deadline Rendering issues, rendering missing renders

Render some files will lose the render, but the second commit will render out normally, I have 20 render nodes, this is my log, please help see if there is a problem,2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1164MB | [metadata] loading metadata file: U:\art_toolkits\maya\modules\solidangle\mtoadeploy\2022\mtoA_5.3.1\bin\arnold.mtd
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1168MB | [color_manager_ocio] default ocio.config found in U:\art_toolkits\maya\modules\solidangle\mtoadeploy\2022\mtoA_5.3.1\bin../ocio/configs/arnold/config.ocio
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1168MB | loading plugins from U:/art_toolkits/maya/modules/solidangle/mtoadeploy/2022/mtoA_5.3.1/shaders …
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1168MB | hairPhysicalShader_shaders.dll: HairPhysicalShaderDiffuseColorAdapter uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1168MB | hairPhysicalShader_shaders.dll: HairPhysicalShaderSpecularWeightAdapter uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1168MB | hairPhysicalShader_shaders.dll: HairPhysicalShaderSpecularGlossAdapter uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1168MB | hairPhysicalShader_shaders.dll: HairPhysicalShaderTransmissionWeightAdapter uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1168MB | hairPhysicalShader_shaders.dll: HairPhysicalShaderTransmissionSpreadAdapter uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1168MB | lookdevkit_shaders.dll: ldkFloatConstant uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1168MB | lookdevkit_shaders.dll: ldkFloatComposite uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1168MB | lookdevkit_shaders.dll: ldkFloatCondition uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1168MB | lookdevkit_shaders.dll: ldkFloatCorrect uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1168MB | lookdevkit_shaders.dll: ldkFloatLogic uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1168MB | lookdevkit_shaders.dll: ldkFloatMask uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1168MB | lookdevkit_shaders.dll: ldkFloatMath uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1168MB | lookdevkit_shaders.dll: ldkColorComposite uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1168MB | lookdevkit_shaders.dll: ldkColorCondition uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1168MB | lookdevkit_shaders.dll: ldkColorConstant uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1168MB | lookdevkit_shaders.dll: ldkColorCorrect uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1168MB | lookdevkit_shaders.dll: ldkColorLogic uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1168MB | lookdevkit_shaders.dll: ldkColorMask uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1168MB | lookdevkit_shaders.dll: ldkColorMath uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1168MB | lookdevkit_shaders.dll: ldkChannels uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1168MB | lookdevkit_shaders.dll: ldkPremultiply uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1168MB | lookdevkit_shaders.dll: ldkSimplexNoise uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1168MB | mtoa_shaders.dll: MayaBulge uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1168MB | mtoa_shaders.dll: MayaCloth uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1169MB | mtoa_shaders.dll: MayaGrid uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1169MB | mtoa_shaders.dll: MayaFractal uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1169MB | mtoa_shaders.dll: MayaNoise uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1169MB | mtoa_shaders.dll: MayaCloud uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1169MB | mtoa_shaders.dll: MayaCloudAlpha uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1169MB | mtoa_shaders.dll: MayaSnow uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1169MB | mtoa_shaders.dll: MayaSolidFractal uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1169MB | mtoa_shaders.dll: MayaVolumeNoise uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1169MB | mtoa_shaders.dll: MayaBrownian uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1169MB | mtoa_shaders.dll: MayaStucco uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1169MB | mtoa_shaders.dll: MtoaWriteColor uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1169MB | mtoa_shaders.dll: MtoaWriteFloat uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1169MB | mtoa_shaders.dll: MayaEnvSphere uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1169MB | mtoa_shaders.dll: MayaFluid uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1170MB | mtoa_shaders.dll: MayaMarble uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1170MB | mtoa_shaders.dll: MayaMountain uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1170MB | mtoa_shaders.dll: MayaWater uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1170MB | mtoa_shaders.dll: MayaCrater uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1170MB | mtoa_shaders.dll: MayaLeather uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1170MB | mtoa_shaders.dll: MayaGranite uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1170MB | mtoa_shaders.dll: MayaRock uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1170MB | mtoa_shaders.dll: MayaFluidData uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1170MB | mtoa_shaders.dll: MayaFluidTexture2D uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1170MB | renderSetup_shaders.dll: applyAbsFloatOverride uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1170MB | renderSetup_shaders.dll: applyAbs2FloatsOverride uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1170MB | renderSetup_shaders.dll: applyAbs3FloatsOverride uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1170MB | renderSetup_shaders.dll: applyAbsIntOverride uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1170MB | renderSetup_shaders.dll: applyRelFloatOverride uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1170MB | renderSetup_shaders.dll: applyRel2FloatsOverride uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1170MB | renderSetup_shaders.dll: applyRel3FloatsOverride uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1170MB | renderSetup_shaders.dll: applyRelIntOverride uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1170MB | xgenSpline_shaders.dll: XGenHairMapping uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1170MB | loaded 56 plugins from 5 lib(s) in 0:00.07
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1170MB | loading plugins from U:\art_toolkits\maya\modules\solidangle\mtoadeploy\2022\mtoA_5.3.1\bin..\plugins …
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1170MB | alembic_proc.dll: alembic uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1171MB | cryptomatte.dll: cryptomatte uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1171MB | cryptomatte.dll: cryptomatte_filter uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1171MB | cryptomatte.dll: cryptomatte_manifest_driver uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1171MB | [metadata] loading metadata file: U:\art_toolkits\maya\modules\solidangle\mtoadeploy\2022\mtoA_5.3.1\bin..\plugins\cryptomatte.mtd
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1172MB | synColor_shaders.dll: color_manager_syncolor uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1206MB | usd_proc.dll: usd uses Arnold 7.2.1.0
2025-02-05 05:42:49: 0: STDOUT: 00:00:05 1206MB | loaded 6 plugins from 4 lib(s) in 0:00.72
2025-02-05 05:42:50: 0: STDOUT: ###############################################################################
2025-02-05 05:42:50: 0: STDOUT: Begin attempted read of a shade fragment XML file.
