May be fixed in 7+
When a 3dsmax job is tile rendered the RenderWidth and RenderHeight are missing (Deadline 6.2) they should be read-only values but at least visible so the guys know their jobs have been kicked off at the right resolution!
May be fixed in 7+
When a 3dsmax job is tile rendered the RenderWidth and RenderHeight are missing (Deadline 6.2) they should be read-only values but at least visible so the guys know their jobs have been kicked off at the right resolution!
Hello Dave,
I do believe the reason those were dropped is because of the jigssaw functionality we have, which is completely changing how we see tile rendering. Perhaps we could try to put in a ‘full render width’ and the same for height, so you are least know the fully rendered and assembled image is the right size. Would this work for you?
Yep, that would be ideal.
Done. Check out v7.1 beta 5 when it’s released.
“AssembledRenderWidth=” & “AssembledRenderHeight=”
Cool! When is beta 5 due for release?
There are no hard, set in stone release dates when it comes to beta releases, but looking backwards for a moment (making no indication or prediction of what may or may not happen in the future - lawyer speak), we seem to typically push a new beta release out to the private beta group every couple of weeks. Beta 4 was released last week.