 0: INFO: Presampling displacement… [00:00:06.6] [00:00:07.4 est]
2015-09-04 18:23:19: 0: INFO: Presampling displacement… [00:00:06.8] [00:00:07.6 est]
2015-09-04 18:23:19: 0: INFO: Presampling displacement… [00:00:06.9] [00:00:07.8 est]
2015-09-04 18:23:20: 0: INFO: Presampling displacement… [00:00:07.1] [00:00:07.9 est]
2015-09-04 18:23:20: 0: INFO: Presampling displacement… [00:00:07.2] [00:00:08.1 est]
2015-09-04 18:23:20: 0: INFO: Presampling displacement… [00:00:07.4] [00:00:08.3 est]
2015-09-04 18:23:20: 0: INFO: Presampling displacement… [00:00:07.5] [00:00:08.4 est]
2015-09-04 18:23:20: 0: INFO: Presampling displacement… [00:00:07.7] [00:00:08.6 est]
2015-09-04 18:23:20: 0: INFO: Presampling displacement… [00:00:07.8] [00:00:08.8 est]
2015-09-04 18:23:20: 0: INFO: Presampling displacement… [00:00:08.0] [00:00:08.9 est]
2015-09-04 18:23:21: 0: INFO: Presampling displacement… [00:00:08.1] [00:00:09.1 est]
2015-09-04 18:23:21: 0: INFO: Presampling displacement… [00:00:08.3] [00:00:09.3 est]
2015-09-04 18:23:21: 0: INFO: Presampling displacement… [00:00:08.4] [00:00:09.5 est]
2015-09-04 18:23:21: 0: INFO: Presampling displacement… [00:00:08.6] [00:00:09.6 est]
2015-09-04 18:23:21: 0: INFO: Presampling displacement… [00:00:08.7] [00:00:09.8 est]
2015-09-04 18:23:21: 0: INFO: Presampling displacement… [00:00:08.9] [00:00:10.0 est]
2015-09-04 18:23:21: 0: INFO: Presampling displacement… [00:00:09.0] [00:00:10.1 est]
2015-09-04 18:23:22: 0: INFO: Presampling displacement… [00:00:09.2] [00:00:10.3 est]
2015-09-04 18:23:22: 0: INFO: Presampling displacement… [00:00:09.3] [00:00:10.5 est]
2015-09-04 18:23:22: 0: INFO: Presampling displacement… [00:00:09.5] [00:00:10.6 est]
2015-09-04 18:23:22: 0: INFO: Presampling displacement… [00:00:09.6] [00:00:10.8 est]
2015-09-04 18:23:22: 0: INFO: Presampling displacement… [00:00:09.8] [00:00:11.0 est]
2015-09-04 18:23:22: 0: INFO: Presampling displacement… [00:00:09.9] [00:00:11.1 est]
2015-09-04 18:23:22: 0: INFO: Presampling displacement… [00:00:10.1] [00:00:11.3 est]
2015-09-04 18:23:23: 0: INFO: Presampling displacement… [00:00:10.2] [00:00:11.5 est]
2015-09-04 18:23:23: 0: INFO: Presampling displacement… [00:00:10.4] [00:00:11.7 est]
2015-09-04 18:23:23: 0: INFO: Presampling displacement… [00:00:10.5] [00:00:11.8 est]
2015-09-04 18:23:23: 0: INFO: Presampling displacement… [00:00:10.7] [00:00:12.0 est]
2015-09-04 18:23:23: 0: INFO: Presampling displacement… [00:00:10.8] [00:00:12.2 est]
2015-09-04 18:23:23: 0: INFO: Presampling displacement… [00:00:11.0] [00:00:12.3 est]
2015-09-04 18:23:23: 0: INFO: Presampling displacement… [00:00:11.1] [00:00:12.5 est]
2015-09-04 18:23:24: 0: INFO: Presampling displacement… [00:00:11.3] [00:00:12.7 est]
2015-09-04 18:23:24: 0: INFO: Presampling displacement… [00:00:11.4] [00:00:12.8 est]
2015-09-04 18:23:24: 0: INFO: Presampling displacement… [00:00:11.6] [00:00:13.0 est]
2015-09-04 18:23:24: 0: INFO: Presampling displacement… [00:00:11.7] [00:00:13.2 est]
2015-09-04 18:23:24: 0: INFO: Presampling displacement… [00:00:11.9] [00:00:13.3 est]
2015-09-04 18:23:24: 0: INFO: Presampling displacement… [00:00:12.0] [00:00:13.5 est]
2015-09-04 18:23:25: 0: INFO: Presampling displacement… [00:00:12.2] [00:00:13.7 est]
2015-09-04 18:23:25: 0: INFO: Presampling displacement… [00:00:12.3] [00:00:13.8 est]
2015-09-04 18:23:25: 0: INFO: Presampling displacement… [00:00:12.5] [00:00:14.0 est]
2015-09-04 18:23:25: 0: INFO: Presampling displacement… [00:00:12.6] [00:00:14.2 est]
2015-09-04 18:23:25: 0: INFO: Presampling displacement… [00:00:12.8] [00:00:14.4 est]
2015-09-04 18:23:25: 0: INFO: Presampling displacement… [00:00:12.9] [00:00:14.5 est]
2015-09-04 18:23:25: 0: INFO: Presampling displacement… [00:00:13.1] [00:00:14.7 est]
2015-09-04 18:23:26: 0: INFO: Presampling displacement… [00:00:13.2] [00:00:14.9 est]
2015-09-04 18:23:26: 0: INFO: Presampling displacement… [00:00:13.4] [00:00:15.0 est]
2015-09-04 18:23:26: 0: INFO: Presampling displacement… [00:00:13.5] [00:00:15.2 est]
2015-09-04 18:23:26: 0: INFO: Presampling displacement… [00:00:13.7] [00:00:15.4 est]
2015-09-04 18:23:26: 0: INFO: Presampling displacement… [00:00:13.8] [00:00:15.5 est]
2015-09-04 18:23:26: 0: INFO: Building light cache… [00:00:14.0] [00:00:15.3 est]
2015-09-04 18:23:27: 0: INFO: Building light cache… [00:00:14.1] [00:00:15.4 est]
2015-09-04 18:23:27: 0: INFO: Building light cache… [00:00:14.3] [00:00:15.6 est]
2015-09-04 18:23:27: 0: INFO: Building light cache… [00:00:14.4] [00:00:15.8 est]
2015-09-04 18:23:27: 0: INFO: Building light cache… [00:00:14.6] [00:00:15.9 est]
2015-09-04 18:23:27: 0: INFO: Building light cache… [00:00:14.7] [00:00:16.1 est]
2015-09-04 18:23:27: 0: INFO: Building light cache… [00:00:14.9] [00:00:16.2 est]
2015-09-04 18:23:27: 0: INFO: Building light cache… [00:00:15.0] [00:00:16.0 est]
2015-09-04 18:23:28: 0: INFO: Building light cache…: done [00:00:15.1]
2015-09-04 18:23:28: 0: INFO: Merging light cache passes…
2015-09-04 18:23:28: 0: INFO: Merging light cache passes…: done [00:00:00.0]
2015-09-04 18:23:28: 0: INFO: Prefiltering light cache…
2015-09-04 18:23:28: 0: INFO: Prefiltering light cache…: done [00:00:00.0]
2015-09-04 18:23:33: 0: INFO: Presampling displacement… [00:00:05.1] [00:00:16.7 est]
2015-09-04 18:23:39: 0: INFO: Presampling displacement… [00:00:11.9] [00:00:38.7 est]
2015-09-04 18:25:20: 0: INFO: Lightning: CallCurRendererRenderFrame returned code 1
2015-09-04 18:25:20: 0: INFO: Lightning: Render done
2015-09-04 18:25:20: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\103\103__3050\103__3050_head_005\103__3050_Head_005_.1001.exr
2015-09-04 18:25:20: 0: INFO: Lightning: Checking render elements
2015-09-04 18:25:20: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\103\103__3050\103__3050_head_005\103__3050_Head_005_VRayDiffuseFilter_.1001.exr
2015-09-04 18:25:20: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\103\103__3050\103__3050_head_005\103__3050_Head_005_VRayRawGlobalIllumination_.1001.exr
2015-09-04 18:25:20: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\103\103__3050\103__3050_head_005\103__3050_Head_005_VRayRawLighting_.1001.exr
2015-09-04 18:25:20: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\103\103__3050\103__3050_head_005\103__3050_Head_005_VRayRawReflection_.1001.exr
2015-09-04 18:25:20: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\103\103__3050\103__3050_head_005\103__3050_Head_005_VRayReflection_.1001.exr
2015-09-04 18:25:20: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\103\103__3050\103__3050_head_005\103__3050_Head_005_VRayReflectionFilter_.1001.exr
2015-09-04 18:25:20: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\103\103__3050\103__3050_head_005\103__3050_Head_005_VRaySampleRate_.1001.exr
2015-09-04 18:25:21: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\103\103__3050\103__3050_head_005\103__3050_Head_005_VRaySpecular_.1001.exr
2015-09-04 18:25:21: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\103\103__3050\103__3050_head_005\103__3050_Head_005_VRaySSS2_.1001.exr
2015-09-04 18:25:21: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\103\103__3050\103__3050_head_005\103__3050_Head_005_Uv_.1001.exr
2015-09-04 18:25:22: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\103\103__3050\103__3050_head_005\103__3050_Head_005_mt_1_.1001.exr
2015-09-04 18:25:22: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\103\103__3050\103__3050_head_005\103__3050_Head_005_mt_2_.1001.exr
2015-09-04 18:25:22: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\103\103__3050\103__3050_head_005\103__3050_Head_005_VRayBumpNormals_.1001.exr
2015-09-04 18:25:23: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\103\103__3050\103__3050_head_005\103__3050_Head_005_VRayNormals_.1001.exr
2015-09-04 18:25:24: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\103\103__3050\103__3050_head_005\103__3050_Head_005_Ao_.1001.exr
2015-09-04 18:25:24: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\103\103__3050\103__3050_head_005\103__3050_Head_005_VRayZDepth_.1001.exr
2015-09-04 18:25:25: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\103\103__3050\103__3050_head_005\103__3050_Head_005_PWorld_.1001.exr
2015-09-04 18:25:25: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\103\103__3050\103__3050_head_005\103__3050_Head_005_PObject_.1001.exr
2015-09-04 18:25:26: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\103\103__3050\103__3050_head_005\103__3050_Head_005_VRayVelocity_.1001.exr
2015-09-04 18:25:26: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\103\103__3050\103__3050_head_005\103__3050_Head_005_ScarMT_.1001.exr

=======================================================
Details

Date: 09/04/2015 17:24:50
Frames: 1001
Job Submit Date: 09/04/2015 17:20:42
Job User: vfx025
Average RAM Usage: 8525690880 (34%)
Peak RAM Usage: 14532550656 (57%)
Average CPU Usage: 45%
Peak CPU Usage: 100%
Used CPU Clocks: 5567473
Total CPU Clocks: 12372161

=======================================================
Slave Information

Slave Name: VFXRENDER_053
Version: v7.1.0.35 R (2a6ca6695)
Operating System: Windows 7 Professional (SP1)
Running As Service: No
Machine User: vfxrender
IP Address: 192.168.0.153
MAC Address: 00:25:90:80:AD:6F
CPU Architecture: x64
CPUs: 24
CPU Usage: 13%
Memory Usage: 14.8 GB / 24.0 GB (61%)
Free Disk Space: 104.859 GB
Video Card: Standard VGA Graphics Adapter
[/code]

So I tried the same job where I saved via the vray frame buffer output to a multichannel exr rather than the 3dsmax output and the images were totally fine. While colour channels being at the wrong gamma is a pain in the ass, what’s a bigger issue is things like the normal, velocity and position pass - changes to the colour values of these kind of make the renders unuseable. It’d be great to you could offer any suggestions as to what’s going on, we’ve a lot of shots to get out over the next two weeks and I can’t afford to gamble with render values or remake our nuke recombine setups to work with multichannel exrs.

