Hi All
I’m having a slight issue with Maxwell coop render jobs on deadline.
When I queue two Coop batch renders, on completion of the first render job the subsequent render job always ‘steals’ the render nodes before the pending merge job from the previous submission is released, meaning the merge job from the first submission isn’t carried out until the second job has finished rendering. Hopefully this image helps explain that mouthful of a sentence:
Is there a way to ensure this never happens, for example by forcing a pending job scan before slaves pick up a new job? I’ve tried increasing the frequency of the pending job scan, but notice it has to be a minimum of 60 seconds.
I’m sure there’s a simple solution… unfortunately though it’s too late in the week for my brain to carry out effective problem solving