Attached is Krakatoa build 0.9.2, our second beta build.
(Note: This installer has been improved to remove the manual step of adding the plugin to your max application.)
To install:
- Download and unzip the installer package.
- Double click and run Krakatoa0.9.2.msi to install the Krakatoa program files.
- The program will ask you to select the 3ds Max installation in which to add Krakatoa. Browse to and select 3dsmax.exe.
Optionally, you can insert Krakatoa into other 3ds Max versions on the same machine using the helper application:
- Run Start|Programs|Frantic Films|Krakatoa 1.0|Add Krakatoa to 3ds Max to insert Krakatoa into your current 3ds Max application.
- The program will ask you to select the 3ds Max installation in which to add Krakatoa. Browse to and select 3dsmax.exe.
To install a node-locked license:
-
Submit your computer details (machine name and physical Ethernet address) to me privately at dmarks@franticfilms.com to obtain your beta license.
-
Launch 3ds Max and open the Rendering dialog box. On the Common tab, scroll down to the Assign Renderer panel, and assign Krakatoa to the Production renderer slot. If no license for Krakatoa has yet been configured, the FLEXlm License Finder will pop up.
-
Select Specify the License File and click Next.
-
Click Browse and navigate to your Krakatoa license file.
Server-based Licensing:
- Submit your computer details (machine name and physical Ethernet address) to me privately at dmarks@franticfilms.com to obtain your beta license.
- Run Start|Programs|Frantic Films|Krakatoa 1.0|License Manager Tools to configure the FlexLM license.
Note that two versions of Krakatoa are currently included: 3ds Max 6/7 and 3ds Max 8. The 3ds Max 8 version supports floating point rendering. (3ds Max 9, announced at Siggraph 2006, is not supported by the current build of Krakatoa, but is expected soon.)
Please post any comments or questions in the Krakatoa Discussion forum. Bug reports should be posted to the Krakatoa Bug Report forum.