Greyscale Gorilla light texture render issues on (un)even nodes

Hi!

I’m encountering an issue where 3 out of my 5 render nodes are not rendering the GreyScaleGorilla light textures coming correctly. The other 2 nodes render everything as expected. The error message I receive is:

Light ‘JW_BL_V5.c4d:LIGHTING.Gobo Lighting.Gobo Light@38f9aecf5713a466b7’: Could not resolve Texture ‘GSG_Gobos_Abstract_Abstract_09.jpg’

All textures, plugins and projectfiles are located in the correct directory and are loaded without any problems by the other nodes. Does anyone have any idea what might be causing this or how I can resolve it?

Software
OS: Windows 11 Pro
Deadline: 10.3.1.3
Greyscale Gorrilla: Studio 1.2.12
Cinema 4D: 2024.4.1
Redshift: 2025.2.1
DirectX: 12
Nvidia drivers: 566.03

Hardware
GPU: NVIDIA Quadro RTX 4000
CPU: Intel i9-9920X

Layout:
node0 → lighting not rendering by GreyScaleGorilla
node1 → project rendered correctly
node2 → lighting not rendering by GreyScaleGorilla
node3 → project rendered correctly
node4 → lighting not rendering by GreyScaleGorilla

Thanks in advance!