AWS Thinkbox Discussion Forums

Houdini and Redshift Error

Hi Getting this error, can anyone help?

Really hard making sense out of this one,

The render goes through and finishes the frame, and at the end we get this error message,

=======================================================
Error

Error: Renderer returned non-zero error code, -536870911. Check the log for more information.
at Deadline.Plugins.PluginWrapper.RenderTasks(Task task, String& outMessage, AbortLevel& abortLevel)

=======================================================
Type

RenderPluginException

=======================================================
Stack Trace

at Deadline.Plugins.SandboxedPlugin.d(DeadlineMessage brn, CancellationToken bro)
at Deadline.Plugins.SandboxedPlugin.RenderTask(Task task, CancellationToken cancellationToken)
at Deadline.Slaves.SlaveRenderThread.c(TaskLogWriter aiw, CancellationToken aix)

=======================================================
Log

2021-08-08 03:18:12: 0: Loading Jobā€™s Plugin timeout is Disabled
2021-08-08 03:18:12: 0: SandboxedPlugin: Render Job As User disabled, running as current user ā€˜administratorā€™
2021-08-08 03:18:13: 0: nogui was not added to the CommandLineParser.
2021-08-08 03:18:13: 0: Executing plugin command of type ā€˜Initialize Pluginā€™
2021-08-08 03:18:13: 0: INFO: Executing plugin script ā€˜C:\ProgramData\Thinkbox\Deadline10\workers\rndr05-gpu-1\plugins\610f3e97ce49d164ec3c28fe\Redshift.pyā€™
2021-08-08 03:18:13: 0: INFO: About: Redshift Plugin for Deadline
2021-08-08 03:18:13: 0: INFO: The jobā€™s environment will be merged with the current environment before rendering
2021-08-08 03:18:13: 0: Done executing plugin command of type ā€˜Initialize Pluginā€™
2021-08-08 03:18:13: 0: Start Job timeout is disabled.
2021-08-08 03:18:13: 0: Task timeout is disabled.
2021-08-08 03:18:13: 0: Loaded job: ScannerLighting.v051- Redshift- /out/RS_ROP_CURRENT (610f3e97ce49d164ec3c28fe)
2021-08-08 03:18:13: 0: Executing plugin command of type ā€˜Start Jobā€™
2021-08-08 03:18:13: 0: DEBUG: S3BackedCache Client is not installed.
2021-08-08 03:18:13: 0: INFO: Executing global asset transfer preload script ā€˜C:\ProgramData\Thinkbox\Deadline10\workers\rndr05-gpu-1\plugins\610f3e97ce49d164ec3c28fe\GlobalAssetTransferPreLoad.pyā€™
2021-08-08 03:18:13: 0: INFO: Looking for legacy (pre-10.0.26) AWS Portal File Transferā€¦
2021-08-08 03:18:13: 0: INFO: Looking for legacy (pre-10.0.26) File Transfer controller in C:/Program Files/Thinkbox/S3BackedCache/bin/task.pyā€¦
2021-08-08 03:18:13: 0: INFO: Could not find legacy (pre-10.0.26) AWS Portal File Transfer.
2021-08-08 03:18:13: 0: INFO: Legacy (pre-10.0.26) AWS Portal File Transfer is not installed on the system.
2021-08-08 03:18:13: 0: Done executing plugin command of type ā€˜Start Jobā€™
2021-08-08 03:18:13: 0: Plugin rendering frame(s): 1389
2021-08-08 03:18:14: 0: Executing plugin command of type ā€˜Render Taskā€™
2021-08-08 03:18:14: 0: INFO: Stdout Redirection Enabled: True