I tried pasting in the logs but I hit a character limit on the forum :smiley:

SO now it’s also ignoring me having all the pathing options off. It’s renaming the render elements and putting them in subfolders despite telling it to do none of those things. I’m wondering has there been a fuck up along the way by letting deadline upgrade itself on the nodes rather than killing it and reinstalling?

First frame log:

[code]=======================================================
Log

2015-09-08 15:38:21: BEGIN - VFXRENDER_046\vfxrender
2015-09-08 15:38:21: 0: Start Job timeout is disabled.
2015-09-08 15:38:21: 0: Task timeout is disabled.
2015-09-08 15:38:21: 0: Loaded job: tfc_102_2150_water_005 (55eef0d27597a02370c51c6b)
2015-09-08 15:38:21: 0: Skipping O: because it is already mapped
2015-09-08 15:38:21: 0: INFO: Executing plugin script C:\Users\vfxrender\AppData\Local\Thinkbox\Deadline7\slave\VFXRENDER_046\plugins\55eef0d27597a02370c51c6b\3dsmax.py
2015-09-08 15:38:21: 0: INFO: Slave Running as Service: False
2015-09-08 15:38:21: 0: INFO: About: 3dsmax Plugin for Deadline
2015-09-08 15:38:21: 0: INFO: The job’s environment will be merged with the current environment before rendering
2015-09-08 15:38:21: 0: INFO: Start Job called - starting up 3dsmax plugin
2015-09-08 15:38:21: 0: INFO: Sys Env Var PATH: C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0;C:\Program Files\Common Files\Autodesk Shared;C:\Program Files (x86)\QuickTime\QTSystem;C:\Program Files (x86)\Autodesk\Backburner
2015-09-08 15:38:21: 0: INFO: Sys Env Var PATH length: 233
2015-09-08 15:38:21: 0: INFO: Backburner Path(s) Found in PATH: ‘C:\Program Files (x86)\Autodesk\Backburner’
2015-09-08 15:38:21: 0: INFO: Backburner server.exe version: 2014.0.0.1635
2015-09-08 15:38:21: 0: INFO: Rendering with 3dsmax version: 2014
2015-09-08 15:38:21: 0: INFO: Not forcing a build of 3dsmax because version 2014 and later is 64 bit only
2015-09-08 15:38:21: 0: INFO: Rendering with executable: C:\Program Files\Autodesk\3ds Max 2014\3dsmax.exe
2015-09-08 15:38:21: 0: INFO: Slave 3dsmax.exe version: 16.5.277.0
2015-09-08 15:38:21: 0: INFO: Slave 3dsmax.exe description: 3ds Max 2014 + servicepack_sp5
2015-09-08 15:38:21: 0: INFO: Submitted from 3dsmax.exe version: 16.5.277.0
2015-09-08 15:38:21: 0: INFO: Submitted from 3dsmax.exe description: 3ds Max 2014 + servicepack_sp5
2015-09-08 15:38:21: 0: INFO: Checking registry for 3dsmax language code
2015-09-08 15:38:21: 0: INFO: Language code string: ENU
2015-09-08 15:38:21: 0: INFO: Language sub directory: en-US
2015-09-08 15:38:21: 0: INFO: Fail on existing 3dsmax process: 0
2015-09-08 15:38:21: 0: INFO: Load 3dsmax timeout: 500000 seconds
2015-09-08 15:38:21: 0: INFO: Start job timeout: 500000 seconds
2015-09-08 15:38:21: 0: INFO: Progress update timeout: 1000000 seconds
2015-09-08 15:38:21: 0: INFO: Progress update timeout disabled: 0
2015-09-08 15:38:21: 0: INFO: Slave mode enabled: 1
2015-09-08 15:38:21: 0: INFO: Silent mode enabled: 0
2015-09-08 15:38:21: 0: INFO: Local rendering enabled: 0
2015-09-08 15:38:21: 0: INFO: Running render sanity check using 3dsmaxcmd.exe
2015-09-08 15:38:22: 0: INFO: 3dsmaxcmd.exe exit code: 3
2015-09-08 15:38:22: 0: INFO: 3dsmaxcmd.exe returned: 08/09/2015 15:38:22; Error opening scene file: “C:\Program Files\Autodesk\3ds Max 2014”
2015-09-08 15:38:22: 0: INFO: Render sanity check using 3dsmaxcmd.exe completed successfully. Please ignore the ‘Error opening…’ message thrown by 3dsmaxcmd.exe above.
2015-09-08 15:38:22: 0: INFO: 3dsmax start up file: C:\Users\vfxrender\AppData\Local\Thinkbox\Deadline7\slave\VFXRENDER_046\plugins\55eef0d27597a02370c51c6b\deadlineStartupMax2014.max
2015-09-08 15:38:22: 0: INFO: Using user profiles: 1
2015-09-08 15:38:22: 0: INFO: 3dsmax user profile path: C:\Users\vfxrender\AppData\Local\Autodesk\3dsmax\2014 - 64bit\ENU
2015-09-08 15:38:22: 0: INFO: Scripts Startup Directory: C:\Users\vfxrender\AppData\Local\Autodesk\3dsmax\2014 - 64bit\ENU\scripts\startup
2015-09-08 15:38:22: 0: INFO: Kill ADSK WSCommCntr*.exe process: False
2015-09-08 15:38:22: 0: INFO: 3dsmax data path: C:\Users\vfxrender\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU
2015-09-08 15:38:22: 0: INFO: 3dsmax ini file: C:\Users\vfxrender\AppData\Local\Autodesk\3dsmax\2014 - 64bit\ENU\3dsmax.ini
2015-09-08 15:38:22: 0: INFO: Network log file: C:\Users\vfxrender\AppData\Local\Autodesk\3dsmax\2014 - 64bit\ENU\Network\Max.log
2015-09-08 15:38:22: 0: INFO: Plugin ini file: C:\Program Files\Autodesk\3ds Max 2014\en-US\plugin.ini
2015-09-08 15:38:22: 0: INFO: Including user profile plugin ini: C:\Users\vfxrender\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU\Plugin.UserSettings.ini
2015-09-08 15:38:22: 0: INFO: Lightning connection plugin: C:\Users\vfxrender\AppData\Local\Thinkbox\Deadline7\slave\VFXRENDER_046\plugins\55eef0d27597a02370c51c6b\lightning64Max2014.dlx
2015-09-08 15:38:22: 0: INFO: 3dsmax socket connection port: 56333
2015-09-08 15:38:22: 0: INFO: Setting up startup environment
2015-09-08 15:38:22: 0: INFO: Copying C:\Users\vfxrender\AppData\Local\Thinkbox\Deadline7\slave\VFXRENDER_046\plugins\55eef0d27597a02370c51c6b\lightning64Max2014.dlx to C:\Users\vfxrender\AppData\Local\Thinkbox\Deadline7\temp\lightning\lightning.dlx
2015-09-08 15:38:22: 0: INFO: Created temporary plugin ini file: C:\Users\VFXREN~1\AppData\Local\Temp\dl.ini
2015-09-08 15:38:22: 0: INFO: Temporary plugin ini contains:
2015-09-08 15:38:22: [Include]
2015-09-08 15:38:22: Original=C:\Program Files\Autodesk\3ds Max 2014\en-US\plugin.ini
2015-09-08 15:38:22: UserProfile=C:\Users\vfxrender\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU\Plugin.UserSettings.ini
2015-09-08 15:38:22: Deadline Lightning=C:\Users\vfxrender\AppData\Local\Temp\lightningplugin_563027953383.ini
2015-09-08 15:38:22: 0: INFO: Starting monitored managed process 3dsmaxProcess
2015-09-08 15:38:22: 0: INFO: Stdout Handling Enabled: True
2015-09-08 15:38:22: 0: INFO: Popup Handling Enabled: True
2015-09-08 15:38:22: 0: INFO: QT Popup Handling Enabled: True
2015-09-08 15:38:22: 0: INFO: WindowsForms10.Window.8.app.* Popup Handling Enabled: False
2015-09-08 15:38:22: 0: INFO: Using Process Tree: True
2015-09-08 15:38:22: 0: INFO: Hiding DOS Window: True
2015-09-08 15:38:22: 0: INFO: Creating New Console: False
2015-09-08 15:38:22: 0: INFO: Running as user: vfxrender
2015-09-08 15:38:22: 0: INFO: Executable: “C:\Program Files\Autodesk\3ds Max 2014\3dsmax.exe”
2015-09-08 15:38:22: 0: INFO: Argument: -p “C:\Users\VFXREN~1\AppData\Local\Temp\dl.ini” -q -s “C:\Users\vfxrender\AppData\Local\Thinkbox\Deadline7\slave\VFXRENDER_046\plugins\55eef0d27597a02370c51c6b\deadlineStartupMax2014.max”
2015-09-08 15:38:22: 0: INFO: Startup Directory: “C:\Program Files\Autodesk\3ds Max 2014”
2015-09-08 15:38:22: 0: INFO: Process Priority: BelowNormal
2015-09-08 15:38:22: 0: INFO: Process Affinity: default
2015-09-08 15:38:22: 0: INFO: Process is now running
2015-09-08 15:38:22: 0: INFO: Waiting for connection from 3dsmax
2015-09-08 15:38:26: 0: STDOUT: - 15:38:26.000 INFO: Begin setting up global configuration
2015-09-08 15:38:26: 0: STDOUT: - 15:38:26.031 INFO: End setting up global configuration
2015-09-08 15:38:26: 0: STDOUT: - 15:38:26.031 INFO: Begin initialize system watcher to detect file changes
2015-09-08 15:38:26: 0: STDOUT: - 15:38:26.031 INFO: End initialize system watcher to detect file changes
2015-09-08 15:38:26: 0: STDOUT: - 15:38:26.031 INFO: Begin loading assemblies
2015-09-08 15:38:26: 0: STDOUT: - 15:38:26.031 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\Autodesk.Max.StateSets.dll- 15:38:26.047 INFO: Begin loading assembly file
2015-09-08 15:38:26: 0: STDOUT: - 15:38:26.047 INFO: End loading assembly file
2015-09-08 15:38:26: 0: STDOUT: - 15:38:26.047 INFO: Begin discovering pluggable types in assembly
2015-09-08 15:38:26: 0: STDOUT: - 15:38:26.125 INFO: Retrieved a list of types, processing
2015-09-08 15:38:26: 0: STDOUT: - 15:38:26.125 INFO: Discovered IPlugin-derived type 'Plugin- 15:38:26.140 INFO: Begin resolve assembly 'Autodesk.Max.StateSets.XmlSerializers, Version=16.5.277.0, Culture=neutral, PublicKeyToken=null- 15:38:26.140 INFO: Cannot resolve assembly
2015-09-08 15:38:26: 0: STDOUT: - 15:38:26.140 INFO: Begin resolve assembly 'Autodesk.Max.StateSets.XmlSerializers- 15:38:26.140 INFO: Cannot resolve assembly
2015-09-08 15:38:26: 0: STDOUT: - 15:38:26.296 INFO: Begin resolve assembly 'Autodesk.Max.StateSets, Version=16.5.277.0, Culture=neutral, PublicKeyToken=null- 15:38:26.296 INFO: Cannot resolve assembly
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.655 INFO: Created instance of type
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.655 INFO: Adding as startup/static plugin
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.655 INFO: Discovered IPlugin-derived type 'Plugin- 15:38:26.655 INFO: Created instance of type
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.655 INFO: Adding as startup/static plugin
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.655 INFO: End discovering pluggable types in assembly
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.655 INFO: End loading assembly
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.671 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\Autodesk.Max.Wrappers.dll- 15:38:26.671 INFO: Begin loading assembly file
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.671 INFO: End loading assembly file
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.671 INFO: Begin discovering pluggable types in assembly
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.717 INFO: Retrieved a list of types, processing
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.749 INFO: End discovering pluggable types in assembly
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.749 INFO: End loading assembly
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.749 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\DaylightSimulation.dll- 15:38:26.749 INFO: Begin loading assembly file
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.749 INFO: End loading assembly file
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.749 INFO: Begin discovering pluggable types in assembly
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.749 INFO: Retrieved a list of types, processing
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.749 INFO: End discovering pluggable types in assembly
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.749 INFO: End loading assembly
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.749 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\FPMaxWpfContent.dll- 15:38:26.749 INFO: Begin loading assembly file
