Hi everyone!
i am coming from backburner (autodesk render manager). backburner has its own set of issues, but one thing that it does is that its smart enough to not restart the host application every frame.
so when i am rendering 1-100 frames, all the render nodes will pick up the next frame and render each frame consecutively, without having to restart the host each frame.
in DEADLINE, each task will restart the HOST it seems, and to alleviate this problem, I am forced into using FRAMES PER TASK.
However, what i find is that say if the ātaskā of 10 frames are rendered half way (5 frames), and if i have to suspend the job or pull the machine out from render nodes, ENTIRE task will be reset, and when the next render nodes pick up the job, it will try to re-render the entire 10 frames from start.
so it often comes down to this somewhat stressful balancing of putting as much frames per task, so i reduce the restart times, but not too big where each task cancellation or problem has enormous re-rendering.
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is this the best way of rendering animation sequence? (i am using houdini + redshift)
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is there any way DEADLINE can suspend task min way, and pick up where it failed or paused? rather than having to re-start the entire task every time?
thank you in advance for any advise!