2025-02-05 05:42:50: 0: STDOUT: Attempting to read fragment XML code from: aiRectangleAreaLight.xml
2025-02-05 05:42:50: 0: STDOUT: Errors loading XML:
2025-02-05 05:42:50: 0: STDOUT: -------------------------------------------------------------------------------
2025-02-05 05:42:50: 0: STDOUT: Could not find file: aiRectangleAreaLight.xml
2025-02-05 05:42:50: 0: STDOUT: -------------------------------------------------------------------------------
2025-02-05 05:42:50: 0: STDOUT: End attempted read of fragment XML.
2025-02-05 05:42:50: 0: STDOUT: ###############################################################################
2025-02-05 05:42:50: 0: STDOUT: 00:00:06 1225MB WARNING | arnold_bifrost.dll was compiled against non-compatible Arnold 7.0.0.0
2025-02-05 05:42:50: 0: STDOUT: 00:00:06 1225MB WARNING | arnold_bifrost.dll was compiled against non-compatible Arnold 7.0.0.0
2025-02-05 05:42:51: 0: STDOUT: 00:00:07 1228MB ERROR | [mtoa] [bifShapeTranslator] Arnold plugin already loaded: C:/Program Files/Autodesk/Bifrost/Maya2022/2.3.1.0/bifrost/arnold-7.0.0.0/arnold_bifrost.dll
2025-02-05 05:42:55: 0: STDOUT: ERROR : Cannot load the MtoA translators for MayaUSD. A more recent version of MayaUSD (0.16) is required, which can be found in Release Version 0.16.0 · Autodesk/maya-usd · GitHub
2025-02-05 05:42:57: 0: STDOUT: Failed to execute: U:/art_toolkits/maya/modules/gTools_version/2022/scripts/userSetup.py
2025-02-05 05:42:57: 0: STDOUT: Traceback (most recent call last):
2025-02-05 05:42:57: 0: STDOUT: File “C:\Program Files\Autodesk\Maya2022\Python37\lib\site-packages\past\builtins\misc.py”, line 87, in execfile
2025-02-05 05:42:57: 0: STDOUT: exec_(code, myglobals, mylocals)
2025-02-05 05:42:57: 0: STDOUT: File “U:/art_toolkits/maya/modules/gTools_version/2022/scripts/userSetup.py”, line 7, in
2025-02-05 05:42:57: 0: STDOUT: import shelfBuild
2025-02-05 05:42:57: 0: WARNING: Strict error checking on, ignoring the following unrecognized error or warning. If it is fatal, please email support@thinkboxsoftware.com with the error message.
2025-02-05 05:42:57: 0: STDOUT: ImportError: bad magic number in ‘shelfBuild’: b’\x03\xf3\r\n’
2025-02-05 05:42:58: 0: STDOUT: 结果: 无标题
2025-02-05 05:42:58: 0: STDOUT: mel: READY FOR INPUT
2025-02-05 05:42:58: 0: INFO: Importing Maya Batch Utils melscript: C:\ProgramData\Thinkbox\Deadline10\workers\renderfarm-14\plugins\67d2c642fd0d1fa2435073d5\MayaBatchUtils.mel
2025-02-05 05:42:59: 0: INFO: Waiting for Maya Batch Utils melscript to finish loading
2025-02-05 05:43:00: 0: STDOUT: mel: mel: READY FOR INPUT
2025-02-05 05:43:00: 0: INFO: Importing Maya Batch Functions python script: C:\ProgramData\Thinkbox\Deadline10\workers\renderfarm-14\plugins\67d2c642fd0d1fa2435073d5\DeadlineMayaBatchFunctions.py
2025-02-05 05:43:00: 0: INFO: Waiting for Maya Batch Functions python script to finish importing
2025-02-05 05:43:00: 0: STDOUT: mel: 结果: 0
2025-02-05 05:43:01: 0: STDOUT: mel: READY FOR INPUT
(This is the first error)
25-02-05 06:00:11: 0: STDOUT: Running PathMapping on “M:/Project/TWH/asset_work/prp/sssp_table/srf/surfacing/maya2022/ass\sssp_table.ass” and copying to "C:/ProgramData/Thinkbox/Deadline10/workers/renderfarm-14/jobsData/67d2c642fd0d1fa2435073d5/thread0_tempfh6XZ0\076e215f-fdaa-4793-8d39-28da4ad99aff\sssp_table.ass"错误: file: C:/Program Files/Autodesk/Maya2022/scripts/others/removeRenderLayerAdjustmentAndUnlock.mel line 42: 无法修改对默认层的覆盖。
2025-02-05 06:00:11: 0: STDOUT: 错误: file: C:/Users/renderfarm/AppData/Local/Temp/tmp1CDB.tmp line 53: Render failed.
2025-02-05 06:00:11: 0: STDOUT: mel: READY FOR INPUT
2025-02-05 06:00:11: 0: Done executing plugin command of type ‘Render Task’
(This is the second error)