2021-08-08 03:18:14: 0: INFO: Stdout Handling Enabled: True
2021-08-08 03:18:14: 0: INFO: Popup Handling Enabled: True
2021-08-08 03:18:14: 0: INFO: QT Popup Handling Enabled: False
2021-08-08 03:18:14: 0: INFO: WindowsForms10.Window.8.app.* Popup Handling Enabled: False
2021-08-08 03:18:14: 0: INFO: Using Process Tree: True
2021-08-08 03:18:14: 0: INFO: Hiding DOS Window: True
2021-08-08 03:18:14: 0: INFO: Creating New Console: False
2021-08-08 03:18:14: 0: INFO: Running as user: administrator
2021-08-08 03:18:14: 0: INFO: Executable: ā€œY:\pipeline\apps\redshift\3.0.50\bin\redshiftCmdLine.exeā€
2021-08-08 03:18:14: 0: INFO: The Worker is overriding the GPUs to render, so the following GPUs will be used: 1
2021-08-08 03:18:14: 0: INFO: Argument: ā€œY:\projects\3000\sequences\DEP\DEP_0010\LGT\work\houdiniā€¦\temp\rs_render_proxies\ScannerLighting\RS_ROP_CURRENT\v051\ScannerLighting__RS_ROP_CURRENT.v051.1389.rsā€ -oip ā€œY:\projects\3000\sequences\DEP\DEP_0010\LGT\work\houdiniā€¦\out\render\ScannerLighting\RS_ROP_CURRENT\v051ā€
2021-08-08 03:18:14: 0: INFO: Full Command: ā€œY:\pipeline\apps\redshift\3.0.50\bin\redshiftCmdLine.exeā€ ā€œY:\projects\3000\sequences\DEP\DEP_0010\LGT\work\houdiniā€¦\temp\rs_render_proxies\ScannerLighting\RS_ROP_CURRENT\v051\ScannerLighting__RS_ROP_CURRENT.v051.1389.rsā€ -oip ā€œY:\projects\3000\sequences\DEP\DEP_0010\LGT\work\houdiniā€¦\out\render\ScannerLighting\RS_ROP_CURRENT\v051ā€
2021-08-08 03:18:14: 0: INFO: Startup Directory: ā€œY:\pipeline\apps\redshift\3.0.50\binā€
2021-08-08 03:18:14: 0: INFO: Process Priority: BelowNormal
2021-08-08 03:18:14: 0: INFO: Process Affinity: default
2021-08-08 03:18:14: 0: INFO: Process is now running
2021-08-08 03:18:15: 0: STDOUT: Redshift Command-Line Renderer (version 3.0.50 - API: 3028)
2021-08-08 03:18:15: 0: STDOUT: Copyright 2021 Redshift Rendering Technologies
2021-08-08 03:18:15: 0: STDOUT: Querying texture cache buget from preferences.xml: 32 GB
2021-08-08 03:18:15: 0: STDOUT: Querying cache path from preferences.xml: %LOCALAPPDATA%\Redshift\Cache
2021-08-08 03:18:15: 0: STDOUT: No GPUs were selected in the command line, using selected compute devices from preferences.
2021-08-08 03:18:15: 0: STDOUT: Creating cache path C:\Users\administrator\AppData\Local\Redshift\Cache
2021-08-08 03:18:15: 0: STDOUT: Enforcing shader cache budgetā€¦
2021-08-08 03:18:15: 0: STDOUT: Enforcing texture cache budgetā€¦
2021-08-08 03:18:15: 0: STDOUT: Collecting filesā€¦
2021-08-08 03:18:15: 0: STDOUT: Total size for 37 files 677.87MB (budget 32768.00MB)
2021-08-08 03:18:15: 0: STDOUT: Under budget. Done.
2021-08-08 03:18:15: 0: STDOUT: Creating mesh cacheā€¦
2021-08-08 03:18:15: 0: STDOUT: Done
2021-08-08 03:18:15: 0: STDOUT: Overriding GPU devices due to REDSHIFT_GPUDEVICES (1)
2021-08-08 03:18:15: 0: STDOUT: Redshift Initialized
2021-08-08 03:18:15: 0: STDOUT: Version: 3.0.50, Jul 15 2021
2021-08-08 03:18:15: 0: STDOUT: Windows Platform (Windows 10 Pro)
