Here is the last (hopefully) Release Candidate.
Please install it and see if you can break it, since we intend to post this one as the Final Build.
The following additions and fixes have been made since the RC3 Siggraph build:
*Added viewport particle count display to the PRT Volume object
*Added Index Input Channel to MagmaFlow (it will be populated with a particle index on the fly).
*Added Derivative Noise (DNoise) Operator to MagmaFlow. Produces a Vector output (3D Noise).
*Fixed a crash in MagmaFlow when creating Black Ops inline.
*Fixed saving of flow when AUTO is off - now the flow will be updated and saved when Save or Hold is performed.
*Fixed a crash when inserting an operator with two or three connected nodes selected.
*Fixed broken Vector Exposure in MagmaFlow.
*Fixed a rare crash when playing back animation with a PRT Volume
*Fixed ToVector RCMenu item which had no event handler and was not creating a node.
*Fixed the selecting and checking of channels in PRT Loader Birth operator by replacing list with a ListView.
*Fixed the Missing ID channel warning in PRT Loader Birth and Update to only show up when a new node is picked.
*Fixed the Scale Density checkbox in Krakatoa Material which was broken and was doing nothing.
*Removed the Scale button from the VFB Extension in Max 2009+
*Fixed the >Save Image button in the VFB Extension which was not setting the correct property.
*Fixed VFB Extensions callback error when rendering directly after loading a file without opening GUI or VFB.
*Fixed the update of VFB Extensions when switching renderers.
*Fixed some wrong tooltips in Main Controls rollout.
[size=200]Note on licenses
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We will start sending out permanent 1.5.x licenses to customers with valid Support Contract tomorrow.
If your Beta license has expired, please run in Evaluation mode until you receive your permanent license.
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