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.749 INFO: End loading assembly file
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.749 INFO: Begin discovering pluggable types in assembly
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.749 INFO: Retrieved a list of types, processing
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.749 INFO: End discovering pluggable types in assembly
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.749 INFO: End loading assembly
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.749 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\ManagedBootstrap.dll- 15:38:26.749 INFO: Begin loading assembly file
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.749 INFO: End loading assembly file
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.749 INFO: Begin discovering pluggable types in assembly
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.749 INFO: Retrieved a list of types, processing
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.749 INFO: End discovering pluggable types in assembly
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.749 INFO: End loading assembly
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.749 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\ManagedNetworkUtilities.dll- 15:38:26.749 INFO: Begin loading assembly file
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.749 INFO: End loading assembly file
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.749 INFO: Begin discovering pluggable types in assembly
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.749 INFO: Retrieved a list of types, processing
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.749 INFO: End discovering pluggable types in assembly
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.749 INFO: End loading assembly
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.749 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\MaterialExplorerView.dll- 15:38:26.749 INFO: Begin loading assembly file
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.749 INFO: End loading assembly file
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.749 INFO: Begin discovering pluggable types in assembly
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.764 INFO: Retrieved a list of types, processing
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.764 INFO: End discovering pluggable types in assembly
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.764 INFO: End loading assembly
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.764 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\MaxWpfContent.dll- 15:38:26.764 INFO: Begin loading assembly file
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.764 INFO: End loading assembly file
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.764 INFO: Begin discovering pluggable types in assembly
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.764 INFO: Retrieved a list of types, processing
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.764 INFO: End discovering pluggable types in assembly
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.764 INFO: End loading assembly
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.764 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\nunit.framework.dll- 15:38:26.764 INFO: Begin loading assembly file
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.764 INFO: End loading assembly file
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.764 INFO: Begin discovering pluggable types in assembly
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.764 INFO: Retrieved a list of types, processing
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.764 INFO: End discovering pluggable types in assembly
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.764 INFO: End loading assembly
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.764 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\SceneExplorerView.dll- 15:38:26.764 INFO: Begin loading assembly file
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.764 INFO: End loading assembly file
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.764 INFO: Begin discovering pluggable types in assembly
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.780 INFO: Retrieved a list of types, processing
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.780 INFO: End discovering pluggable types in assembly
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.780 INFO: End loading assembly
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.780 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\Sunlight.dll- 15:38:26.780 INFO: Begin loading assembly file
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.780 INFO: End loading assembly file
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.780 INFO: Begin discovering pluggable types in assembly
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.780 INFO: Retrieved a list of types, processing
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.780 INFO: End discovering pluggable types in assembly
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.780 INFO: End loading assembly
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.780 INFO: End loading assemblies
2015-09-08 15:38:27: 0: STDOUT: - 15:38:26.780 INFO: Begin registering loaded plugins
2015-09-08 15:38:27: 0: STDOUT: - 15:38:27.967 INFO: End registering loaded plugins
2015-09-08 15:38:30: 0: INFO: Ignoring popup “MAXScript Debugger”
2015-09-08 15:38:45: 0: STDOUT: - 15:38:45.250 INFO: Begin resolve assembly 'ManagedMC3, Version=7.2.0.0, Culture=neutral, PublicKeyToken=99052d24520ebbb3- 15:38:45.250 INFO: Cannot resolve assembly
2015-09-08 15:38:46: 0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2014*.task.
2015-09-08 15:38:46: 0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2014*.adp.exe.
2015-09-08 15:38:46: 0: STDOUT: DBG:
2015-09-08 15:38:46: 0: STDOUT: DBG: Autodesk 3ds Max 2014 (64-bit)
2015-09-08 15:38:46: 0: STDOUT: DBG: 300
2015-09-08 15:38:46: 0: STDOUT: DBG: Autodesk 3ds Max 2014 (64-bit) Renderer Adapter
2015-09-08 15:38:46: 0: STDOUT: DBG:
2015-09-08 15:38:46: 0: STDOUT: DBG: C:\Program Files\Autodesk\3ds Max 2014\maxadapter.adp.exe id xml:
2015-09-08 15:38:46: 0: STDOUT: Autodesk 3ds Max 2014 (64-bit)
2015-09-08 15:38:46: 0: STDOUT: 300
2015-09-08 15:38:46: 0: STDOUT: Autodesk 3ds Max 2014 (64-bit) Renderer Adapter
2015-09-08 15:38:46: 0: STDOUT:
2015-09-08 15:38:46: 0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2013*.task.
2015-09-08 15:38:46: 0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2013*.adp.exe.
2015-09-08 15:38:46: 0: STDOUT: DBG:
2015-09-08 15:38:46: 0: STDOUT: DBG: Autodesk 3ds Max 2013 (64-bit)
2015-09-08 15:38:46: 0: STDOUT: DBG: 300
2015-09-08 15:38:46: 0: STDOUT: DBG: Autodesk 3ds Max 2013 (64-bit) Renderer Adapter
2015-09-08 15:38:46: 0: STDOUT: DBG:
2015-09-08 15:38:46: 0: STDOUT: DBG: C:\Program Files\Autodesk\3ds Max 2013\maxadapter.adp.exe id xml:
2015-09-08 15:38:46: 0: STDOUT: Autodesk 3ds Max 2013 (64-bit)
2015-09-08 15:38:46: 0: STDOUT: 300
2015-09-08 15:38:46: 0: STDOUT: Autodesk 3ds Max 2013 (64-bit) Renderer Adapter
2015-09-08 15:38:46: 0: STDOUT:
2015-09-08 15:38:46: 0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2012*.task.
2015-09-08 15:38:46: 0: STDOUT: WRN: Obsolete plugin C:\Program Files\Autodesk\3ds Max 2012\max64.task found. Not loaded.
2015-09-08 15:38:46: 0: STDOUT: WRN: Obsolete plugin C:\Program Files\Autodesk\3ds Max 2012\max64_ipv6.task found. Not loaded.
2015-09-08 15:38:46: 0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2012*.adp.exe.
2015-09-08 15:38:46: 0: STDOUT: DBG:
2015-09-08 15:38:46: 0: STDOUT: DBG: Autodesk 3ds Max 2012 (64-bit)
2015-09-08 15:38:46: 0: STDOUT: DBG: 300
2015-09-08 15:38:46: 0: STDOUT: DBG: Autodesk 3ds Max 2012 (64-bit) Renderer Adapter
2015-09-08 15:38:46: 0: STDOUT: DBG:
2015-09-08 15:38:46: 0: STDOUT: DBG: C:\Program Files\Autodesk\3ds Max 2012\maxadapter.adp.exe id xml:
2015-09-08 15:38:46: 0: STDOUT: Autodesk 3ds Max 2012 (64-bit)
2015-09-08 15:38:46: 0: STDOUT: 300
2015-09-08 15:38:46: 0: STDOUT: Autodesk 3ds Max 2012 (64-bit) Renderer Adapter
2015-09-08 15:38:46: 0: STDOUT:
2015-09-08 15:38:46: 0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2012\Network_IPV6*.task.
2015-09-08 15:38:46: 0: STDOUT: WRN: Obsolete plugin C:\Program Files\Autodesk\3ds Max 2012\Network_IPV6\max_server_ipv6.task found. Not loaded.
2015-09-08 15:38:46: 0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2012\Network_IPV6*.adp.exe.
2015-09-08 15:38:46: 0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2013\Network_IPV6*.task.
2015-09-08 15:38:46: 0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2013\Network_IPV6*.adp.exe.
2015-09-08 15:38:46: 0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2014\Network_IPV6*.task.
2015-09-08 15:38:46: 0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2014\Network_IPV6*.adp.exe.
2015-09-08 15:38:46: 0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2012\Network*.task.
2015-09-08 15:38:46: 0: STDOUT: WRN: Obsolete plugin C:\Program Files\Autodesk\3ds Max 2012\Network\max_server32.task found. Not loaded.
2015-09-08 15:38:46: 0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2012\Network*.adp.exe.
2015-09-08 15:38:46: 0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2013\Network*.task.
2015-09-08 15:38:46: 0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2013\Network*.adp.exe.
2015-09-08 15:38:46: 0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2014\Network*.task.
2015-09-08 15:38:46: 0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2014\Network*.adp.exe.
2015-09-08 15:38:46: 0: STDOUT: DBG: Looking for plugins in C:\Program Files (x86)\Autodesk\Backburner*.task.
2015-09-08 15:38:46: 0: STDOUT: DBG: Looking for Adapters in C:\Program Files (x86)\Autodesk\Backburner*.adp.exe.
2015-09-08 15:38:46: 0: STDOUT: DBG: Looking for Adapters in C:\Program Files (x86)\Autodesk\Backburner\Adapters*.
2015-09-08 15:38:46: 0: STDOUT: DBG:
2015-09-08 15:38:46: 0: STDOUT: DBG: Command Line Tool
2015-09-08 15:38:46: 0: STDOUT: DBG: 300
2015-09-08 15:38:46: 0: STDOUT: DBG: Command Job Adapter v2014
2015-09-08 15:38:46: 0: STDOUT: DBG:
2015-09-08 15:38:46: 0: STDOUT: DBG: C:\Program Files (x86)\Autodesk\Backburner\Adapters\CmdjobAdapter.exe id xml:
2015-09-08 15:38:46: 0: STDOUT: Command Line Tool
2015-09-08 15:38:46: 0: STDOUT: 300
2015-09-08 15:38:46: 0: STDOUT: Command Job Adapter v2014
2015-09-08 15:38:46: 0: STDOUT:
2015-09-08 15:38:46: 0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2014*.task.
2015-09-08 15:38:46: 0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2014*.adp.exe.