2021-08-08 03:18:15: 0: STDOUT: Release Build
2021-08-08 03:18:15: 0: STDOUT: Number of CPU HW threads: 32
2021-08-08 03:18:15: 0: STDOUT: CPU speed: 3.40 GHz
2021-08-08 03:18:15: 0: STDOUT: Total system memory: 127.94 GB
2021-08-08 03:18:15: 0: STDOUT: TDR delay: 60s
2021-08-08 03:18:15: 0: STDOUT: Hardware-accelerated GPU scheduling not enabled
2021-08-08 03:18:15: 0: STDOUT: Driver version: 466.27
2021-08-08 03:18:15: 0: STDOUT: Current working dir: Y:\pipeline\apps\redshift\3.0.50\bin
2021-08-08 03:18:15: 0: STDOUT: redshift_LICENSE=5055@license.future.associate
2021-08-08 03:18:15: 0: STDOUT: Creating CUDA contexts
2021-08-08 03:18:15: 0: STDOUT: CUDA init ok
2021-08-08 03:18:15: 0: STDOUT: Ordinals: { 1 }
2021-08-08 03:18:15: 0: STDOUT: Initializing GPUComputing module (CUDA). Active device 0
2021-08-08 03:18:15: 0: STDOUT: CUDA Driver Version: 11030
2021-08-08 03:18:15: 0: STDOUT: CUDA API Version: 11000
2021-08-08 03:18:15: 0: STDOUT: Device 2/2 : NVIDIA GeForce RTX 3090
2021-08-08 03:18:15: 0: STDOUT: Compute capability: 8.6
2021-08-08 03:18:15: 0: STDOUT: Num multiprocessors: 82
2021-08-08 03:18:15: 0: STDOUT: PCI busID: 10, deviceID: 0, domainID: 0
2021-08-08 03:18:15: 0: STDOUT: Theoretical memory bandwidth: 936.096008 GB/Sec
2021-08-08 03:18:15: 0: STDOUT: Measured PCIe bandwidth (pinned CPU->GPU): 24.028759 GB/s
2021-08-08 03:18:15: 0: STDOUT: Measured PCIe bandwidth (pinned GPU->CPU): 23.916807 GB/s
2021-08-08 03:18:15: 0: STDOUT: Measured PCIe bandwidth (paged CPU->GPU): 10.235079 GB/s
2021-08-08 03:18:15: 0: STDOUT: Measured PCIe bandwidth (paged GPU->CPU): 8.584192 GB/s
2021-08-08 03:18:15: 0: STDOUT: Estimated GPU->CPU latency (0): 0.037709 ms
2021-08-08 03:18:15: 0: STDOUT: Estimated GPU->CPU latency (1): 0.038644 ms
2021-08-08 03:18:15: 0: STDOUT: Estimated GPU->CPU latency (2): 0.038322 ms
2021-08-08 03:18:15: 0: STDOUT: Estimated GPU->CPU latency (3): 0.036549 ms
2021-08-08 03:18:15: 0: STDOUT: New CUDA context created
2021-08-08 03:18:15: 0: STDOUT: Available memory: 23093.6250 MB out of 24576.0000 MB
2021-08-08 03:18:16: 0: STDOUT: Determining peer-to-peer capability (NVLink or PCIe)
2021-08-08 03:18:16: 0: STDOUT: Done
2021-08-08 03:18:16: 0: STDOUT: OptiX denoiser initā€¦
2021-08-08 03:18:16: 0: STDOUT: Selecting device
2021-08-08 03:18:16: 0: STDOUT: Selected device NVIDIA GeForce RTX 3090 (ordinal 0)
2021-08-08 03:18:17: 0: STDOUT: OptixRT initā€¦
2021-08-08 03:18:17: 0: STDOUT: Load/set programs
2021-08-08 03:18:17: 0: STDOUT: Ok!
2021-08-08 03:18:17: 0: STDOUT: Loading Redshift procedural extensionsā€¦
2021-08-08 03:18:17: 0: STDOUT: From path: Y:\pipeline\apps\redshift\3.0.50\Procedurals
2021-08-08 03:18:17: 0: STDOUT: Done!
2021-08-08 03:18:17: 0: STDOUT: PostFX initialized
2021-08-08 03:18:17: 0: STDOUT: Loading: Y:\projects\3000\sequences\DEP\DEP_0010\LGT\work\houdiniā€¦\temp\rs_render_proxies\ScannerLighting\RS_ROP_CURRENT\v051\ScannerLighting__RS_ROP_CURRENT.v051.1389.rs
