Hi everyone, sharing some findings to see if it might help with the diagnostics.
SETUP -----------------------------------------
ALL sim files are cached out, ALL rendering nodes are REDSHIFT PROXIE,
in HOUDINI GUI, once opened (opening time 5sec), starts rendering almost instaneously.
I have a single HIP file, I have about 20 nodes that does all the geometrical processing (opening multiple 500mb files and processing material etc).
have many nodes that is used to layout the scene and render. They are NOT referencing the PROCESSING nodes. they are all composed of REDSHIFT proxy. infact i went through all the nodes and removed any referencing to the PROCESSING NODES, even if it is for positioning.
i have about 50+ ROP outputs, all REDSHIFT ROPS.
this STARTING POINT was 65mb, when sent to DEADLINE, takes about 20 min just to launch.
and when rendering locally (open Houdini, open file, press render button), no load time, other than
TESTING 1 -------------------------
deleted all the ROP except the one i need to test render (this helped last time).
file size 59mb, DEADLINE load time 15min+ (i gave up after 15min)
deleted other rendering layout nodes, most of them is just redshift PROXIES
file size 58mb, DEADLINE load time 15min+ (i gave up after 15min)
deleted most of the rendering layout nodes
file size 34mb, DEADLINE load time 15min+ (i gave up after 15min)
deleted half of PROCESSING nodes (nodes that takes long time to process, BUT is not referenced or needed for actual render)
file size 28mb, DEADLINE load time 10min.
deleted all PROCESSING nodes
filesize 21mb, DEADLINE load time under 1min.
TESTING 2 ----------------------------------------
I also ran a test, where i deleted all the PROCESSING NODES only, so had all the 50+ rops and all the rendering nodes (most of them redshift proxy).
DEADLINE load time 20min+
once i deleted all ROPS as well,
FILESIZE 51mb, DEADLINE load time under 1 min.
MY SUMMARY ----------------------------------------------
it seems its not just simple file size issue. i have managed to render the same scene at about 50mb just fine through DEADLINE.
also, when i deleted all the PROCESSING NODES, still was taking a while. it was only when i deleted ROP as well, went down to under 1 min.