Hey!
I’m trying to integrate Deadline into our workflow, but I’ve run into an issue with frame rate settings.
If I set the frame rate in my render settings different from the projects frame rate it submits the render job using the project frame rate.
I figured the increased FPS might not be reflected in monitor. However when the render finishes I still get the number of frames that correspond with the project FPS.
I tried all kinds of submission settings:
- 1 frame per task
- GPU affinity set to 0 1 or 2
- Enable Local Rendering ON/ OFF
- Use batch plugin ON/OFF
- Submit C4D Scene File ON/OFF
However whatever I do it always seems to submit AND render 50 fps (while it should export 100 since my render framerate is double that of the project)
Software:
C4D 2025.1.3
Redshift 2025.3.0
Any ideas on how I can solve this problem?