2021-08-08 03:18:18: 0: STDOUT: =================================================================================================
2021-08-08 03:18:18: 0: STDOUT: Rendering frame 1389ā€¦
2021-08-08 03:18:18: 0: STDOUT: AMM enabled
2021-08-08 03:18:18: 0: STDOUT: =================================================================================================
2021-08-08 03:18:18: 0: STDOUT: License acquired
2021-08-08 03:18:18: 0: STDOUT: License for redshift-core 2022.04 (permanent)
2021-08-08 03:18:18: 0: STDOUT: 45ms
2021-08-08 03:18:18: 0: STDOUT: Loading OCIO config using Y:\pipeline\ocio\aces_1.2\config.ocio
2021-08-08 03:18:18: 0: STDOUT: OCIO env var defined. Using it instead
2021-08-08 03:18:18: 0: STDOUT: Full path: Y:\pipeline\ocio\aces_1.2\config.ocio
2021-08-08 03:18:18: 0: STDOUT: Ok
2021-08-08 03:18:18: 0: STDOUT: Creating OCIO processors between rendering and view/srgb spaces
2021-08-08 03:18:18: 0: STDOUT: Rendering space: ACES - ACEScg
2021-08-08 03:18:18: 0: STDOUT: Display: ACES
2021-08-08 03:18:18: 0: STDOUT: View: sRGB
2021-08-08 03:18:21: 0: STDOUT: Ok
2021-08-08 03:18:21: 0: STDOUT: Shader sampling optimizations temporarily disabled because: Deep EXR buffers required.
2021-08-08 03:18:21: 0: STDOUT: Loading OCIO color space transforms for texture sampling
2021-08-08 03:18:21: 0: STDOUT: Found a suitable sRGB color space: ā€œInput - Generic - sRGB - Textureā€
2021-08-08 03:18:21: 0: STDOUT: Found a suitable sRGB-linear color space: ā€œUtility - Linear - Rec.709ā€
2021-08-08 03:18:21: 0: STDOUT: Device 0 (NVIDIA GeForce RTX 3090) uses OptiX for ray tracing
2021-08-08 03:18:21: 0: STDOUT: Detected 3 new texture color spaces in use.
2021-08-08 03:18:21: 0: STDOUT: Preparing ray tracing hierarchy for meshes
2021-08-08 03:18:27: 0: STDOUT: Time to process 447 meshes: 6.9s
2021-08-08 03:18:27: 0: STDOUT: Processing 39 textures
2021-08-08 03:18:28: 0: STDOUT: Time to process textures: 0.213397 seconds
2021-08-08 03:18:28: 0: STDOUT: Preparing materials and shaders
2021-08-08 03:18:29: 0: STDOUT: Time to process all materials and shaders: 1.003646 seconds
2021-08-08 03:18:29: 0: STDOUT: Time to process 468 mesh attribute formats: 0.003307 seconds
2021-08-08 03:18:29: 0: STDOUT: Freeing VRAM because of an OptiX denoiser/RT reset
2021-08-08 03:18:29: 0: STDOUT: Freeing denoise related buffers
2021-08-08 03:18:29: 0: STDOUT: Freeing RT related buffers
2021-08-08 03:18:29: 0: STDOUT: Freeing stack allocator
2021-08-08 03:18:29: 0: STDOUT: Initializing OptiX denoiser
2021-08-08 03:18:29: 0: STDOUT: Initializing OptiX buffers
2021-08-08 03:18:29: 0: STDOUT: Optix denoiser initialized (appears to use 1084 MB)
2021-08-08 03:18:29: 0: STDOUT: Initializing OptiXRT
2021-08-08 03:18:29: 0: STDOUT: Freeing stack allocator
2021-08-08 03:18:29: 0: STDOUT: Will rebuild everything
2021-08-08 03:18:29: 0: STDOUT: OptixRT initialized on device 0 (appears to use 615 MB)
2021-08-08 03:18:29: 0: STDOUT: Time: 396ms
2021-08-08 03:18:29: 0: STDOUT: Allocating GPU memā€¦(device 0)
