AWS Thinkbox Discussion Forums

How to ignore errors?

I am trying to mesh a sequence of 200 frames using BIN particles coming from Realflow. I am loading the particles via a PRT Loader and have that PRT Loader set as source for Frost.
My problem is I am using 4 particle sequences fir the PRT loader, but not all of them have are having the same frame range. Frost throws errors:

  • How can I tell Frost to shut up and mesh the other particles, even though there are some not existing? Everytime I push “Force Viewport Update” there error messages are displayed and no mesh is created, if I render the frame it remains black.

The other funny thing is my animation inside Max starts at frame 46, but Frost is complaining about missing particles for frame 2…this slightly irritates me.

Currently there is no way to ignore errors. For now I would recommend using separate PRT Loaders with “Limit to Custom Range” set appropriately.

I am not sure, but isn’t there a way to ignore errors? I just created a toolbar on the left and you can add a “Open Frost Log Window on Error” switch to the toolbar. Turned it off for a few minutes now and this actually seems to work :smiley:

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