This could be a problem of pflow, but is there a way to REALLY force frost to update, sometimes it works, sometimes it doesnt. Its a bit annoying when you change particles and dont get instant frost update, is there any extra loop that could be thrown in the code to listen for any changes in viewport to make it really update?
it is a simple position change of particles on frame 0, but even on another frame it doesnt update for some reason,
sometimes with different scenes it works, but when i open them again it doesnt update