2021-08-08 03:18:30: 0: STDOUT: Done (Allocator size: 18530 MB. CUDA reported free mem before: 20607 MB, after: 2076 MB)
2021-08-08 03:18:30: 0: STDOUT: Communicating with server (FLT)
2021-08-08 03:18:34: 0: STDOUT: Saved C:\ProgramData\Redshift/redshift-core2.lic
2021-08-08 03:18:34: 0: STDOUT: Done
2021-08-08 03:18:34: 0: STDOUT: Allocating GPU mem for ray tracing hierarchy processing
2021-08-08 03:18:34: 0: STDOUT: Allocating VRAM for device 0 (NVIDIA GeForce RTX 3090)
2021-08-08 03:18:34: 0: STDOUT: Redshift can use up to 18530 MB
2021-08-08 03:18:34: 0: STDOUT: Fixed: 0 MB
2021-08-08 03:18:34: 0: STDOUT: Geo: 0 MB, Tex: 255 MB, Rays: 7304 MB, NRPR: 2657440
2021-08-08 03:18:34: 0: STDOUT: Done! ( 18ms). Compute API reported free mem: 2076 MB
2021-08-08 03:18:34: 0: STDOUT: Ray Tracing Hierarchy Info:
2021-08-08 03:18:34: 0: STDOUT: Max depth: 128. MaxNumLeafPrimitives: 8
2021-08-08 03:18:34: 0: STDOUT: Extents: (-3.649663 -1.000000 -10.116421) - (11.039814 7.491302 7.036482)
2021-08-08 03:18:34: 0: STDOUT: Time to create tree: 2 ms (1 0 0)
2021-08-08 03:18:34: 0: STDOUT: Rendering blocksā€¦ (resolution: 4536x3158, block size: 128, unified minmax: [4,16])
2021-08-08 03:18:34: 0: STDOUT: Allocating VRAM for device 0 (NVIDIA GeForce RTX 3090)
2021-08-08 03:18:34: 0: STDOUT: Redshift can use up to 18530 MB
2021-08-08 03:18:34: 0: STDOUT: Fixed: 0 MB
2021-08-08 03:18:34: 0: STDOUT: Geo: 0 MB, Tex: 3706 MB, Rays: 11514 MB, NRPR: 2657440
2021-08-08 03:18:34: 0: STDOUT: Done! ( 26ms). Compute API reported free mem: 2076 MB
2021-08-08 03:18:37: 0: STDOUT: Block 1/900 (17,11) rendered by GPU 0 in 3074ms
2021-08-08 03:18:38: 0: STDOUT: Block 2/900 (18,11) rendered by GPU 0 in 1207ms
2021-08-08 03:18:40: 0: STDOUT: Block 3/900 (18,12) rendered by GPU 0 in 1263ms
2021-08-08 03:18:43: 0: STDOUT: Block 4/900 (17,12) rendered by GPU 0 in 2900ms
2021-08-08 03:18:48: 0: STDOUT: Block 5/900 (16,13) rendered by GPU 0 in 5694ms
2021-08-08 03:18:54: 0: STDOUT: Block 6/900 (16,12) rendered by GPU 0 in 5881ms
2021-08-08 03:19:00: 0: STDOUT: Block 7/900 (16,11) rendered by GPU 0 in 5736ms
2021-08-08 03:19:05: 0: STDOUT: Block 8/900 (16,10) rendered by GPU 0 in 5490ms
2021-08-08 03:19:08: 0: STDOUT: Block 9/900 (17,10) rendered by GPU 0 in 2678ms
2021-08-08 03:19:09: 0: STDOUT: Block 10/900 (18,10) rendered by GPU 0 in 1124ms
2021-08-08 03:19:09: 0: STDOUT: Block 11/900 (19,10) rendered by GPU 0 in 37ms
2021-08-08 03:19:09: 0: STDOUT: Block 12/900 (19,11) rendered by GPU 0 in 30ms
2021-08-08 03:19:09: 0: STDOUT: Block 13/900 (19,12) rendered by GPU 0 in 29ms
2021-08-08 03:19:09: 0: STDOUT: Block 14/900 (19,13) rendered by GPU 0 in 30ms
2021-08-08 03:19:11: 0: STDOUT: Block 15/900 (18,13) rendered by GPU 0 in 1225ms
2021-08-08 03:19:13: 0: STDOUT: Block 16/900 (17,13) rendered by GPU 0 in 2846ms
2021-08-08 03:19:18: 0: STDOUT: Block 17/900 (15,14) rendered by GPU 0 in 4239ms
2021-08-08 03:19:22: 0: STDOUT: Block 18/900 (15,13) rendered by GPU 0 in 4467ms

