i’m testing a bit FFX 4.0.6 and stoke and also with the latest stoke release i can’t see the velocity channel working
i had a try to install fumefx 4.0,2 just to have something less up to date and the results are ever the same
i made new fresh installs but nothing worked…but if you say that the latest stoke release supports the latest fumefx maybee the problem is on my machine only
Hi Paul thanks for your help
yes i’m following step by step the FFX basic tutorial on Stoke page just to be sure i don’t miss anithing
BTW in the past i already did interaction between FFX and stoke without problems
i just need some time now to investigate where could be the problem…i suspect that it’s only on my machine
i need to close some tasks then i’ll reinstall everiting and try again
It might also be worth checking to make sure Stoke is licensed on your machine. Stoke sometimes isn’t quite as verbose as it could be when it comes to reporting that a license is missing. You should also check to make sure FumeFXIO.dll was installed correctly with Stoke. That file should exist in the same directory as the StokeMX.dlo file for the version of 3ds Max you’re using (eg. C:\Program Files\Thinkbox\Stoke MX\3dsMax2017).