2015-09-08 15:38:46: 0: STDOUT: DBG:
2015-09-08 15:38:50: 0: INFO: Connected to 3dsmax plugin: Lightning Jan 5 2015 12:21:07 R
2015-09-08 15:38:50: 0: INFO: Scene file to render: “C:\Users\vfxrender\AppData\Local\Thinkbox\Deadline7\slave\VFXRENDER_046\jobsData\55eef0d27597a02370c51c6b\tfc_102_2150_water_005.max”
2015-09-08 15:38:50: 0: INFO: Camera: “Office_wide_camera”
2015-09-08 15:38:50: 0: INFO: Restarting renderer after each frame: 1
2015-09-08 15:38:50: 0: INFO: Showing frame buffer: 1
2015-09-08 15:38:50: 0: INFO: Overriding render output: “\192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\102\102__2150\102__2150_water_005\102__2150_Water_005_…exr”
2015-09-08 15:38:50: 0: INFO: Overriding save file option: True
2015-09-08 15:38:50: 0: INFO: Frame number base: 0
2015-09-08 15:38:50: 0: INFO: Remove padding from output filename: 0
2015-09-08 15:38:50: 0: INFO: Enable gamma correction: 0
2015-09-08 15:38:50: 0: INFO: Ignore missing external file errors: 1
2015-09-08 15:38:50: 0: INFO: Ignore missing UVW errors: 1
2015-09-08 15:38:50: 0: INFO: Ignore missing XREF errors: 1
2015-09-08 15:38:50: 0: INFO: Ignore missing DLL errors: 0
2015-09-08 15:38:50: 0: INFO: Disabling Multipass: 0
2015-09-08 15:38:50: 0: INFO: Loading 3dsmax scene file
2015-09-08 15:39:05: 0: STDOUT: - 15:39:04.813 INFO: Begin resolve assembly 'Autodesk.Max.StateSets.XmlSerializers, Version=16.5.277.0, Culture=neutral, PublicKeyToken=null- 15:39:04.813 INFO: Cannot resolve assembly
2015-09-08 15:39:05: 0: STDOUT: - 15:39:04.813 INFO: Begin resolve assembly 'Autodesk.Max.StateSets.XmlSerializers- 15:39:04.813 INFO: Cannot resolve assembly
2015-09-08 15:39:05: 0: INFO: Scene loaded successfully
2015-09-08 15:39:05: 0: INFO: Executing script: C:\Users\vfxrender\AppData\Local\Thinkbox\Deadline7\slave\VFXRENDER_046\plugins\55eef0d27597a02370c51c6b\customize.ms
2015-09-08 15:39:05: 0: INFO: >Version Information:
2015-09-08 15:39:05: 0: INFO: >OS version: Microsoft Windows NT 6.1.7601 Service Pack 1
2015-09-08 15:39:05: 0: INFO: >3dsMAX, API, SDK version: #(16000, 42, 0)
2015-09-08 15:39:05: 0: INFO: >3dsmax.exe version: 16.5.277.0
2015-09-08 15:39:05: 0: INFO: >Assigned renderer: V_Ray_Adv_3_20_01:V_Ray_Adv_3_20_01
2015-09-08 15:39:05: 0: INFO: >Applying customizations to max file…
2015-09-08 15:39:05: 0: INFO: >Adding scene path ‘C:\Users\vfxrender\AppData\Local\Thinkbox\Deadline7\slave\VFXRENDER_046\jobsData\55eef0d27597a02370c51c6b’ to session paths
2015-09-08 15:39:06: 0: INFO: +Restored Scene Selection: #()
2015-09-08 15:39:06: 0: INFO: >General Renderer Settings:
2015-09-08 15:39:06: 0: INFO: +Render Width set to 1920
2015-09-08 15:39:06: 0: INFO: +Render Height set to 1080
2015-09-08 15:39:06: 0: INFO: +Pixel Aspect set to 1.0
2015-09-08 15:39:06: 0: INFO: +Atmospherics set to true
2015-09-08 15:39:06: 0: INFO: +Effects set to true
2015-09-08 15:39:06: 0: INFO: +Displacements set to true
2015-09-08 15:39:06: 0: INFO: +Area Lights/Shadows As Points set to false
2015-09-08 15:39:06: 0: INFO: +Force 2-Sided set to true
2015-09-08 15:39:06: 0: INFO: +Render Hidden Geometry set to false
2015-09-08 15:39:06: 0: INFO: +Video Color Check set to false
2015-09-08 15:39:06: 0: INFO: +Super Black set to false
2015-09-08 15:39:06: 0: INFO: +Render To Fields set to false
2015-09-08 15:39:06: 0: INFO: +Skip Existing Frames set to false
2015-09-08 15:39:06: 0: INFO: >Bitmap Pager Settings:
2015-09-08 15:39:06: 0: INFO: +Not overriding Bitmap Pager setting
2015-09-08 15:39:06: 0: INFO: >Render Environment Settings:
2015-09-08 15:39:06: 0: INFO: +Background Color set to (color 0 0 0)
2015-09-08 15:39:06: 0: INFO: +Use Environment Map set to false
2015-09-08 15:39:06: 0: INFO: +Ambient Color set to (color 0 0 0)
2015-09-08 15:39:06: 0: INFO: +Global Light Tint Color set to (color 255 255 255)
2015-09-08 15:39:06: 0: INFO: +Global Light Level set to 1.0
2015-09-08 15:39:06: 0: INFO: >V-Ray detected as current renderer.
2015-09-08 15:39:06: 0: INFO: >V-Ray version, build: #(“3.20.01”, “”)
2015-09-08 15:39:06: 0: INFO: +Enabled VRay silent mode
2015-09-08 15:39:06: 0: INFO: +filter_on set to true
2015-09-08 15:39:06: 0: INFO: +filter_size set to 2.0
2015-09-08 15:39:06: 0: INFO: +imageSampler_shadingRate set to 1
2015-09-08 15:39:06: 0: INFO: +imageSampler_renderMask_type set to 0
2015-09-08 15:39:06: 0: INFO: +dmc_balance_subdivs (dmc_balanceSubdivs) set to true
2015-09-08 15:39:06: 0: INFO: +fixedRate_subdivs set to 1
2015-09-08 15:39:06: 0: INFO: +twoLevel_baseSubdivs set to 1
2015-09-08 15:39:06: 0: INFO: +twoLevel_fineSubdivs set to 12
2015-09-08 15:39:06: 0: INFO: +twoLevel_showSamples set to false
2015-09-08 15:39:06: 0: INFO: +twoLevel_useDMCSamplerThresh (twoLevel_useMCSamplerThresh) set to false
2015-09-08 15:39:06: 0: INFO: +twoLevel_threshold set to 0.01
2015-09-08 15:39:06: 0: INFO: +adaptiveSubdivision_minRate set to -1
2015-09-08 15:39:06: 0: INFO: +adaptiveSubdivision_maxRate set to 2
2015-09-08 15:39:06: 0: INFO: +adaptiveSubdivision_threshold set to 0.1
2015-09-08 15:39:06: 0: INFO: +adaptiveSubdivision_rand set to true
2015-09-08 15:39:06: 0: INFO: +adaptiveSubdivision_showSamples set to false
2015-09-08 15:39:06: 0: INFO: +adaptiveSubdivision_dofMoblurSubdivs (adaptiveSubdivision_dofMoblur_subdivs) set to 6
2015-09-08 15:39:06: 0: INFO: +imageSampler_outline set to false
2015-09-08 15:39:06: 0: INFO: +imageSampler_normal set to false
2015-09-08 15:39:06: 0: INFO: +progressive_minSamples set to 1
2015-09-08 15:39:06: 0: INFO: +progressive_maxSamples set to 100
2015-09-08 15:39:06: 0: INFO: +progressive_noise_threshold set to 0.0
2015-09-08 15:39:06: 0: INFO: +progressive_max_render_time set to 1.0
2015-09-08 15:39:06: 0: INFO: +progressive_ray_bundle_size set to 128
2015-09-08 15:39:06: 0: INFO: +progressive_show_mask set to false
2015-09-08 15:39:06: 0: INFO: +progressive_track_radius set to 30
2015-09-08 15:39:06: 0: INFO: +gi_ui_view set to 2
2015-09-08 15:39:07: 0: INFO: +gi_on set to true
2015-09-08 15:39:07: 0: INFO: +gi_reflectCaustics set to false
2015-09-08 15:39:07: 0: INFO: +gi_refractCaustics set to true
2015-09-08 15:39:07: 0: INFO: +gi_saturation set to 1.0
2015-09-08 15:39:07: 0: INFO: +gi_contrast set to 1.0
2015-09-08 15:39:07: 0: INFO: +gi_contrast_base set to 0.5
2015-09-08 15:39:07: 0: INFO: +gi_saveMapsPerFrame set to true
2015-09-08 15:39:07: 0: INFO: +gi_ao_on set to false
2015-09-08 15:39:07: 0: INFO: +gi_ao_amount set to 0.8
2015-09-08 15:39:07: 0: INFO: +gi_ao_radius set to 100.0
2015-09-08 15:39:07: 0: INFO: +gi_ao_subdivs set to 10
2015-09-08 15:39:07: 0: INFO: +gi_rayDistanceOn set to false
2015-09-08 15:39:07: 0: INFO: +gi_rayDistance set to 100.0
2015-09-08 15:39:07: 0: INFO: +irradmap_ui_view set to 0
2015-09-08 15:39:07: 0: INFO: +gi_irradmap_minRate set to -4
2015-09-08 15:39:07: 0: INFO: +gi_irradmap_maxRate set to -3
2015-09-08 15:39:07: 0: INFO: +gi_irradmap_subdivs set to 30
2015-09-08 15:39:07: 0: INFO: +gi_irradmap_interpSamples set to 20
2015-09-08 15:39:07: 0: INFO: +gi_irradmap_colorThreshold set to 0.4
2015-09-08 15:39:07: 0: INFO: +gi_irradmap_normalThreshold set to 0.3
2015-09-08 15:39:07: 0: INFO: +gi_irradmap_distThreshold set to 0.1
2015-09-08 15:39:07: 0: INFO: +gi_irradmap_showSamples set to false
2015-09-08 15:39:07: 0: INFO: +gi_irradmap_showCalcPhase set to true
2015-09-08 15:39:07: 0: INFO: +gi_irradmap_showDirectLight set to false
2015-09-08 15:39:07: 0: INFO: +adv_irradmap_dontDelete set to true
2015-09-08 15:39:07: 0: INFO: +adv_irradmap_calcInterpSamples set to 15
2015-09-08 15:39:07: 0: INFO: +adv_irradmap_useCurrentPassSamples set to true
2015-09-08 15:39:07: 0: INFO: +adv_irradmap_autoSave set to false
2015-09-08 15:39:07: 0: INFO: +adv_irradmap_switchToSavedMap set to false
2015-09-08 15:39:07: 0: INFO: +adv_irradmap_randomize set to true
2015-09-08 15:39:07: 0: INFO: +adv_irradmap_checkSampleVisibility set to false
2015-09-08 15:39:07: 0: INFO: +gi_irradmap_multipleViews set to false
2015-09-08 15:39:07: 0: INFO: +gi_irradmap_blurGI set to 32.0
2015-09-08 15:39:07: 0: INFO: +gi_irradmap_detail_on (irradmap_detail_on) set to false
2015-09-08 15:39:07: 0: INFO: +gi_irradmap_detail_radius (irradmap_detail_radius) set to 60.0
2015-09-08 15:39:07: 0: INFO: +gi_irradmap_detail_subdivsMult (irradmap_detail_subdivsMult) set to 0.3
2015-09-08 15:39:07: 0: INFO: +gi_irradmap_interpFrames set to 2
2015-09-08 15:39:07: 0: INFO: +caustics_ui_view set to 0
2015-09-08 15:39:07: 0: INFO: +caustics_on set to false
2015-09-08 15:39:07: 0: INFO: +caustics_searchDist set to 5.0
2015-09-08 15:39:07: 0: INFO: +caustics_maxPhotons set to 60
2015-09-08 15:39:07: 0: INFO: +caustics_multiplier set to 1.0
2015-09-08 15:39:07: 0: INFO: +caustics_dontDelete set to true
2015-09-08 15:39:07: 0: INFO: +caustics_autoSave set to false
2015-09-08 15:39:07: 0: INFO: +caustics_switchToSavedMap set to false
2015-09-08 15:39:07: 0: INFO: +caustics_maxDensity (caustics_maxDens) set to 0.0
2015-09-08 15:39:07: 0: INFO: +caustics_showCalcPhase (caustics_directVisualization) set to false
2015-09-08 15:39:08: 0: INFO: +environment_gi_on set to false
2015-09-08 15:39:08: 0: INFO: +environment_gi_color set to (color 204 229.5 255)
2015-09-08 15:39:08: 0: INFO: +environment_gi_color_multiplier set to 1.0
2015-09-08 15:39:08: 0: INFO: +environment_gi_map_on set to true
2015-09-08 15:39:08: 0: INFO: +environment_rr_on set to false
2015-09-08 15:39:08: 0: INFO: +environment_rr_color set to (color 0 0 0)
2015-09-08 15:39:08: 0: INFO: +environment_rr_color_multiplier set to 1.0
2015-09-08 15:39:08: 0: INFO: +environment_rr_map_on set to true
2015-09-08 15:39:08: 0: INFO: +environment_refract_on set to false
2015-09-08 15:39:08: 0: INFO: +environment_refract_color set to (color 0 0 0)
2015-09-08 15:39:08: 0: INFO: +environment_refract_color_multiplier set to 1.0
2015-09-08 15:39:08: 0: INFO: +environment_refract_map_on set to true
2015-09-08 15:39:08: 0: INFO: +environment_secondaryMatte_on set to false
2015-09-08 15:39:08: 0: INFO: +environment_secondaryMatte_color set to (color 0 0 0)
2015-09-08 15:39:08: 0: INFO: +environment_secondaryMatte_color_multiplier set to 1.0
2015-09-08 15:39:08: 0: INFO: +environment_secondaryMatte_map_on set to true
2015-09-08 15:39:08: 0: INFO: +colormapping_ui_view set to 1
2015-09-08 15:39:08: 0: INFO: +colorMapping_type set to 6
2015-09-08 15:39:08: 0: INFO: +colorMapping_darkMult set to 1.0
2015-09-08 15:39:08: 0: INFO: +colorMapping_brightMult set to 1.0
2015-09-08 15:39:08: 0: INFO: +colorMapping_gamma set to 2.2
2015-09-08 15:39:08: 0: INFO: +colorMapping_affectBackground set to true
2015-09-08 15:39:08: 0: INFO: +colorMapping_clampOutput set to true