(Edited the part here)

2021-08-08 03:34:43: 0: STDOUT: Block 900/900 (35,24) rendered by GPU 0 in 31ms
2021-08-08 03:34:43: 0: STDOUT: Processing blocksā€¦
2021-08-08 03:34:43: 0: STDOUT: Time to render 900 blocks: 16m:8s
2021-08-08 03:34:43: 0: STDOUT: Rendering time: 16m:25s (1 GPU(s) used)
2021-08-08 03:34:43: 0: STDOUT: Scene statistics
2021-08-08 03:34:43: 0: STDOUT: General counts
2021-08-08 03:34:43: 0: STDOUT: Proxies: 6
2021-08-08 03:34:43: 0: STDOUT: Proxy instances: 0
2021-08-08 03:34:43: 0: STDOUT: Meshes: 447 (447 TriMeshes, 0 HairMeshes)
2021-08-08 03:34:43: 0: STDOUT: Instances: 447
2021-08-08 03:34:43: 0: STDOUT: Point cloud points: 0
2021-08-08 03:34:43: 0: STDOUT: Lights: 5
2021-08-08 03:34:43: 0: STDOUT: Volume grids: 0 (0 unique)
2021-08-08 03:34:43: 0: STDOUT: Sprite textures: 0
2021-08-08 03:34:43: 0: STDOUT: In-core textures: 0
2021-08-08 03:34:43: 0: STDOUT: Geometry
2021-08-08 03:34:43: 0: STDOUT: Unique triangles pre tessellation: 1179902
2021-08-08 03:34:43: 0: STDOUT: Unique triangles post tessellation: 1179902
2021-08-08 03:34:43: 0: STDOUT: Unique points: 0
2021-08-08 03:34:43: 0: STDOUT: Unique hair strands: 0
2021-08-08 03:34:43: 0: STDOUT: Unique hair strand segments: 0
2021-08-08 03:34:43: 0: STDOUT: Total triangles: 1179902
2021-08-08 03:34:43: 0: STDOUT: Total points: 0
2021-08-08 03:34:43: 0: STDOUT: Total hair strands: 0
2021-08-08 03:34:43: 0: STDOUT: Total hair strand segments: 0
2021-08-08 03:34:43: 0: STDOUT: Largest triangle meshes:
2021-08-08 03:34:43: 0: STDOUT: 156000 triangles : surface_v204:Power_Box_01|surface_v204:Power_Box_Bolts|surface_v204:Power_Box_BoltsShape
2021-08-08 03:34:43: 0: STDOUT: 156000 triangles : surface_v204:Power_Box_02|surface_v204:Power_Box_Bolts|surface_v204:Power_Box_BoltsShape
2021-08-08 03:34:43: 0: STDOUT: 74936 triangles : surface_v204:TOWER_03Shape
2021-08-08 03:34:43: 0: STDOUT: 50484 triangles : surface_v204:TOWER_05Shape
2021-08-08 03:34:43: 0: STDOUT: 50484 triangles : surface_v204:TOWER_06Shape2
2021-08-08 03:34:43: 0: STDOUT: GPU Memory
2021-08-08 03:34:43: 0: STDOUT: Device 0 geometry PCIe uploads: 0 B (cachesize: 0 B )
2021-08-08 03:34:43: 0: STDOUT: Device 0 texture PCIe uploads: 943.61 MB (cachesize: 3.62 GB)
2021-08-08 03:34:43: 0: STDOUT: Matrices (for instances/points): 62.86 KB
2021-08-08 03:34:43: 0: STDOUT: Rays: 11.24 GB
2021-08-08 03:34:43: 0: STDOUT: Sprite textures: 0 B
2021-08-08 03:34:43: 0: STDOUT: In-core textures: 0 B
2021-08-08 03:34:43: 0: STDOUT: Volume grids: 0 B
2021-08-08 03:34:43: 0: STDOUT: Textures
2021-08-08 03:34:43: 0: STDOUT: Device 0 stream and upload time: 2.2s
2021-08-08 03:34:43: 0: STDOUT: File loading time: 0.2s
2021-08-08 03:34:43: 0: STDOUT: File decompression time: 1.1s
2021-08-08 03:34:43: 0: STDOUT: Average GPU cache hits: 99%
2021-08-08 03:34:43: 0: STDOUT: GPU Ray Accel. And Geometry Memory Stats (rough)
2021-08-08 03:34:43: 0: STDOUT: Acceleration Structures: 16.98 MB
2021-08-08 03:34:43: 0: STDOUT: Main primitive data: 16.25 MB
2021-08-08 03:34:43: 0: STDOUT: Extra primitive data: 13.86 MB
2021-08-08 03:34:43: 0: STDOUT: Primitive loading time: 1.8s
2021-08-08 03:34:43: 0: STDOUT: Tess/Disp time: 0ms
2021-08-08 03:34:48: 0: STDOUT: License returned
2021-08-08 03:34:49: 0: STDOUT: ======================================================================================================
2021-08-08 03:34:49: 0: STDOUT: ASSERT FAILED
2021-08-08 03:34:49: 0: STDOUT: File BlockSinkFile.cpp
2021-08-08 03:34:49: 0: STDOUT: Line 1212
2021-08-08 03:34:49: 0: STDOUT: RSBlockSinkFile::OutputBlock() : Unexpected data type. The block sinkā€™s internal data type should have been ā€˜POINTā€™
2021-08-08 03:34:49: 0: STDOUT: ======================================================================================================
2021-08-08 03:34:53: 0: STDOUT: Freeing GPU memā€¦(device 0)
2021-08-08 03:35:58: 0: INFO: Process exit code: -536870911
2021-08-08 03:35:58: 0: Done executing plugin command of type ā€˜Render Taskā€™

