default render name

Greetings,

it appears when not specifying an actual name, krakatoa likes to add __#### into the default name.
This does not happen when specifying a name…
Is this meant to happen this way?

Adding “__####” seems like a bug the way you described it. I’ll take a look and see how to fix it. Thanks for pointing this out!

I’m trying to figure out how to reproduce this bug. However, I’m actually not really what it means.

What is __#### being added to? Is it the filename of the render? I’m really not sure what you’re referring to. Is it possible to provide steps to reproduce this issue?

i did not start this but i did stumble over the issue as well.

if you try to render a scene, where the renderfile name equals the scene name (this is how we render) it actually adds two underscores and a random number to the filename. i think its the name of the temporary file which is created, when one tries to render with batchrender from within maya.

example:

scene is called test.ma --> renderfiles should be called test.0000.exr, test.0001.exr …
but they are called test__19094.0000.exr test__19094.0001.exr …

cheers,

ronny

Ah, thanks for providing more details. I hope to get this fixed for the next release.