Integrating Krakatoa with fluids like with fumeFX in max?

I think i’ve mentioned before, but since the beta is more advanced, i will ask again :slight_smile:

What do you think about that?
Is it doable? Do you have it in mind for the first release?

Cheers.

At the moment, we’re just putting the polish on the release candidate, which does not include support for Maya fluids. However, it is on the list of things we would like to support.