What’s New
Added preliminary support for V-Ray geometry instancing
- To enable this, use the new “Use V-Ray Instancing” checkbox in the “Particle Geometry” rollout.
- Currently, only “Custom Geometry” is supported, and we don’t yet support the “Animation Timing” controls, or propagating channels from particles.
- Requires V-Ray 3.1 or later.
[size=85]Attachments
FrostMX_2.0.1_win64.msi - removed
(14.45 MiB) Downloaded 7 times[/size]