2015-09-08 15:39:08: 0: INFO: +colorMapping_clampLevel set to 1.5
2015-09-08 15:39:08: 0: INFO: +colorMapping_subpixel set to false
2015-09-08 15:39:08: 0: INFO: +colorMapping_linearWorkflow set to false
2015-09-08 15:39:08: 0: INFO: +camera_overrideFOV set to false
2015-09-08 15:39:08: 0: INFO: +camera_fov set to 45.0
2015-09-08 15:39:08: 0: INFO: +camera_cyl_height set to 90.0
2015-09-08 15:39:08: 0: INFO: +camera_fish_autoDistance set to true
2015-09-08 15:39:08: 0: INFO: +camera_fish_distance set to 2.0
2015-09-08 15:39:08: 0: INFO: +camera_fish_curve set to 1.0
2015-09-08 15:39:08: 0: INFO: +dof_on set to false
2015-09-08 15:39:08: 0: INFO: +dof_distance set to 200.0
2015-09-08 15:39:08: 0: INFO: +dof_getFromCamera set to false
2015-09-08 15:39:08: 0: INFO: +dof_shutter set to 5.0
2015-09-08 15:39:08: 0: INFO: +dof_subdivs set to 1
2015-09-08 15:39:08: 0: INFO: +dof_bias set to 0.0
2015-09-08 15:39:08: 0: INFO: +dof_sides_on set to false
2015-09-08 15:39:08: 0: INFO: +dof_sides_num set to 5
2015-09-08 15:39:08: 0: INFO: +dof_sides_rotation set to 0.0
2015-09-08 15:39:08: 0: INFO: +dof_anisotropy set to 0.0
2015-09-08 15:39:08: 0: INFO: +moblur_on set to false
2015-09-08 15:39:08: 0: INFO: +camera_motion_blur set to true
2015-09-08 15:39:08: 0: INFO: +moblur_duration set to 1.0
2015-09-08 15:39:08: 0: INFO: +moblur_intervalCenter set to 0.5
2015-09-08 15:39:08: 0: INFO: +moblur_geomSamples set to 2
2015-09-08 15:39:08: 0: INFO: +moblur_prepassSamples set to 1
2015-09-08 15:39:08: 0: INFO: +moblur_dmc_minSamples (moblur_minSamples) set to 1
2015-09-08 15:39:09: 0: INFO: +moblur_geometryParticles set to false
2015-09-08 15:39:09: 0: INFO: +moblur_bias set to 0.0
2015-09-08 15:39:09: 0: INFO: +moblur_shutterEfficiency set to 1.0
2015-09-08 15:39:09: 0: INFO: +system_ui_view set to 0
2015-09-08 15:39:09: 0: INFO: +system_raycaster_maxLevels set to 80
2015-09-08 15:39:09: 0: INFO: +system_raycaster_minLeafSize set to 0.0
2015-09-08 15:39:09: 0: INFO: +system_raycaster_faceLevelCoeff set to 1.0
2015-09-08 15:39:09: 0: INFO: +system_raycaster_memLimit set to 4000
2015-09-08 15:39:09: 0: INFO: +system_raycaster_optLevel set to 0
2015-09-08 15:39:09: 0: INFO: +system_region_x set to 32
2015-09-08 15:39:09: 0: INFO: +system_region_y set to 32
2015-09-08 15:39:09: 0: INFO: +system_region_allow_dynamic_buckets (Allow_dynamic_buckets_splitting) set to 1
2015-09-08 15:39:09: 0: INFO: +system_region_sequence_reverse set to 0
2015-09-08 15:39:09: 0: INFO: +system_region_lockSize set to true
2015-09-08 15:39:09: 0: INFO: +system_frameStamp_on set to false
2015-09-08 15:39:09: 0: INFO: +system_frameStamp_string set to V-Ray %vrayversion | file: %filename | frame: %frame | primitives: %primitives | render time: %rendertime
2015-09-08 15:39:09: 0: INFO: +system_frameStamp_fullWidth set to true
2015-09-08 15:39:09: 0: INFO: +system_workInCameraSpace set to true
2015-09-08 15:39:09: 0: INFO: +system_checkForMissingFiles set to false
2015-09-08 15:39:09: 0: INFO: +system_optimizedAtmospherics set to false
2015-09-08 15:39:09: 0: INFO: +system_lowThreadPriority set to false
2015-09-08 15:39:09: 0: INFO: +system_vrayLog_level set to 3
2015-09-08 15:39:09: 0: INFO: +system_vrayLog_file set to %TEMP%\VRayLog.txt
2015-09-08 15:39:09: 0: INFO: +system_embree_on set to true
2015-09-08 15:39:09: 0: INFO: +system_embree_moblur set to true
2015-09-08 15:39:09: 0: INFO: +system_embree_hair set to true
2015-09-08 15:39:09: 0: INFO: +system_embree_conserveMemory set to false
2015-09-08 15:39:09: 0: INFO: +dmc_lockNoisePattern (mc_lockNoisePattern) set to false
2015-09-08 15:39:09: 0: INFO: +dmc_importanceSampling (mc_importanceSampling) set to 1.0
2015-09-08 15:39:09: 0: INFO: +dmc_earlyTermination_amount (mc_earlyTermination_amount) set to 0.85
2015-09-08 15:39:09: 0: INFO: +dmc_earlyTermination_threshold (mc_earlyTermination_threshold) set to 0.01
2015-09-08 15:39:09: 0: INFO: +dmc_earlyTermination_minSamples (mc_earlyTermination_minSamples) set to 8
2015-09-08 15:39:09: 0: INFO: +dmc_subdivs_mult (mc_subdivs_mult) set to 1.0
2015-09-08 15:39:09: 0: INFO: +dmc_pathSampler_type (mc_pathSampler_type) set to 2
2015-09-08 15:39:09: 0: INFO: +photonMap_bounces set to 10
2015-09-08 15:39:09: 0: INFO: +photonMap_searchDist set to 20.0
2015-09-08 15:39:09: 0: INFO: +photonMap_autoDist set to true
2015-09-08 15:39:09: 0: INFO: +photonMap_maxPhotons set to 30
2015-09-08 15:39:09: 0: INFO: +photonMap_convert set to false
2015-09-08 15:39:09: 0: INFO: +photonMap_interpSamples set to 10
2015-09-08 15:39:09: 0: INFO: +photonMap_multiplier set to 1.0
2015-09-08 15:39:09: 0: INFO: +photonMap_convexHullEstimate set to false
2015-09-08 15:39:10: 0: INFO: +photonMap_storeDirectLight set to true
2015-09-08 15:39:10: 0: INFO: +photonMap_retraceCorners set to 0.0
2015-09-08 15:39:10: 0: INFO: +photonMap_retraceBounces set to 10
2015-09-08 15:39:10: 0: INFO: +photonMap_maxDensity set to 0.0
2015-09-08 15:39:10: 0: INFO: +photonMap_dontDelete set to true
2015-09-08 15:39:10: 0: INFO: +photonMap_autoSave set to false
2015-09-08 15:39:10: 0: INFO: +photonMap_switchToSavedMap set to false
2015-09-08 15:39:10: 0: INFO: +photonMap_showCalcPhase set to false
2015-09-08 15:39:10: 0: INFO: +options_ui_view set to 2
2015-09-08 15:39:10: 0: INFO: +options_displacement set to true
2015-09-08 15:39:10: 0: INFO: +options_lights set to true
2015-09-08 15:39:10: 0: INFO: +options_hiddenLights set to true
2015-09-08 15:39:10: 0: INFO: +options_shadows set to true
2015-09-08 15:39:10: 0: INFO: +options_reflectionRefraction set to true
2015-09-08 15:39:10: 0: INFO: +options_overrideDepth_on set to true
2015-09-08 15:39:10: 0: INFO: +options_overrideDepth set to 2
2015-09-08 15:39:10: 0: INFO: +options_maps set to true
2015-09-08 15:39:10: 0: INFO: +options_filterMaps set to true
2015-09-08 15:39:10: 0: INFO: +options_transpMaxLevels set to 50
2015-09-08 15:39:10: 0: INFO: +options_transpCutoff set to 0.001
2015-09-08 15:39:10: 0: INFO: +options_dontRenderImage set to false
2015-09-08 15:39:10: 0: INFO: +options_overrideMtl_on set to false
2015-09-08 15:39:10: 0: INFO: +options_showGIOnly set to false
2015-09-08 15:39:10: 0: INFO: +options_ray_bias set to 0.0
2015-09-08 15:39:10: 0: INFO: +options_glossyEffects set to true
2015-09-08 15:39:10: 0: INFO: +options_geom_backfaceCull set to false
2015-09-08 15:39:10: 0: INFO: +options_mtl_filterMaps_indirect set to true
2015-09-08 15:39:10: 0: INFO: +options_mtl_filterMaps_indirect_mult set to 1.0
2015-09-08 15:39:10: 0: INFO: +options_useLegacyModels set to false
2015-09-08 15:39:10: 0: INFO: +options_use3dsMaxPhotometricUnits set to true
2015-09-08 15:39:10: 0: INFO: +options_maxRayIntensity_on (options_clampRayIntensity) set to true
2015-09-08 15:39:10: 0: INFO: +options_maxRayIntensity set to 25.0
2015-09-08 15:39:10: 0: INFO: +options_probabilisticLights set to false
2015-09-08 15:39:10: 0: INFO: +options_probabilisticLightsCount set to 16
2015-09-08 15:39:10: 0: INFO: +output_aspectlock (Lock_aspect) set to false
2015-09-08 15:39:10: 0: INFO: +output_imageaspect (Image_aspect) set to 1.33333
2015-09-08 15:39:10: 0: INFO: +output_width set to 640
2015-09-08 15:39:10: 0: INFO: +output_height set to 480
2015-09-08 15:39:10: 0: INFO: +output_aspect set to 1.0
2015-09-08 15:39:10: 0: INFO: +output_fileOnly set to false
2015-09-08 15:39:10: 0: INFO: +output_saveFile set to false
2015-09-08 15:39:10: 0: INFO: +output_saveRawFile set to false
2015-09-08 15:39:10: 0: INFO: +output_rawFileName set to C:\Users\VFX010.SSVFX\Desktop\previz2250…exr
2015-09-08 15:39:10: 0: INFO: +output_useram set to true
2015-09-08 15:39:10: 0: INFO: +output_genpreview (output_genrpeview) set to false
2015-09-08 15:39:10: 0: INFO: +output_splitgbuffer set to false
2015-09-08 15:39:10: 0: INFO: +output_splitfilename set to undefined
2015-09-08 15:39:11: 0: INFO: +output_getsetsfrommax set to true
2015-09-08 15:39:11: 0: INFO: +output_splitRGB set to true
2015-09-08 15:39:11: 0: INFO: +output_splitAlpha set to true
2015-09-08 15:39:11: 0: INFO: +output_force32bit_3dsmax_vfb set to false
2015-09-08 15:39:11: 0: INFO: +output_rawExrUseHalf set to true
2015-09-08 15:39:11: 0: INFO: +output_rawExrDeep set to false
2015-09-08 15:39:11: 0: INFO: +fileName_addDot set to true
2015-09-08 15:39:11: 0: INFO: +displacement_overrideMax set to true
2015-09-08 15:39:11: 0: INFO: +displacement_edgeLength set to 4.0
2015-09-08 15:39:11: 0: INFO: +displacement_viewDependent set to true
2015-09-08 15:39:11: 0: INFO: +displacement_maxSubdivs set to 256
2015-09-08 15:39:11: 0: INFO: +displacement_tightBounds set to true
2015-09-08 15:39:11: 0: INFO: +displacement_amount set to 1.0
2015-09-08 15:39:11: 0: INFO: +displacement_relative set to true
2015-09-08 15:39:11: 0: INFO: +qmcgi_subdivs (mcgi_subdivs) set to 8
2015-09-08 15:39:11: 0: INFO: +qmcgi_depth (mcgi_depth) set to 1
2015-09-08 15:39:11: 0: INFO: +lightcache_ui_view set to 0
2015-09-08 15:39:11: 0: INFO: +lightcache_subdivs set to 500
2015-09-08 15:39:11: 0: INFO: +lightcache_sampleSize set to 0.02
2015-09-08 15:39:11: 0: INFO: +lightcache_filter_size set to 0.04
2015-09-08 15:39:11: 0: INFO: +lightcache_bounces set to 100
2015-09-08 15:39:11: 0: INFO: +lightcache_showCalcPhase set to 1
2015-09-08 15:39:11: 0: INFO: +lightcache_storeDirectLight set to 1
2015-09-08 15:39:11: 0: INFO: +lightcache_multipleViews set to false
2015-09-08 15:39:11: 0: INFO: +lightcache_retrace_on set to true
2015-09-08 15:39:11: 0: INFO: +lightcache_retrace_threshold set to 1.0
2015-09-08 15:39:11: 0: INFO: +lightcache_interpSamples set to 5
2015-09-08 15:39:11: 0: INFO: +lightcache_prefilter_on set to true
2015-09-08 15:39:11: 0: INFO: +lightcache_prefilter_samples set to 40
2015-09-08 15:39:11: 0: INFO: +lightcache_dontDelete set to true
2015-09-08 15:39:11: 0: INFO: +lightcache_autoSave set to false
2015-09-08 15:39:11: 0: INFO: +lightcache_switchToSavedMap set to false
2015-09-08 15:39:11: 0: INFO: +lightcache_useForGlossyRays set to true
2015-09-08 15:39:11: 0: INFO: +lightcache_numPasses set to 8
2015-09-08 15:39:11: 0: INFO: +lightcache_adaptiveTracing set to false
2015-09-08 15:39:11: 0: INFO: +lightcache_adaptiveTracing_dirsOnly (lightcahe_adaptiveTracing_dirsOnly) set to false
2015-09-08 15:39:11: 0: INFO: +lightcache_minPathsPerSample set to 16
2015-09-08 15:39:11: 0: INFO: +Not overriding Show V-Ray Frame Buffer (VFB) setting
2015-09-08 15:39:11: 0: INFO: +Show Log Window set to Only on error/warning
2015-09-08 15:39:11: 0: INFO: +Color Mapping Adaptation Only set to Color mapping only (no gamma)
2015-09-08 15:39:11: 0: INFO: +Image Sampler set to Adaptive
2015-09-08 15:39:11: 0: INFO: +Camera Type set to Default
2015-09-08 15:39:11: 0: INFO: +GI Irradiance Map Preview Mode set to Full preview