=======================================================
Details

Date: 08/08/2021 03:34:50
Frames: 1389
Elapsed Time: 00:00:17:50
Job Submit Date: 08/08/2021 03:16:54
Job User: cihan.kenar
Average RAM Usage: 19951730688 (15%)
Peak RAM Usage: 28166103040 (21%)
Average CPU Usage: 11%
Peak CPU Usage: 53%
Used CPU Clocks (x10^6 cycles): 12772669
Total CPU Clocks (x10^6 cycles): 116115173

=======================================================
Worker Information

Worker Name: rndr05-gpu-1
Version: v10.1.11.5 Release (a9bdcb38a)
Operating System: Windows 10 Pro
Running As Service: No
Machine User: administrator
IP Address: 10.0.4.24
MAC Address: FC:34:97:1E:78:2A
CPU Architecture: x64
CPUs: 32
CPU Usage: 4%
Memory Usage: 24.0 GB / 127.9 GB (18%)
Free Disk Space: 356.586 GB
Video Card: NVIDIA GeForce RTX 3090

I think this is one for the Maxon/Reshift folks, some assertion failed deep in their code, they might be able to shed some light on what that really means. Maybe itā€™s some kind of filesystem timeout, or more likely, they have a buffer overrun inside their code (I saw that the memory footprint was 24GB, and while that includes the Houdini portion, I would guess that the result that you rendered is probably on the high side of what the GPU can handle). RS tends to throw errors that arenā€™t exactly straightforward when the job gets too heavy to actually render on a GPU. Try cutting the geometry in half and see if it runs.

1 Like

Thank you!

I have another similar issue, will post the error message here.

Cihan

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