Yeah, seems to happen regardless of the .prt, or the geometry in the NSS, so I think it might just be something with max 9. NSS_Failing_.max.remove.txt (112 KB)
Drag some of those boxes around. I’m getting crashes when I transform multi-object culling sets. I can drag one object ok, but when there are more than one, it crashes.
works fine for me. Tho i wonder if the diff might be that i dont have an actual PRT loaded as it is MIA ? Cause i assume it is plain doing nothing with 0 Particles loaded ?
Repro in Max 9, cannot repro in 2008. Looks like it is a Max 9 specific defect.
Got Unknown System Exception when updating the delegate’s node tab and crash to desktop when attempting to move a culling object (had 3 spheres).
Will log it as bug and play a bit more with it.
We can’t switch to 2009+ until our current project wraps, but we also can’t switch to Krak-and-a-half for the same reason, so it won’t be a real production issue for us going forward.
I have a related bug to try to reproduce, so I’ll test that in 2009 just to make sure.
I am happy to report that the two crashes (when picking multiple objects, and when moving one of them) have been fixed.
Tested in Max 9, 2008 and 2010.
We have some more bugs to fix before posting a build, but wanted to keep you updated…