2015-09-08 15:39:11: 0: INFO: +GI Irradiance Map Detail Scale set to Screen
2015-09-08 15:39:11: 0: INFO: +Primary Bounces GI Engine set to Brute force
2015-09-08 15:39:11: 0: INFO: +Primary Secondary GI Engine set to Light cache
2015-09-08 15:39:11: 0: INFO: +Adv.Irradiance Map Interpolation Type set to Least squares fit (good/smooth)
2015-09-08 15:39:12: 0: INFO: +Adv.Irradiance Map Sample Lookup set to Density-based (best)
2015-09-08 15:39:12: 0: INFO: +Adv.Irradiance Map Mode set to Single frame
2015-09-08 15:39:12: 0: INFO: +Light Cache Scale set to Screen
2015-09-08 15:39:12: 0: INFO: +Light Cache Filter Type set to Nearest
2015-09-08 15:39:12: 0: INFO: +Region Sequence set to Spiral
2015-09-08 15:39:12: 0: INFO: +Division Method set to Size
2015-09-08 15:39:12: 0: INFO: +Previous Render set to Unchanged
2015-09-08 15:39:12: 0: INFO: +Instanced Objects set to Auto
2015-09-08 15:39:12: 0: INFO: +Frame Stamp Justify set to Left
2015-09-08 15:39:12: 0: INFO: >Performing XREF workaround…
2015-09-08 15:39:12: 0: INFO: >Scanning Renderer Paths…
2015-09-08 15:39:12: 0: INFO: >Done Scanning Renderer Paths.
2015-09-08 15:39:12: 0: Plugin rendering frame(s): 75
2015-09-08 15:39:13: 0: INFO: Render Tasks called
2015-09-08 15:39:13: 0: INFO: STARTED
2015-09-08 15:39:13: 0: INFO: Lightning: Render frame 75
2015-09-08 15:39:13: 0: INFO: Lightning: Overriding save file option to 1
2015-09-08 15:39:13: 0: INFO: Lightning: Rendering frame \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\102\102__2150\102__2150_water_005\102__2150_Water_005_.0075.exr
2015-09-08 15:39:13: 0: INFO: Lightning: Rendering 14 render elements
2015-09-08 15:39:13: 0: INFO: Lightning: Setting up render parameters
2015-09-08 15:39:13: 0: INFO: Lightning: Rendering camera node Office_wide_camera
2015-09-08 15:39:13: 0: INFO: Lightning: Checking multipass info for frame 75
2015-09-08 15:39:13: 0: INFO: Lightning: Opening renderer
2015-09-08 15:39:57: 0: INFO: Lightning: Multipass disabled
2015-09-08 15:39:57: 0: INFO: Lightning: Rendering 1 passes
2015-09-08 15:39:57: 0: INFO: Lightning: Checking output paths
2015-09-08 15:39:57: 0: INFO: Lightning: Checking default actions
2015-09-08 15:39:57: 0: INFO: Lightning: TYPE_MISSING_EXTERNAL_FILES = IGNORE
2015-09-08 15:39:57: 0: INFO: Lightning: TYPE_MISSING_UVWS = IGNORE
2015-09-08 15:39:57: 0: INFO: Lightning: TYPE_MISSING_DLL_FILES = FAIL
2015-09-08 15:39:57: 0: INFO: Lightning: TYPE_MISSING_XREF_FILES = IGNORE
2015-09-08 15:39:57: 0: INFO: Lightning: Calling renderer
2015-09-08 15:39:57: 0: INFO: V-Ray starting rendering…
2015-09-08 15:39:57: 0: INFO: Preparing tone operator.
2015-09-08 15:39:57: 0: INFO: Preparing camera sampler…
2015-09-08 15:39:57: 0: INFO: Preparing objects
2015-09-08 15:39:57: 0: INFO: Loading bitmaps…
2015-09-08 15:40:04: 0: INFO: Updating objects
2015-09-08 15:40:04: 0: INFO: Updating instances
2015-09-08 15:40:04: 0: INFO: Preparing lights
2015-09-08 15:40:04: 0: INFO: Preparing lights
2015-09-08 15:40:04: 0: INFO: Preparing lights (VRayLight_sky)
2015-09-08 15:40:05: 0: INFO: Preparing lights (VRayLight_sky) [00:00:00.8] [00:00:02.4 est]
2015-09-08 15:40:05: 0: INFO: Preparing lights (Light_sun)
2015-09-08 15:40:05: 0: INFO: Preparing lights (Light_sun): done [00:00:00.8]
2015-09-08 15:40:05: 0: INFO: Preparing atmospherics
2015-09-08 15:40:05: 0: INFO: Preparing render effects
2015-09-08 15:40:05: 0: INFO: Compiling scene geometry
2015-09-08 15:40:05: 0: INFO: Preparing ray server…
2015-09-08 15:40:05: 0: INFO: Building embree static accelerator …
2015-09-08 15:40:05: 0: INFO: Building embree static accelerator …: done [00:00:00.0]
2015-09-08 15:40:05: 0: INFO: Preparing direct light manager…
2015-09-08 15:40:05: 0: INFO: Preparing global light manager…
2015-09-08 15:40:05: 0: INFO: Building light cache…
2015-09-08 15:40:05: 0: INFO: Presampling displacement… [00:00:00.2] [00:16:22.2 est]
2015-09-08 15:40:05: 0: INFO: Presampling displacement… [00:00:00.3] [00:32:44.4 est]
2015-09-08 15:40:05: 0: INFO: Presampling displacement… [00:00:00.5] [00:01:41.5 est]
2015-09-08 15:40:05: 0: INFO: Presampling displacement… [00:00:00.6] [00:02:12.3 est]
2015-09-08 15:40:05: 0: INFO: Presampling displacement… [00:00:00.8] [00:02:44.9 est]
2015-09-08 15:40:06: 0: INFO: Presampling displacement… [00:00:00.9] [00:01:45.9 est]
2015-09-08 15:40:06: 0: INFO: Presampling displacement… [00:00:01.1] [00:01:15.5 est]
2015-09-08 15:40:06: 0: INFO: Building light cache… [00:00:01.2] [00:01:21.5 est]
2015-09-08 15:40:06: 0: INFO: Presampling displacement… [00:00:01.4] [00:01:30.5 est]
2015-09-08 15:40:06: 0: INFO: Presampling displacement… [00:00:01.5] [00:01:35.6 est]
2015-09-08 15:40:06: 0: INFO: Presampling displacement… [00:00:01.7] [00:01:39.9 est]
2015-09-08 15:40:06: 0: INFO: Presampling displacement… [00:00:01.8] [00:01:46.9 est]
2015-09-08 15:40:07: 0: INFO: Presampling displacement… [00:00:02.0] [00:01:52.2 est]
2015-09-08 15:40:07: 0: INFO: Presampling displacement… [00:00:02.1] [00:01:59.2 est]
2015-09-08 15:40:07: 0: INFO: Presampling displacement… [00:00:02.3] [00:02:05.4 est]
2015-09-08 15:40:07: 0: INFO: Presampling displacement… [00:00:02.4] [00:02:09.5 est]
2015-09-08 15:40:07: 0: INFO: Building light cache… [00:00:02.6] [00:02:15.5 est]
2015-09-08 15:40:07: 0: INFO: Presampling displacement… [00:00:02.7] [00:02:19.8 est]
2015-09-08 15:40:08: 0: INFO: Presampling displacement… [00:00:02.9] [00:02:24.4 est]
2015-09-08 15:40:08: 0: INFO: Presampling displacement… [00:00:03.0] [00:02:29.5 est]
2015-09-08 15:40:08: 0: INFO: Presampling displacement… [00:00:03.2] [00:02:34.6 est]
2015-09-08 15:40:08: 0: INFO: Presampling displacement… [00:00:03.3] [00:02:39.3 est]
2015-09-08 15:40:09: 0: INFO: Presampling displacement… [00:00:03.5] [00:02:42.9 est]
2015-09-08 15:40:09: 0: INFO: Presampling displacement… [00:00:03.6] [00:02:46.0 est]
2015-09-08 15:40:09: 0: INFO: Building light cache… [00:00:03.8] [00:02:48.5 est]
2015-09-08 15:40:09: 0: INFO: Building light cache… [00:00:03.9] [00:02:30.3 est]
2015-09-08 15:40:09: 0: INFO: Presampling displacement… [00:00:04.1] [00:02:30.1 est]
2015-09-08 15:40:09: 0: INFO: Presampling displacement… [00:00:04.2] [00:02:19.5 est]
2015-09-08 15:40:09: 0: INFO: Presampling displacement… [00:00:04.4] [00:01:50.0 est]
2015-09-08 15:40:09: 0: INFO: Presampling displacement… [00:00:04.5] [00:01:23.6 est]
2015-09-08 15:40:09: 0: INFO: Presampling displacement… [00:00:04.7] [00:01:09.7 est]
2015-09-08 15:40:09: 0: INFO: Presampling displacement… [00:00:04.8] [00:01:05.7 est]
2015-09-08 15:40:10: 0: INFO: Presampling displacement… [00:00:05.0] [00:00:55.1 est]
2015-09-08 15:40:10: 0: INFO: Presampling displacement… [00:00:05.1] [00:00:44.4 est]
2015-09-08 15:40:10: 0: INFO: Presampling displacement… [00:00:05.3] [00:00:28.6 est]
2015-09-08 15:40:10: 0: INFO: Presampling displacement… [00:00:05.4] [00:00:19.7 est]
2015-09-08 15:40:11: 0: INFO: Presampling displacement… [00:00:05.6] [00:00:14.5 est]
2015-09-08 15:40:11: 0: INFO: Presampling displacement… [00:00:05.8] [00:00:10.8 est]
2015-09-08 15:40:11: 0: INFO: Building light cache… [00:00:05.9] [00:00:08.7 est]
2015-09-08 15:40:11: 0: INFO: Presampling displacement… [00:00:06.0] [00:00:07.8 est]
2015-09-08 15:40:11: 0: INFO: Building light cache… [00:00:06.2] [00:00:06.8 est]
2015-09-08 15:40:11: 0: INFO: Building light cache… [00:00:06.3] [00:00:06.3 est]
2015-09-08 15:40:11: 0: INFO: Building light cache…: done [00:00:06.3]
2015-09-08 15:40:11: 0: INFO: Merging light cache passes…
2015-09-08 15:40:11: 0: INFO: Merging light cache passes…: done [00:00:00.0]
2015-09-08 15:40:11: 0: INFO: Prefiltering light cache…
2015-09-08 15:40:11: 0: INFO: Prefiltering light cache…: done [00:00:00.0]
2015-09-08 15:43:28: 0: INFO: Lightning: CallCurRendererRenderFrame returned code 1
2015-09-08 15:43:28: 0: INFO: Lightning: Render done
2015-09-08 15:43:28: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\102\102__2150\102__2150_water_005\102__2150_Water_005_.0075.exr
2015-09-08 15:43:29: 0: INFO: Lightning: Checking render elements
2015-09-08 15:43:29: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\102\102__2150\102__2150_water_005\VRayDiffuseFilter_VRayDiffuseFilter\102__2150_Water_005__VRayDiffuseFilter.0075.exr
2015-09-08 15:43:30: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\102\102__2150\102__2150_water_005\VRayNormals_VRayNormals\102__2150_Water_005__VRayNormals.0075.exr
2015-09-08 15:43:31: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\102\102__2150\102__2150_water_005\VRayRawGlobalIllumination_VRayRawGlobalIllumination\102__2150_Water_005__VRayRawGlobalIllumination.0075.exr
2015-09-08 15:43:32: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\102\102__2150\102__2150_water_005\VRayRawLighting_VRayRawLighting\102__2150_Water_005__VRayRawLighting.0075.exr
2015-09-08 15:43:33: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\102\102__2150\102__2150_water_005\VRayRawReflection_VRayRawReflection\102__2150_Water_005__VRayRawReflection.0075.exr
2015-09-08 15:43:33: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\102\102__2150\102__2150_water_005\VRayReflection_VRayReflection\102__2150_Water_005__VRayReflection.0075.exr
2015-09-08 15:43:34: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\102\102__2150\102__2150_water_005\VRayReflectionFilter_VRayReflectionFilter\102__2150_Water_005__VRayReflectionFilter.0075.exr
2015-09-08 15:43:34: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\102\102__2150\102__2150_water_005\VRaySpecular_VRaySpecular\102__2150_Water_005__VRaySpecular.0075.exr
2015-09-08 15:43:35: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\102\102__2150\102__2150_water_005\VRayZDepth_VRayZDepth\102__2150_Water_005__VRayZDepth.0075.exr
2015-09-08 15:43:35: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\102\102__2150\102__2150_water_005\mt_1_MultiMatteElement\102__2150_Water_005__MultiMatteElement.0075.exr
2015-09-08 15:43:36: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\102\102__2150\102__2150_water_005\mt_2_MultiMatteElement\102__2150_Water_005__MultiMatteElement.0075.exr
2015-09-08 15:43:36: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\102\102__2150\102__2150_water_005\mt_3_MultiMatteElement\102__2150_Water_005__MultiMatteElement.0075.exr
2015-09-08 15:43:37: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\102\102__2150\102__2150_water_005\mt_4_MultiMatteElement\102__2150_Water_005__MultiMatteElement.0075.exr
2015-09-08 15:43:37: 0: INFO: Lightning: Writing to output file: \192.168.0.250\VFX_Project\Frankenstein_Chronicles\Renders\3d\102\102__2150\102__2150_water_005\VRayExtraTex_ao_VRayExtraTex\102__2150_Water_005__VRayExtraTex.0075.exr

