Frost 2.2.2 - VrayNext instancing crash 3dsMAX


#1

Frost 2.2.2 crash 3dsMAX with Vray Next (4.02.05) if we check ‘Vray instancing’ feature.


#2

Are there any interesting details about the crash or does Max just close? Also, I assume it crashes at render time. Which version of Max?


#3

You check Vray instancing on frost in geometry meshing, choose Vray next as renderer, hit render….you have the render message ‘Transforming vertices…’ , then Abracadabra… max dissapear…. :slight_smile:


#4

Thank you for your report! I suspect we will need to update Frost to support Geometry Instancing with V-Ray Next. I will log this as an issue.


#5

Hi @paul, do you maybe have an idea when a new frost release that fixes this issue will be released?


#6

We’re not sure when the next release of Frost will come through the pipe unfortunately.


#7

It’s EXTREMELY important for us to get Frost instancing going with Max 19 and VRay Next


#8

Okay. I’ll bump this up and see where people are at.


#9

Hi, any news? Thanks


#10

Hi everyone,

Frost 2.2.3 has just been release which adds support for geometry instancing in V-Ray Next in 3ds Max 2017, 2018, and 2019. Sorry for the wait.


#11

Awesome! Testing tomorrow