We have been using backburner for a while, being aware of its limitations. now we want to update or 3D software from max 8 to max 9; in order to do this we looked into using deadline as our render manager since it seems to be the best/only choice to mix some 64 with 32 machines in the same rendering network.
We are testing the trial version currently with max 8 before we change all our structure, to make sure its compatible with all our work process.
We have encounter an error that we can seem to be able to fix.
We render very high res images and everytime we enable the region render from the tiles tab, we get and error on the slave machine.
The render starts and finishes as expected, sometimes even saves the rendered image, but the slave receives an error and redoes the work endlessly. here is a copy of the error report:
SEH exception: SEH Exception trapped in 3ds max: Access Violation
Process: C:\Program Files (x86)\Autodesk\3dsMax8\3dsmax.exe
Module: C:\Program Files (x86)\Autodesk\3dsMax8\MAXScrpt.dll
Date Modified: 04/18/2006
Exception Code: C0000005
Read Address: 00000000
Instruction: 8B 01 FF 90 88 10 00 00 50 68 F2 09 00 00 E8 AD
Call Stack:
679B0000 C:\Program Files (x86)\Autodesk\3dsMax8\MAXScrpt.dll
+00069FA0 Exception Offset
104C0000 c:\Deadline\temp\lightning\lightning.dlx
+00011037 (10687698, 12DF88, 1064E844, 2, 14133790)
104C0000 c:\Deadline\temp\lightning\lightning.dlx
+00008211 (141337C8, 12DF88, 1064E844, 2, 12CC48)
104C0000 c:\Deadline\temp\lightning\lightning.dlx
+0001D561 (12DAF4, 1051AFBC, 12DF88, 1064E844, 2)
104C0000 c:\Deadline\temp\lightning\lightning.dlx
+0001D032 (1FF7, 12DDF8, 12DF88, 1064E844, 2)
104C0000 c:\Deadline\temp\lightning\lightning.dlx
+0001C97C (1FF7, 12DDF8, 12DDAC, 12DF88, 1064E844)
104C0000 c:\Deadline\temp\lightning\lightning.dlx
+00018350 (1FF7, 12DDF8, 12DDF8, 12DDF8, 679D7B4E)
104C0000 c:\Deadline\temp\lightning\lightning.dlx
+00017368 (104DC850, 1051AF78, 0, 12DF88, 12DFD8)
104C0000 c:\Deadline\temp\lightning\lightning.dlx
+000145E3 (1051AF78, 0, 12DF88, 12DFD8, 1031E0B0)
104C0000 c:\Deadline\temp\lightning\lightning.dlx
+00014067 (1051AF78, 12000E, 0, 12DF88, 12DFD8)
00400000 C:\Program Files (x86)\Autodesk\3dsMax8\core.dll
+0003F979 (E, 0, 12DF88, 12DFD8, 67A104C1)
679B0000 C:\Program Files (x86)\Autodesk\3dsMax8\MAXScrpt.dll
+0000117E (12DEF8, 2, 0, EE06440, 7D4D8D10)
679B0000 C:\Program Files (x86)\Autodesk\3dsMax8\MAXScrpt.dll
+0000E10B (67D95548, 7D4D8D10, 2, 12E08C, 0)
679B0000 C:\Program Files (x86)\Autodesk\3dsMax8\MAXScrpt.dll
+0000117E (EE06440, 3, 0, 12E46C, 7D4D8D10)
679B0000 C:\Program Files (x86)\Autodesk\3dsMax8\MAXScrpt.dll
+0000CE40 (12E46C, 0, 107E18BC, 107E15EC, 62)
679B0000 C:\Program Files (x86)\Autodesk\3dsMax8\MAXScrpt.dll
+000014D9 (EE1F850, 7D4D8D10, 1, 67D9BE5C, 0)
679B0000 C:\Program Files (x86)\Autodesk\3dsMax8\MAXScrpt.dll
+0000E14A (67D95548, 7D4D8D10, 2, 12E208, 67D9BE5C)
679B0000 C:\Program Files (x86)\Autodesk\3dsMax8\MAXScrpt.dll
+0000117E (EE1F850, 3, 0, 107E1CDC, 7D4D8D10)
679B0000 C:\Program Files (x86)\Autodesk\3dsMax8\MAXScrpt.dll
+000014D9 (250, 107E15B0, 7D4D8D10, 7C041008, 0)
679B0000 C:\Program Files (x86)\Autodesk\3dsMax8\MAXScrpt.dll
+0006CF6F (0, 12E334, 0, 4, 12E32C)
2007/10/18 07:36:58 INF: Loaded c:/deadline/slave/jobsData/standing_lamp01.max
2007/10/18 07:36:59 INF: Job: c:/deadline/slave/jobsData/standing_lamp01.max
We have tried this rendering with scanline and vray and it hapens in both cases... also tried not seing the buffer and is the same.
Is there any kind of script or something we could do in order to make this work.. other than this we like all the features Deadlines offers to our netrendering process, we have a small render farm (about 10 computers) and we find that is totally worth using Deadline if we could just fix this.
I appreciate any help or ideas you could give us to solve this.
Best,
Martin Solarte