=======================================================
Details

Date: 09/08/2015 14:42:46
Frames: 75
Job Submit Date: 09/08/2015 14:37:03
Job User: vfx025
Average RAM Usage: 2681830912 (11%)
Peak RAM Usage: 3851677696 (15%)
Average CPU Usage: 63%
Peak CPU Usage: 100%
Used CPU Clocks: 11044753
Total CPU Clocks: 17531354

=======================================================
Slave Information

Slave Name: VFXRENDER_046
Version: v7.1.0.35 R (2a6ca6695)
Operating System: Windows 7 Professional (SP1)
Running As Service: No
Machine User: vfxrender
IP Address: 192.168.0.146
MAC Address: 00:25:90:81:27:07
CPU Architecture: x64
CPUs: 24
CPU Usage: 3%
Memory Usage: 4.2 GB / 24.0 GB (17%)
Free Disk Space: 107.806 GB
Video Card: Standard VGA Graphics Adapter
[/code]

And the dealine preset taken from my smtd in max before it went on the farm - hopefully it shows all pathing options off.

tfc_102_2150_water_005.txt (10.7 KB)

Please note: The Render Elements options in the Pathing settings modify the scene before saving it and sending the .MAX file with the job, in addition to affecting indirectly the .JOB files written for the submission based on what is set in the MAX file at the time of submission. So what we would have to look at is the SMTD log written during submission, as the paths are already baked into the job and the Slaves do not modify that.

If the .MAX scene file had different RE paths when the submission started, and all Pathing options related to Render Elements were unchecked, and you still ended up with modified paths, then it would be a bug in SMTD.

But if you had these settings checked at some point, including “Permanent RE Path Changes” on, then the .MAX scene would be modified on submission and the changes would not be reverted after the submission. If that scene was saved with those changes and then re-used in a test where SMTD’s Pathing settings were all unchecked, its modified paths would still persist and this would be a user error.

A similar effect would be produced if the MAX scene submission option was set to “SAVE and Use Current Scene’s ORIGINAL NETWORK PATH” with some of the RE options checked, as the original scene would be saved over with the modified paths.

Finally, if you would open a MAX file from the Repository, it would have the modified paths, so unchecking the options in SMTD would make no difference.

I just tested the following, and you should test it too:

  • Create a simple scene with a teapot, an output path, and one or more Render Elements defined.
  • Note / write down the Render Element paths before submission.
  • Submit the job.
  • Look at the Render Element paths again after the submission.

If all pathing options were unchecked, the paths before and after submission should be identical, and the job should also get the same paths.

In my test, nothing changed in the scene, and the job was submitted with the RE paths exactly as they were specified in the Render Elements dialog of 3ds Max.

I then tested by checking “Update Render Elements’ Paths”, “Also Update RE’s Filenames”, “Include RE Name In Paths”, “Include RE Name In FIlenames”, “Include RE Type In Paths”, “Include RE Type In Filenames”, but left the Permanent and Rebuild options OFF.

After submitting, the job had the changes, but the scene in 3ds Max after submission was unmodified. So the changes were applied to the .MAX file saved by the submitter, and then reverted to preserve the live scene in 3ds Max after submission. In the Monitor, I could see the new modified paths, in 3ds Max there were not changed. I would need to check the “Permanent” options for them to stick around after submission…

Hope this explains how the feature behaves and will help you with debugging the Gamma problem…

Heya Bobo!

So I’m having more fun. My render script throws out all the filenames for my main beauty and my elements each time, rebuilding the files and attempting to set up the gamma. I’ve deleted my max config as mike suggested and all that’s done is mangled some other previous defaults unfortunately - for example resetting my gamma on file outputs to 2.2 in the max file save dialogs instead of automatic and using my max fileoutgamma of 1.0. The latest interesting one is I’ve manually gone through the render elements in one file putting the gamma to automatic (in the hope it’ll use my 1.0 setting) and then submitted the file.

SMTD gave me this log:

[code]-- BEGIN - 08/09/2015 20:30:31 - VFX025/VFX025 - 3ds Max 2014
---- OPEN DIALOG : 08/09/2015 20:30:31 ----
[20:30:31] : >Querying Maximum Priority…
[20:30:32] : +Maximum Priority Queried in 0.756 sec.
[20:30:32] : >Collecting Pools…
[20:30:33] : +7 Pools Collected in 0.754 sec.
[20:30:33] : >Collecting Groups…
[20:30:34] : +2 Groups Collected in 0.758 sec.
Current 3ds Max Scene: P:\Frankenstein_Chronicles\3d\animation\ep_03\tfc_103_3050\tfc_103_3050_head_005.max
[20:31:17] : >Opening 3ds Max Rendering Rollout
[20:31:17] : >Opening 3ds Max Pathing Options Rollout
[20:31:23] : >Opening User Options Rollout
[20:31:26] : >SUBMIT Button Pressed.
[20:31:26] : >No Sanity Check Performed.
[20:31:26] : File Path: [P:\Frankenstein_Chronicles\3d\animation\ep_03\tfc_103_3050]
[20:31:26] : File Name: [tfc_103_3050_head_005.max]
[20:31:26] : >SCENE INFO:
Scene Nodes: 36
Geometry: 30
Shapes: 0
Lights: 2
Cameras: 1
Helpers: 3
SpaceWarps: 0

