Houdini PDG mixed windows/linux environment error

Hi. I have a strange issue with path mapping in a mixed windows/linux environment that works fine in a situation but does not in another. I’ll try to explain.

I have successfully installed and configured Deadline and Houdini on a Linux Ubuntu machine as a test. My main workstation has Windows installed.
If i submit a file cache node from Windows using the manual render-“submit to deadline” submitter, everything works fine.
If i submit a PDG job using the “submit” button from the deadline scheduler in the TOP context, everything works fine.
If i have a PDG job where i want to start the task directly from (I.E.) the ropfetch node (right click - cook or shift-g) and have it use a deadline scheduler, the PDGDeadline.py in the linux worker’s plugin folder still has Windows paths, and the task fails.
How can i solve this?