I’ve modified the default Houdini submitter to support task progress percentage for Redshift. This works great on multiple frame packets as I’m using the completed frame number to calculate the percentage…
I’m trying to add single frame progress percentage based on the “x/xxx block completed” that Redshift reports in the log.
My issue is that Deadline does not seem to update the log in anywhere near realtime. Rendering the same job from the command line updates the log every line that gets spit out, Deadline seems to update it in large chunks, or after a certain number of lines build up in the buffer or something, I’m not quite sure… But I can set a render off that takes 15 minutes and Deadline won’t update the log one single time after the frame starts rendering, then when it finishes it will spit out all the saved up lines at once.
I’m trying to understand why and see if there is any way to increase this frequency, so the progress can be monitored with more fidelity.