[20:31:26] : Current View: [TFC_103_3050_1001_Camera01]
[20:31:26] : >SUBMISSION SETTINGS:
category =
theIniFiles = #()
LocalRendering = false
FullJobsArray = #()
UseSubmissionQueue = false
AltIniPath = \192.168.0.200\DeadlineRepository7\plugins\3dsmax
SubmitExternalFilesMode = 1
CloseAfterSubmission = false
SubmitVisibleObjectsOnly = false
PreLoadScriptFile =
RunPostJobScript = false
BatchRenderMode = 1
RenderElementsIncludeTypeInFilename = false
QuicktimeGenerate = false
ExportAdvancedRenderInfoQuicksilver = true
ExtraInfo7 =
SGTask =
SGDisplayInfo = #()
SubmitSceneNetworkReuseLocation = false
SubmitAsDependent = false
AssemblerPriority = 50
SingleTileJobTileCount = 0
RegionUseMaxValues = false
CustomTilesPreviewWidth = 640
LimitGroupAutoBrazil = false
PopupHandling = true
CreateImsqFile = false
IncludeLocalPaths = false
PostTaskScriptFile =
QuicktimeFilenameMode = 1
MeditMaterialsStorage = #()
ExportAdvancedRenderInfoVRay = true
OverrideLanguage = false
language = 1
TaskTimeout = 3601
ExtraInfo0 =
SGCreateFilmStrip = false
FTProject =
DraftEntity =
StateSetToRender = 0
CurrentRepository2 =
Pool2Name =
ExternalFilesWarningCount = 100
OnComplete = Nothing
TilesInY = 4
SplitBufferFile =
LimitGroupAutoCorona = false
TransferGroup =
BlackPixelPercentage = 1
DisableMultipass = false
OverrideBitmapPager = false
DeadlineSubmissionLastJobID = none
ImsqOutputPath =
RunPostLoadScript = false
UseCustomShader = false
PurifyCharacterCodes = #(33, 35, 42, 63)
ClearMaterialEditorOnSubmission = true
ExtraInfo4 =
SGVersion =
FailureDetectionJobErrors = 0
SubmitSceneBasePath =
AssemblerPoolName =
TileBlowupMode = false
SingleTileJobBottom =
RegionRendering = false
LimitGroupAutoFinalRender = false
MergeSceneXRefsOnSubmission = false
DependOnPreviousJob = false
PostFrameScriptFile =
PostJobScriptFile =
TimeoutQTSubmission = 120
ExportAdvancedRenderInfoMaxwell = true
ExtraInfoKeyValues = #()
SGUpdate = false
FTTask =
StateSetName =
jobname = tfc_103_3050_head_005
groups = #(“none”, “graphics”)
SequentialJob = false
JobIsInterruptible = false
JobsArray = #()
SingleTileJobDependent = true
RegionTop = 0
MultiRegionCopyDraftConfig = false
LimitGroupAutoWorkstation = false
NotificationNote =
UseSilentMode = true
ShowFrameBuffer = true
MergePathConfigFile = true
OriginalRenderElementNames = #()
SlaveSettingsSticky = true
OverrideLowPriorityThread = true
ExportAdvancedRenderInfoBrazil2 = true
ScheduledStartDateTime = 08/09/2015 20:30
BakeJobOneObjectPerTask = true
ProjectManagement = Shotgun
DraftShotgunUpload = false
skipRender = false
ResumeOnDeletedDependencies = false
SingleTileJobDraft = true
RegionBottom = 100
MultiRegionData = #()
RawBufferFileName =
LimitGroupsToUse = #()
BgSubmission = false
EnableFailOnBlackFrames = false
RemovePadding = false
ShowRendererFrameBuffer = true
PreviewJobPriorityOffset = 5
PurifyFilenames = false
ExtraInfo8 =
SGEntity =
StateSetsList = #{}
OverrideJobFailureDetection = false
SendJobErrorWarning = true
RepositoryListActual = #(undefined)
SubmitSceneMode = reposave
SingleTileJobLeft =
UseCustomTiles = false
JpegOutputPath =
GammaInput = 1.0
RunPostTaskScript = false
RenderElementsUpdatePaths = false
RebuildRenderElements = false
ForceLowerCaseFilenames = false
TimeoutSubmission = 3600
ExportAdvancedRenderInfoFinalRender = true
FTUpdate = false
DraftVersion =
Pools = #(“none”, “all_3d”, “commercials”, “vfx_3d”, “vfx_dnx”, “vfx_fx”, “vfx_nuke”)
SubmitScene = true
OverrideFailOnExistingMaxProcess = false
TilesSubmissionJobIDs = #()
MultiRegionBackground = off
DBR = false
TransferCompressed = false
AltPluginIni =
IgnoreMissingExternalFiles = true
UsePathConfigFile = false
RenderElementsIncludeNameInPath = false
OutputFilenameUserPattern =
QuicktimeGroupName =
SlavesBlackList = true
AutomaticallyUpdateJobName = false
ExportAdvancedRenderInfoBrazil = true
LanguageArray = #(“English”, “French”, “German”, “Japanese”, “Korean”, “Simplified Chinese”)
ScheduledDays = 1
RestartMax = false
ExtraInfo5 =
SGDescription =
DraftTemplate =
SubmitSceneGlobalBasePath =
OneCpuPerTask = false
OutOfOrderStep = 2
DisableProgressUpdateTimeout = false
AssemblerPool2Name =
SingleTileJobFilename =
RegionRenderingMode = none
BlackFramesCheckRenderElements = false
SubmitExternalFiles = false
DeadlineSubmissionSuccessful = false
RunPostFrameScript = false
RunPreJobScript = false
PreTaskScriptFile =
UseBatchRender = false
RenderFramesPreviewJob = false
RenderElementsIncludeNameInFileName = false
MissingFiles = #()
FTUser =
StateSetInfo =
Comment = $default
SubmitAsSuspended = false
DependencyJobItems = #{}
SplitBufferFileName =
LimitGroups = #()
CopyVbscriptFile = false
RunPreTaskScript = false
QuicktimeSettingsFile = Quicktime_Settings
SlaveInfoCollected = false
ExportAdvancedRenderInfoAmaretto = true
WarnAboutMissingExternalFiles = false
TaskTimeoutEnabled = false
ExtraInfo3 =
SGDraftTemplate =
SGCreateMovie = false
ExternalFilesWarningOn = false
OutOfOrderMethod = normal
AutoDelete = false
MaxVersionToForce = 64bit
TilesInX = 4
SingleTileJobRight =
SingleTileJobFrameList =
CustomTiles = #()
RawBufferFile =
LimitGroupAutoVRay = false
TransferJobAsSuspended = false
AltINISelection = 1
IgnoreMissingDLLs = false
ForceWorkstationMode = false
DependOnPreviousJobID =
CopyImsqFile = false
RunPreLoadScript = false
PostLoadScriptFile =
QuicktimeCustomFilename =
TimeoutCollectData = 60
ExportAdvancedRenderInfoMentalRay = true
ScheduledType = none
ExtraInfo9 =
SGUser =
FTAsset =
ExternalFilesWarningMB = 1024
MaxTasksPerSlave = 1
AssemblerOverride = false
TilesRendering = false
regionType = 1
LimitGroupAutoKrakatoa = false
MergeXRefsOnSubmission = false
SlavesList = #()
ExportAdvancedRenderInfoCorona = true
ExtraInfo1 =
FTJobSettings = #()
DraftExtraArgs =
department =
group = none
categories = #()
PoolsSort = false
RenderOutOfOrder = false
SingleTileJob = true
RegionLeft = 0
LimitGroupAutoMaxwell = false
TransferPriority = 50
StrictOutput = false
Delimiter = .
RenderElementNamesPermanentChanges = false
IsBakeJob = false
ExtraInfo6 =
DraftSubmitJob = false
theIniFilenames = #("[Default]")
SubmitSceneNetworkLocation =
MaximumPriority = 100
Priority = 31
ChunkSize = 1
PreviousJobsArray = #()
AssemblerGroup =
SingleTileJobCleanup = false
SingleTileJobReFilename =
RegionRight = 100
MultiRegionFitPadding = 10.0
DropSubmission = false
TransferDeleteOnComplete = true
AutoSuggestIni = false
IgnoreMissingXREFs = true
ShowRendererFrameBufferOverride = false
PathConfigFile =
MAXScriptFile =
PreviewJobFrameCount = 5
SlaveInfo = #()
ExportAdvancedRenderInfoScanline = true
SGJobSettings = #()
DraftUser =
StateSetsSubmit = false
StateSetRenameOutput = false
FailureDetectionTaskErrors = 0
username = vfx025
RepositoryList = #(“DISABLED”)
PoolExclusive = false
PoolName = vfx_3d
DependOnPreviousJobMode = previous
SingleTileJobDraftErrorOnMissing = true
UseJpegOutput = false
TransferPool =
GammaCorrection = false
PerformSanityCheck = false
PreviewJobSecondJobDependentOnFirst = true
RenderElementsPermanentChanges = false
QuicktimePoolName =
ExportAdvancedRenderInfoIRay = true
VersionString = 7.1
CurrentRepository =
LimitEnabled = false
MachineLimit = 5
MaxVersionToForceSticky = false
SingleTileJobTop =
TilesPadding = 0
CustomTilesPreviewHeight = 480
MultiRegionRendering = false
GammaOutput = 1.0
RestartRenderer = true
PreFrameScriptFile =
PreJobScriptFile =
RenderElementsUpdateFilenames = false
IgnoreRenderElements = false
ReplaceOutputFilenameWithUserPattern = false
Slaves = #()
ExportAdvancedRenderInfoKrakatoa = true
AutoTaskTimeout = false
SGProject =
FTDescription =
FTDisplayInfo = #()
FailOnExistingMaxProcess = false
LimitTasksToNumberOfCpus = true
MultiRegionBackgroundImage =
DBRServers = 5
AlternateEmails =
UseAltPluginIni = false
BlackPixelThreshold = 0.1
IgnoreMissingUVWs = true
BitmapPager = false
RunPreFrameScript = false
SubmitAsMXSJob = false
SingleTaskJob = false
CustomShaderMode = 1
RenderElementsIncludeTypeInPath = false
SlavesNamedSet =
UnlockMEditRenderer = false
LanguageCodeArray = #(“ENU”, “FRA”, “DEU”, “JPN”, “KOR”, “CHS”)
ExtraInfo2 =
DeleteEmptyStateSets = false
OverrideTaskFailureDetection = false

[20:31:26] : >Job Submission Started…
[20:31:26] : +Render Dialog Closed.
[20:31:26] : >BatchName: []
[20:31:26] : >Checking For Missing External Files…
[20:31:31] : +State Sets Dialog Closed.
[20:31:31] : +Closed Material Editor…
[20:31:31] : +Cleared Material Editor…
[20:31:31] : >Storing the Render Elements Names…
[20:31:31] : >Purifying the Render Elements Names…
[20:31:32] : >Submitting 3dsmax Render Job to Local Repository…
[20:31:32] : >Saving Scene For Submission to [C:\Users\vfx025.SSVFX\AppData\Local\Thinkbox\Deadline7\temp\08_09_2015_20_31_26\tfc_103_3050_head_005.max]
[20:31:51] : >Initiating Regular Job Submission…
[20:31:51] : >Submitting All Frames In One Job…
[20:31:51] : >Region Mode: none | Assembler Mode: DRAFT
[20:31:51] : Command Line Arguments: [-outputfiles
C:\Users\vfx025.SSVFX\AppData\Local\Thinkbox\Deadline7\temp\08_09_2015_20_31_26\submitOutput.txt
C:\Users\vfx025.SSVFX\AppData\Local\Thinkbox\Deadline7\temp\08_09_2015_20_31_26\submitExitCode.txt
C:\Users\vfx025.SSVFX\AppData\Local\Thinkbox\Deadline7\temp\08_09_2015_20_31_26\max_submit_info.job
C:\Users\vfx025.SSVFX\AppData\Local\Thinkbox\Deadline7\temp\08_09_2015_20_31_26\max_job_info.job
C:\Users\vfx025.SSVFX\AppData\Local\Thinkbox\Deadline7\temp\08_09_2015_20_31_26\tfc_103_3050_head_005.max
]

[20:31:59] : +Restored the Open State of the Render Scene Dialog…
[20:31:59] : +Restored the Material Editor Samples…
[20:32:00] : +Restored the Material Editor open state…
[20:32:00] : +Restored the Render Elements Names…
[20:32:00] : ==JOB [ tfc_103_3050_head_005 ] SUBMISSION MESSAGE START======================================================================================
[20:32:00] : +JOB SUBMITTED SUCCESSFULLY.

Deadline Command BG 7.1 [v7.1.0.35 R (2a6ca6695)]

Submitting to Repository: \192.168.0.200\DeadlineRepository7

Submission Contains the Following Auxiliary Files:

  1. C:\Users\vfx025.SSVFX\AppData\Local\Thinkbox\Deadline7\temp\08_09_2015_20_31_26\tfc_103_3050_head_005.max

Result=Success
JobID=55ef37a97597a006c42f1c42

The job was submitted successfully.

[20:32:00] : ==JOB [ tfc_103_3050_head_005 ] SUBMISSION MESSAGE END======================================================================================
[20:32:00] : >Ready.
[/code]

There’s two things here - one is the “[20:31:31] : >Purifying the Render Elements Names…” line when it’s not ticked on in SMTD, and the bigger one is that the file actually never showed up in deadline monitor, likewise if I browse to the repository for a job with that ID, there’s no folder there.

There could be further issues with our new install here so fuck this, I’m going home.

Submitted a second time - got the same success message but this time it’s appeared in monitor. Hurray.